Player Matchup

Heimdallr
Heimdallr
InsertSlur
Heimdallr
Level 146
God Stats
2W - 6L
1,038 SR
Queue Stats
328W - 277L
1,580 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SirAwesome4123
Cu Chulainn
Level 85
God Stats
34W - 29L
1,687 SR
Queue Stats
388W - 399L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Slade9910
Nu Wa
Level 135
God Stats
47W - 39L
1,524 SR
Queue Stats
392W - 347L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
bornluna
Cthulhu
Level 129
God Stats
12W - 7L
1,500 SR
Queue Stats
399W - 359L
1,520 Elo+
Party 1
Mercury
Mercury
l V a X l
Mercury
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
525W - 492L
1,524 Elo+
Party 1
Team Averages
Level 131
1,450 SR
1,551 Elo+

VS

Team Averages
Level 101
1,549 SR
1,594 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Astraaea
Nike
Level 89
God Stats
79W - 56L
1,665 SR
Queue Stats
113W - 98L
1,605 Elo+
Party 2
Set
Set
IsKingApex
Set
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,758 Elo+
Party 4
Danzaburou
Danzaburou
Prankshot
Danzaburou
Level 160
God Stats
10W - 14L
1,500 SR
Queue Stats
272W - 281L
1,583 Elo+
Party 4
Aphrodite
Aphrodite
RenaissanceLight
Aphrodite
Level 100
God Stats
58W - 37L
1,582 SR
Queue Stats
552W - 508L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InsertSlur
Heimdallr
14
3 / 1 / 3
9,080
568
8,831
11,655
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
SirAwesome4123
Cu Chulainn
15
7 / 2 / 2
9,927
620
12,042
9,460
9,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Slade9910
Nu Wa
15
1 / 0 / 7
9,050
566
10,375
7,314
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bornluna
Cthulhu
13
2 / 2 / 7
8,373
523
7,363
12,505
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
l V a X l
Mercury
15
4 / 0 / 6
9,446
590
5,268
11,495
6,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 4 / 2
7,763
485
8,290
14,255
10,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
14
1 / 4 / 1
7,303
456
3,611
9,969
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 4 / 2
7,642
478
2,230
9,959
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Prankshot
Danzaburou
13
2 / 4 / 1
7,400
463
9,634
14,843
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
12
0 / 1 / 3
7,558
472
5,077
10,329
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
5
5
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
2
0.5
L
Nike
1
4
1
0.38
W
Heimdallr
InsertSlur
Heimdallr
3
1
3
4.5
L
1
4
2
0.5
L
Danzaburou
Prankshot
Danzaburou
2
4
1
0.63
L
Aphrodite
0
1
3
1.5
W
Cu Chulainn
SirAwesome4123
Cu Chulainn
7
2
2
4
W
Nu Wa
Slade9910
Nu Wa
1
0
7
4.5
W
Cthulhu
bornluna
Cthulhu
2
2
7
2.75
W
Mercury
l V a X l
Mercury
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
28,842
52,429
Taken
59,355
31,842
Mitigated
30,897
18,251
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,290
867
0
6,256
14,255
10,217
0
5,762
8,265
52,121
0
L
Nike
3,611
469
0
1,659
9,969
5,430
0
2,661
7,164
3,241
38,660
W
Heimdallr
InsertSlur
Heimdallr
8,831
4,769
0
5,138
11,655
4,193
295
3,057
8,598
0
59,229
L
2,230
1,320
0
476
9,959
3,748
0
1,493
8,350
0
40,874
L
Danzaburou
Prankshot
Danzaburou
9,634
4,305
0
5,465
14,843
4,835
0
3,862
10,863
0
52,064
L
Aphrodite
5,077
664
3,173
7,118
10,329
6,667
0
4,707
5,416
38,383
0
W
Cu Chulainn
SirAwesome4123
Cu Chulainn
12,042
2,720
0
2,838
9,460
9,550
945
2,103
7,225
6,320
55,495
W
Nu Wa
Slade9910
Nu Wa
10,375
3,017
0
3,169
7,314
2,911
2,094
3,190
4,124
69,064
0
W
Cthulhu
bornluna
Cthulhu
7,363
609
256
2,743
12,505
9,050
283
3,965
8,515
22,995
0
W
Mercury
l V a X l
Mercury
5,268
2,316
0
4,107
11,495
6,138
0
1,815
9,658
0
69,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
37,666
484
Minions Killed
402
0
Camps Cleared
0
1,561,148
Distance Traveled
1,494,445
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,763
485
103
6
0
277,773
4
L
Nike
7,303
456
73
5
0
300,809
3
W
Heimdallr
9,080
568
116
7
0
287,437
5
L
Set
7,642
478
79
5
0
308,806
0
L
Danzaburou
7,400
463
76
5
0
302,581
2
L
Aphrodite
7,558
472
71
4
0
304,476
6
W
Cu Chulainn
9,927
620
104
7
0
302,927
2
W
Nu Wa
9,050
566
116
7
0
283,841
5
W
Cthulhu
8,373
523
28
2
0
313,525
3
W
Mercury
9,446
590
120
8
0
373,418
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role