Player Matchup

Aphrodite
Aphrodite
Amser97
Aphrodite
Level 27
God Stats
19W - 18L
1,567 SR
Queue Stats
36W - 33L
1,530 Elo+
Party 2
Nike
Nike
Bepporion
Nike
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 40L
1,318 Elo+
Solo
Pele
Pele
LorenzoP
Pele
Level 115
God Stats
1W - 1L
1,754 SR
Queue Stats
600W - 603L
1,473 Elo+
Party 2
Ra
Ra
OdinoIlBudino
Ra
Level 68
God Stats
2W - 1L
1,633 SR
Queue Stats
35W - 36L
1,532 Elo+
Party 2
Apollo
Apollo
Zogomos
Apollo
Level 138
God Stats
10W - 18L
1,182 SR
Queue Stats
626W - 613L
1,482 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,467 Elo+

VS

Team Averages
Level 67
1,762 SR
1,435 Elo+
Nox
Nox
Klimkos
Nox
Level 80
God Stats
16W - 11L
1,803 SR
Queue Stats
307W - 269L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
MRONDO
Xing Tian
Level 86
God Stats
4W - 2L
1,889 SR
Queue Stats
102W - 86L
1,372 Elo+
Solo
Artemis
Artemis
Michal301
Artemis
Level 48
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 1L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
Otiike
Tsukuyomi
Level 76
God Stats
3W - 2L
1,883 SR
Queue Stats
161W - 141L
1,482 Elo+
Party 1
Fenrir
Fenrir
alandmr
Fenrir
Level 46
God Stats
10W - 8L
1,500 SR
Queue Stats
190W - 182L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amser97
Aphrodite
13
2 / 9 / 1
8,609
453
4,609
12,483
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
17
0 / 0 / 1
9,950
524
9,024
14,524
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
17
4 / 6 / 1
10,356
545
5,801
17,003
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 7 / 2
9,473
499
9,721
11,325
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Zogomos
Apollo
15
1 / 5 / 1
9,284
489
4,479
13,736
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
4 / 0 / 9
10,181
536
7,991
6,426
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MRONDO
Xing Tian
17
2 / 1 / 5
9,924
522
10,351
13,058
12,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Michal301
Artemis
17
9 / 0 / 6
10,837
570
14,858
9,439
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Otiike
Tsukuyomi
19
6 / 2 / 6
11,180
588
8,543
12,716
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fenrir
alandmr
Fenrir
15
5 / 4 / 10
10,024
528
8,221
19,815
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
26
27
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Amser97
Aphrodite
2
9
1
0.28
L
Nike
0
0
1
0.5
W
Nox
4
0
9
8.5
L
Pele
4
6
1
0.75
W
Xing Tian
MRONDO
Xing Tian
2
1
5
4.5
W
Artemis
Michal301
Artemis
9
0
6
12
L
0
7
2
0.14
W
Tsukuyomi
Otiike
Tsukuyomi
6
2
6
4.5
L
Apollo
Zogomos
Apollo
1
5
1
0.3
W
Fenrir
alandmr
Fenrir
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
49,964
69,071
Taken
61,454
31,830
Mitigated
45,490
23,034
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Amser97
Aphrodite
4,609
982
2,027
3,629
12,483
6,338
0
2,491
9,967
21,990
0
L
Nike
9,024
783
0
5,045
14,524
10,662
258
6,516
7,458
7,703
66,403
W
Nox
7,991
1,587
0
1,761
6,426
2,229
654
2,995
3,284
61,070
0
L
Pele
5,801
1,207
0
5,971
17,003
6,088
0
5,064
11,864
0
66,250
W
Xing Tian
MRONDO
Xing Tian
10,351
375
0
3,579
13,058
12,069
757
2,531
10,019
62,729
0
W
Artemis
Michal301
Artemis
14,858
7,633
0
6,688
9,439
5,099
2,833
3,447
5,928
0
65,379
L
9,721
1,036
850
1,883
11,325
4,673
0
2,709
8,591
70,442
0
W
Tsukuyomi
Otiike
Tsukuyomi
8,543
2,380
0
5,873
12,716
4,904
150
2,121
10,452
0
92,666
L
Apollo
Zogomos
Apollo
4,479
2,366
0
3,629
13,736
4,069
2,857
887
12,849
0
62,370
W
Fenrir
alandmr
Fenrir
8,221
2,111
0
6,043
19,815
21,189
816
4,147
15,510
0
30,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
52,146
588
Minions Killed
541
0
Camps Cleared
0
1,642,280
Distance Traveled
1,797,045
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,609
453
42
2
0
311,591
4
L
Nike
9,950
524
164
9
0
353,387
2
W
Nox
10,181
536
134
7
0
332,106
3
L
Pele
10,356
545
134
7
0
327,051
0
W
Xing Tian
9,924
522
115
6
0
356,489
6
W
Artemis
10,837
570
119
6
0
323,813
4
L
Ra
9,473
499
144
8
0
320,978
1
W
Tsukuyomi
11,180
588
148
8
0
428,447
5
L
Apollo
9,284
489
104
5
0
329,273
6
W
Fenrir
10,024
528
25
1
0
356,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role