Player Matchup

Neith
Neith
ALEXJONES58
Neith
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 4L
1,658 Elo+
Party 2
Kukulkan
Kukulkan
B Sliime
Kukulkan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,658 Elo+
Party 2
Artemis
Artemis
Eleyabady
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,301 Elo+
Party 1
Ares
Ares
ReallyDale
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Thor
Thor
hadi1999
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 1
Team Averages
Level 9
1,542 SR
1,483 Elo+

VS

Team Averages
Level 29
1,441 SR
1,562 Elo+
Ah Puch
Ah Puch
CaptainShmeckels
Ah Puch
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,499 Elo+
Party 3
Geb
Geb
FungalCream
Geb
Level 14
God Stats
2W - 0L
1,360 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Neith
Neith
Ragnaros2016
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,558 Elo+
Solo
Chaac
Chaac
SmallPeen1
Chaac
Level 5
God Stats
1W - 0L
1,222 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ziggy5454
Bellona
Level 16
God Stats
3W - 3L
1,621 SR
Queue Stats
37W - 32L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,819
980
10,422
15,570
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
B Sliime
Kukulkan
14
1 / 6 / 3
8,495
944
14,271
16,349
5,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Eleyabady
Artemis
14
3 / 8 / 3
9,163
1,018
10,135
21,444
9,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 10 / 3
8,438
938
7,410
21,402
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
14
1 / 12 / 3
8,425
936
3,782
17,611
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 19
11,672
1,297
31,472
7,353
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 20
11,365
1,263
9,329
11,108
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 3 / 25
11,129
1,237
15,535
6,850
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
10 / 1 / 18
11,130
1,237
17,566
17,180
11,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
Ziggy5454
Bellona
17
8 / 0 / 18
10,663
1,185
11,076
12,046
13,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
142
6
Kills
42
42
Deaths
6
17
Assists
100
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Kukulkan
B Sliime
Kukulkan
1
6
3
0.42
W
11
0
19
20.5
L
Artemis
Eleyabady
Artemis
3
8
3
0.56
W
7
2
20
8.5
W
6
3
25
6.17
L
0
10
3
0.15
W
Chaac
10
1
18
19
W
Bellona
Ziggy5454
Bellona
8
0
18
17
L
Thor
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,020
Damage
84,978
92,376
Taken
54,537
42,768
Mitigated
43,209
4,233
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,422
5,473
0
1,811
15,570
5,789
0
9,019
6,147
0
20,882
L
Kukulkan
B Sliime
Kukulkan
14,271
1,750
0
0
16,349
5,792
0
11,517
4,388
28,735
0
W
31,472
2,491
0
1,716
7,353
2,805
0
3,409
3,944
44,920
0
L
Artemis
Eleyabady
Artemis
10,135
4,620
0
1,635
21,444
9,040
0
6,349
14,762
0
15,904
W
9,329
1,479
0
1,073
11,108
12,345
0
5,350
5,758
16,340
0
W
15,535
9,941
0
2,307
6,850
3,155
0
1,543
5,307
0
28,416
L
7,410
614
0
569
21,402
15,364
0
7,495
13,324
15,522
0
W
Chaac
17,566
5,901
0
9,223
17,180
11,180
0
7,071
10,109
0
43,002
W
Bellona
Ziggy5454
Bellona
11,076
4,070
0
926
12,046
13,724
0
4,308
7,738
0
20,803
L
Thor
3,782
1,064
0
218
17,611
6,783
0
5,011
12,252
0
7,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
55,959
106
Minions Killed
170
0
Camps Cleared
8
690,397
Distance Traveled
825,093
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,819
980
26
3
0
119,700
1
L
Kukulkan
8,495
944
49
5
0
166,823
0
W
Ah Puch
11,672
1,297
36
4
3
168,785
1
L
Artemis
9,163
1,018
12
1
0
144,352
0
W
Geb
11,365
1,263
10
1
0
178,463
1
W
Neith
11,129
1,237
39
4
3
146,635
0
L
Ares
8,438
938
10
1
0
133,523
0
W
Chaac
11,130
1,237
70
8
0
170,392
2
W
Bellona
10,663
1,185
15
2
2
160,818
0
L
Thor
8,425
936
9
1
0
125,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role