Player Matchup

Kuzenbo
Kuzenbo
Alvarenga
Kuzenbo
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 18L
1,862 Elo+
Party 1
Izanami
Izanami
DCKaiser
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 61L
1,761 Elo+
Party 1
Artemis
Artemis
KakaMaster
Artemis
Level 127
God Stats
2W - 1L
1,422 SR
Queue Stats
47W - 32L
1,690 Elo+
Party 1
Kukulkan
Kukulkan
LTALVARENGA
Kukulkan
Level 53
God Stats
1W - 0L
1,949 SR
Queue Stats
54W - 34L
1,720 Elo+
Party 1
Achilles
Achilles
gCStar
Achilles
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 63L
1,731 Elo+
Party 1
Team Averages
Level 119
1,574 SR
1,753 Elo+

VS

Team Averages
Level 124
1,512 SR
1,514 Elo+
Neith
Neith
Angєℓ
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BSaint
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JouDimegio
Zhong Kui
Level 89
God Stats
16W - 18L
1,488 SR
Queue Stats
238W - 247L
1,502 Elo+
Solo
Bakasura
Bakasura
Pedroszo
Bakasura
Level 64
God Stats
1W - 2L
1,248 SR
Queue Stats
32W - 23L
1,547 Elo+
Solo
Zeus
Zeus
leobissi
Zeus
Level 160
God Stats
16W - 9L
1,823 SR
Queue Stats
987W - 979L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alvarenga
Kuzenbo
15
5 / 1 / 9
9,416
554
7,878
10,588
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DCKaiser
Izanami
16
4 / 1 / 5
9,831
578
10,001
9,424
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
KakaMaster
Artemis
15
6 / 4 / 4
9,358
550
12,812
12,176
4,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LTALVARENGA
Kukulkan
15
4 / 5 / 3
8,716
513
5,663
7,283
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
gCStar
Achilles
16
3 / 0 / 1
8,742
514
7,847
15,388
14,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angєℓ
Neith
12
1 / 7 / 1
8,014
471
4,791
11,950
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
BSaint
Ymir
12
1 / 4 / 7
8,117
477
7,386
13,926
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
JouDimegio
Zhong Kui
16
1 / 3 / 0
9,584
564
11,423
13,469
10,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Pedroszo
Bakasura
14
2 / 4 / 2
8,358
492
3,906
11,266
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
14
5 / 4 / 0
8,699
512
10,033
8,783
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
22
Kills
10
11
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alvarenga
Kuzenbo
5
1
9
9.5
L
Neith
Angєℓ
Neith
1
7
1
0.21
L
Ymir
BSaint
Ymir
1
4
7
1.13
W
Izanami
DCKaiser
Izanami
4
1
5
6.5
L
Zhong Kui
JouDimegio
Zhong Kui
1
3
0
0.33
W
Artemis
KakaMaster
Artemis
6
4
4
2
W
Kukulkan
LTALVARENGA
Kukulkan
4
5
3
1.1
L
Bakasura
Pedroszo
Bakasura
2
4
2
0.75
W
Achilles
gCStar
Achilles
3
0
1
3.5
L
Zeus
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
37,539
54,859
Taken
59,394
34,924
Mitigated
33,805
15,209
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alvarenga
Kuzenbo
7,878
2,228
0
1,265
10,588
9,415
0
5,174
5,227
33,432
0
L
Neith
Angєℓ
Neith
4,791
1,150
0
1,685
11,950
3,561
663
3,410
8,540
0
45,984
L
Ymir
BSaint
Ymir
7,386
634
0
1,650
13,926
10,649
0
3,667
10,259
25,889
0
W
Izanami
DCKaiser
Izanami
10,001
6,743
0
906
9,424
4,225
370
3,361
5,655
0
87,034
L
Zhong Kui
JouDimegio
Zhong Kui
11,423
3,484
0
6,697
13,469
10,458
434
597
12,872
65,398
4,666
W
Artemis
KakaMaster
Artemis
12,812
8,010
0
4,751
12,176
4,475
78
5,659
6,271
0
60,225
W
Kukulkan
LTALVARENGA
Kukulkan
5,663
293
0
500
7,283
2,664
252
4,132
3,096
43,727
0
L
Bakasura
Pedroszo
Bakasura
3,906
2,078
0
1,896
11,266
6,077
27
2,020
9,246
0
51,569
W
Achilles
gCStar
Achilles
7,847
2,146
118
7,669
15,388
14,145
0
9,510
5,878
0
49,916
L
Zeus
10,033
914
329
2,617
8,783
3,060
110
3,847
4,936
55,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,063
Gold Earned
42,772
494
Minions Killed
478
0
Camps Cleared
0
1,619,163
Distance Traveled
1,471,852
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,416
554
54
3
0
353,472
10
L
Neith
8,014
471
108
6
0
241,814
2
L
Ymir
8,117
477
26
2
0
327,756
7
W
Izanami
9,831
578
163
10
0
313,328
5
L
Zhong Kui
9,584
564
140
8
0
274,777
4
W
Artemis
9,358
550
110
6
0
295,655
6
W
Kukulkan
8,716
513
85
5
0
329,956
6
L
Bakasura
8,358
492
98
6
0
359,439
3
W
Achilles
8,742
514
82
5
0
326,752
3
L
Zeus
8,699
512
106
6
0
268,066
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role