Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
Brainurd
Ao Kuang
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
DanielBarber
Ra
Platinum I
Level 155
God Stats
7W - 8L
1,500 SR
Queue Stats
169W - 163L
2,048 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Sclueless
Cabrakan
Platinum I
Level 129
God Stats
16W - 10L
1,723 SR
Queue Stats
175W - 163L
2,025 MMR
Solo
Danzaburou
Danzaburou
Diamond V
TophMcGoph
Danzaburou
Diamond V
Level 160
God Stats
18W - 7L
1,820 SR
Queue Stats
114W - 92L
2,094 MMR
Party 1
Geb
Geb
Platinum II
xcataclysm12
Geb
Platinum II
Level 147
God Stats
13W - 10L
1,719 SR
Queue Stats
78W - 56L
1,953 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,652 SR
1,924 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,763 SR
1,923 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
Drag0nstory01
Janus
Platinum II
Level 103
God Stats
5W - 5L
1,971 SR
Queue Stats
232W - 205L
2,022 MMR
Solo
Apollo
Apollo
Diamond V
Flepto
Apollo
Diamond V
Level 158
God Stats
15W - 8L
1,728 SR
Queue Stats
85W - 64L
2,020 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
LYEKnight
Erlang Shen
Platinum I
Level 156
God Stats
19W - 10L
1,862 SR
Queue Stats
67W - 56L
2,022 MMR
Solo
Da Ji
Da Ji
Platinum II
MataSie7e_
Da Ji
Platinum II
Level 115
God Stats
19W - 13L
1,753 SR
Queue Stats
187W - 170L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brainurd
Ao Kuang
9
5 / 0 / 0
5,518
613
3,761
4,128
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 4
5,591
621
2,661
3,447
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Sclueless
Cabrakan
11
2 / 0 / 0
6,370
708
3,581
3,667
1,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
TophMcGoph
Danzaburou
9
1 / 1 / 2
5,236
582
4,090
4,806
1,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 3
5,150
572
2,126
4,010
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ScyllaSetNemesisCu ChulainnNu Wa

VS

Bans
BellonaMercuryTsukuyomiAphroditeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 2 / 0
4,137
460
2,429
5,935
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

6
0 / 6 / 0
3,996
444
1,296
5,064
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Flepto
Apollo
9
0 / 1 / 1
5,239
582
1,533
5,310
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
LYEKnight
Erlang Shen
6
1 / 2 / 0
4,300
478
2,867
4,739
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
7
0 / 2 / 0
4,361
485
1,796
6,276
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Ao Kuang
Brainurd
Ao Kuang
5
0
0
5
W
2
0
4
4
L
0
6
0
0
L
Apollo
Flepto
Apollo
0
1
1
0.5
L
Erlang Shen
LYEKnight
Erlang Shen
1
2
0
0.5
L
Da Ji
0
2
0
0
W
Cabrakan
Sclueless
Cabrakan
2
0
0
2
W
Danzaburou
TophMcGoph
Danzaburou
1
1
2
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,219
Damage
9,921
20,058
Taken
27,324
6,645
Mitigated
10,539
8,884
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,429
199
40
2,144
5,935
3,649
0
3,578
2,357
15,730
0
W
Ao Kuang
Brainurd
Ao Kuang
3,761
564
0
1,068
4,128
1,139
0
207
3,853
25,233
0
W
2,661
270
208
1,968
3,447
975
539
565
2,840
28,078
0
L
1,296
111
0
500
5,064
1,281
0
2,298
2,714
19,331
0
L
Apollo
Flepto
Apollo
1,533
624
0
897
5,310
1,570
0
1,261
4,049
0
31,768
L
Erlang Shen
LYEKnight
Erlang Shen
2,867
1,497
0
1,096
4,739
2,022
0
1,660
2,996
0
17,252
L
Da Ji
1,796
777
0
1,743
6,276
2,017
0
3,029
3,079
0
18,941
W
Cabrakan
Sclueless
Cabrakan
3,581
907
0
1,724
3,667
1,945
0
1,671
1,754
33,846
0
W
Danzaburou
TophMcGoph
Danzaburou
4,090
1,616
0
1,974
4,806
1,173
0
0
4,806
0
28,824
W
2,126
463
0
1,942
4,010
1,413
164
824
3,080
8,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
22,033
272
Minions Killed
211
0
Camps Cleared
0
901,457
Distance Traveled
818,682
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,137
460
38
4
0
129,075
3
W
Ao Kuang
5,518
613
46
5
0
202,441
1
W
Ra
5,591
621
66
7
0
180,398
4
L
Janus
3,996
444
27
3
0
137,514
1
L
Apollo
5,239
582
67
7
0
174,212
0
L
Erlang Shen
4,300
478
30
3
0
173,858
1
L
Da Ji
4,361
485
49
5
0
204,023
0
W
Cabrakan
6,370
708
82
9
0
167,344
2
W
Danzaburou
5,236
582
70
8
0
166,047
5
W
Geb
5,150
572
8
1
0
185,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role