Player Matchup

Artemis
Artemis
Change_wing98
Artemis
Level 17
God Stats
3W - 2L
1,619 SR
Queue Stats
15W - 9L
1,624 Elo+
Solo
Danzaburou
Danzaburou
Feral1776
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,773 Elo+
Solo
Ratatoskr
Ratatoskr
MightNotBeATroll
Ratatoskr
Level 17
God Stats
8W - 5L
1,552 SR
Queue Stats
20W - 13L
1,640 Elo+
Solo
Ganesha
Ganesha
aldara11
Ganesha
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,691 Elo+
Solo
Anubis
Anubis
thebergerkingx
Anubis
Level 6
God Stats
5W - 1L
1,717 SR
Queue Stats
17W - 12L
1,310 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,608 Elo+

VS

Team Averages
Level 29
1,540 SR
1,485 Elo+
Artemis
Artemis
Alpha_Agent_Q
Artemis
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 66L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
AvCatangal
Cthulhu
Level 4
God Stats
1W - 3L
1,702 SR
Queue Stats
5W - 8L
1,469 Elo+
Party 1
Scylla
Scylla
HorridPond14190
Scylla
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 19L
1,552 Elo+
Solo
Achilles
Achilles
JustAz12
Achilles
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 207L
1,597 Elo+
Solo
Nike
Nike
PrismVerse
Nike
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 81L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 2 / 4
6,281
483
4,527
5,458
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Feral1776
Danzaburou
12
6 / 2 / 1
7,581
583
7,594
5,481
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
14
9 / 1 / 2
8,164
628
9,193
8,057
2,675
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
aldara11
Ganesha
10
0 / 2 / 7
6,440
495
3,332
9,554
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 6
8,242
634
5,114
5,292
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 4 / 1
5,995
461
5,818
8,008
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
AvCatangal
Cthulhu
9
1 / 2 / 4
6,148
473
2,977
8,170
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 1
6,149
473
2,456
6,906
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JustAz12
Achilles
13
6 / 4 / 1
8,068
621
8,890
10,029
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 1
5,455
420
1,558
9,016
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
9
9
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
4
1
0.38
L
Cthulhu
AvCatangal
Cthulhu
1
2
4
1.5
W
Artemis
1
2
4
1.5
W
Danzaburou
Feral1776
Danzaburou
6
2
1
3.25
L
1
4
1
0.38
L
Achilles
JustAz12
Achilles
6
4
1
1.63
W
Ratatoskr
9
1
2
10
L
0
7
1
0.07
W
Ganesha
aldara11
Ganesha
0
2
7
1.75
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,760
Damage
21,699
33,842
Taken
42,129
12,297
Mitigated
12,027
10,489
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,818
2,452
0
2,596
8,008
2,065
0
2,046
5,962
0
30,736
L
Cthulhu
AvCatangal
Cthulhu
2,977
578
78
605
8,170
3,065
0
1,406
6,764
9,130
0
W
Artemis
4,527
1,256
0
1,163
5,458
1,765
0
1,487
3,933
0
29,034
W
Danzaburou
Feral1776
Danzaburou
7,594
3,705
0
1,132
5,481
1,848
2,336
297
5,184
0
38,337
L
2,456
196
0
1,210
6,906
1,369
0
1,239
5,667
32,952
0
L
Achilles
JustAz12
Achilles
8,890
2,941
0
843
10,029
2,999
0
3,755
6,274
0
48,419
W
Ratatoskr
9,193
2,765
0
3,224
8,057
2,675
507
583
7,380
0
48,457
L
1,558
128
0
941
9,016
2,529
0
0
9,016
0
14,763
W
Ganesha
aldara11
Ganesha
3,332
221
0
2,564
9,554
4,139
0
1,736
7,780
20,882
0
W
5,114
579
0
2,406
5,292
1,870
723
1,078
4,132
37,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
31,815
337
Minions Killed
266
0
Camps Cleared
0
1,148,806
Distance Traveled
1,155,297
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,995
461
54
4
0
186,094
1
L
Cthulhu
6,148
473
19
1
0
272,953
2
W
Artemis
6,281
483
80
6
0
213,130
3
W
Danzaburou
7,581
583
67
5
0
186,720
2
L
Scylla
6,149
473
74
6
0
227,729
0
L
Achilles
8,068
621
89
7
0
270,401
0
W
Ratatoskr
8,164
628
86
7
0
279,261
2
L
Nike
5,455
420
30
2
0
198,120
0
W
Ganesha
6,440
495
16
1
0
245,392
3
W
Anubis
8,242
634
88
7
0
224,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role