Player Matchup

Cthulhu
Cthulhu
Cunny29
Cthulhu
Level 122
God Stats
31W - 6L
1,715 SR
Queue Stats
406W - 257L
1,758 Elo+
Party 1
Vamana
Vamana
er-ru-ni_7
Vamana
Level 114
God Stats
115W - 24L
1,787 SR
Queue Stats
400W - 220L
1,696 Elo+
Party 1
Jormungandr
Jormungandr
spudboy69
Jormungandr
Level 28
God Stats
37W - 13L
1,715 SR
Queue Stats
314W - 152L
1,753 Elo+
Party 1
Team Averages
Level 88
1,739 SR
1,736 Elo+

VS

Team Averages
Level 36
1,506 SR
1,458 Elo+
Scylla
Scylla
ToXiC_Kaynz
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 2
Ymir
Ymir
ToXiC_MARACUJA
Ymir
Level 69
God Stats
0W - 1L
1,358 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 2
Bellona
Bellona
linkhill13
Bellona
Level 16
God Stats
3W - 5L
1,660 SR
Queue Stats
13W - 14L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cunny29
Cthulhu
12
3 / 1 / 9
8,104
737
8,948
7,797
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
er-ru-ni_7
Vamana
12
6 / 2 / 5
8,978
816
8,092
10,557
7,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
spudboy69
Jormungandr
10
3 / 0 / 3
7,587
690
3,701
4,000
1,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 2 / 1
7,096
645
6,419
5,032
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 6 / 1
7,047
641
5,607
12,013
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
linkhill13
Bellona
8
0 / 4 / 2
6,397
582
3,548
10,554
5,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cunny29
Cthulhu
3
1
9
7.5
L
Scylla
2
2
1
1.25
L
1
6
1
0.25
W
Vamana
er-ru-ni_7
Vamana
6
2
5
4.25
L
Bellona
linkhill13
Bellona
0
4
2
0.25
W
Jormungandr
spudboy69
Jormungandr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,741
Damage
15,574
22,354
Taken
27,599
13,757
Mitigated
11,653
4,760
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cunny29
Cthulhu
8,948
394
341
318
7,797
4,325
0
3,627
3,969
30,631
0
L
Scylla
6,419
78
0
1,222
5,032
1,594
270
2,890
1,916
21,523
0
L
5,607
999
0
1,542
12,013
4,848
272
5,077
6,568
22,019
0
W
Vamana
er-ru-ni_7
Vamana
8,092
4,050
0
3,537
10,557
7,975
564
5,456
4,877
0
28,458
L
Bellona
linkhill13
Bellona
3,548
1,054
0
698
10,554
5,211
1,045
3,819
6,371
0
9,369
W
Jormungandr
spudboy69
Jormungandr
3,701
786
294
270
4,000
1,457
404
2,393
1,443
15,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
20,540
118
Minions Killed
93
0
Camps Cleared
0
628,382
Distance Traveled
554,709
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,104
737
53
5
0
228,874
1
L
Scylla
7,096
645
44
4
0
188,318
0
L
Ymir
7,047
641
37
3
0
166,866
2
W
Vamana
8,978
816
35
3
0
205,599
4
L
Bellona
6,397
582
12
1
0
199,525
1
W
Jormungandr
7,587
690
30
3
0
193,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role