Player Matchup

Danzaburou
Danzaburou
KarimForSale
Danzaburou
Level 27
God Stats
3W - 3L
1,539 SR
Queue Stats
20W - 26L
1,471 Elo+
Solo
Anubis
Anubis
Ragnarok1026
Anubis
Level 29
God Stats
8W - 7L
1,767 SR
Queue Stats
33W - 43L
1,435 Elo+
Party 3
Loki
Loki
Rataskosknöre
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Yemoja
Yemoja
S1pp
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Tyr
Tyr
Triplliks
Tyr
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
77W - 113L
1,371 Elo+
Party 3
Team Averages
Level 18
1,607 SR
1,455 Elo+

VS

Team Averages
Level 35
1,502 SR
1,415 Elo+
Guan Yu
Guan Yu
BoBoAnErGoS
Guan Yu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 141L
1,332 Elo+
Party 1
Thoth
Thoth
CrashBerry33
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ElaSmiteKitchen
Neith
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
4W - 7L
1,273 Elo+
Solo
Fenrir
Fenrir
XfENRiR99
Fenrir
Level 5
God Stats
2W - 1L
1,835 SR
Queue Stats
4W - 1L
1,635 Elo+
Party 2
Anubis
Anubis
xMissQueenx
Anubis
Level 22
God Stats
33W - 34L
1,379 SR
Queue Stats
113W - 141L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KarimForSale
Danzaburou
8
0 / 6 / 1
4,613
461
2,648
6,651
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
9
0 / 3 / 0
4,537
454
1,446
5,660
2,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

8
1 / 4 / 0
5,284
528
2,011
7,435
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
S1pp
Yemoja
6
0 / 3 / 1
4,227
423
2,272
5,143
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,848
485
3,558
8,366
2,203
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoBoAnErGoS
Guan Yu
10
4 / 0 / 0
6,221
622
5,443
6,596
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 2
5,815
582
3,817
3,140
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 1 / 3
5,930
593
5,444
6,785
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
XfENRiR99
Fenrir
10
4 / 0 / 2
6,092
609
2,629
4,970
1,649
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
10
5 / 0 / 3
6,010
601
5,020
4,305
1,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
20
20
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BoBoAnErGoS
Guan Yu
4
0
0
4
W
2
0
2
3
W
5
1
3
6.5
L
Danzaburou
KarimForSale
Danzaburou
0
6
1
0.08
L
Anubis
0
3
0
0
L
1
4
0
0.25
L
Yemoja
S1pp
Yemoja
0
3
1
0.17
L
0
4
0
0
W
Fenrir
XfENRiR99
Fenrir
4
0
2
5
W
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,935
Damage
22,353
33,255
Taken
25,796
8,545
Mitigated
10,298
10,370
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BoBoAnErGoS
Guan Yu
5,443
1,242
0
2,890
6,596
3,991
0
0
6,596
0
19,937
W
3,817
105
0
430
3,140
695
393
1,446
1,694
28,868
0
W
5,444
3,837
0
2,659
6,785
2,121
759
1,476
5,309
0
29,726
L
Danzaburou
KarimForSale
Danzaburou
2,648
1,053
99
767
6,651
1,149
0
2,087
4,564
0
16,453
L
Anubis
1,446
37
0
2,140
5,660
2,202
0
3,117
2,543
12,712
0
L
2,011
630
0
2,160
7,435
1,702
0
1,667
5,747
0
26,373
L
Yemoja
S1pp
Yemoja
2,272
708
282
922
5,143
1,289
0
1,966
3,177
8,030
0
L
3,558
1,017
0
4,000
8,366
2,203
0
0
7,966
0
18,209
W
Fenrir
XfENRiR99
Fenrir
2,629
456
0
970
4,970
1,649
277
92
4,878
0
27,648
W
Anubis
5,020
207
47
2,380
4,305
1,842
174
704
3,601
26,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
30,068
151
Minions Killed
253
0
Camps Cleared
0
822,847
Distance Traveled
909,018
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,221
622
39
4
0
161,915
0
W
Thoth
5,815
582
57
6
0
206,209
4
W
Neith
5,930
593
59
6
0
173,495
0
L
Danzaburou
4,613
461
28
3
0
175,853
2
L
Anubis
4,537
454
23
2
0
122,404
4
L
Loki
5,284
528
56
6
0
197,231
1
L
Yemoja
4,227
423
9
1
0
139,671
1
L
Tyr
4,848
485
35
4
0
187,688
0
W
Fenrir
6,092
609
54
5
0
205,948
1
W
Anubis
6,010
601
44
4
0
161,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role