Player Matchup

Guan Yu
Guan Yu
BearoFFear
Guan Yu
Level 85
God Stats
2W - 3L
1,298 SR
Queue Stats
121W - 110L
1,462 Elo+
Solo
Cupid
Cupid
Bloodyfaraway
Cupid
Level 153
God Stats
6W - 8L
1,329 SR
Queue Stats
683W - 717L
1,516 Elo+
Solo
Ganesha
Ganesha
R2MG
Ganesha
Level 123
God Stats
12W - 18L
1,391 SR
Queue Stats
34W - 33L
1,433 Elo+
Solo
Anubis
Anubis
SileYeti
Anubis
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Vulcan
Vulcan
killr_pantano
Vulcan
Level 137
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 9L
1,510 Elo+
Solo
Team Averages
Level 124
1,447 SR
1,445 Elo+

VS

Team Averages
Level 121
1,546 SR
1,545 Elo+
Medusa
Medusa
Balutequiero
Medusa
Level 103
God Stats
28W - 28L
1,438 SR
Queue Stats
576W - 551L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
Borgorre
Erlang Shen
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
388W - 354L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
MaťoSK
Jormungandr
Level 82
God Stats
5W - 4L
1,484 SR
Queue Stats
82W - 89L
1,529 Elo+
Solo
Hera
Hera
Shadowbladedk
Hera
Level 147
God Stats
6W - 4L
1,542 SR
Queue Stats
277W - 278L
1,592 Elo+
Solo
Fenrir
Fenrir
Trisotto
Fenrir
Level 126
God Stats
2W - 3L
1,763 SR
Queue Stats
339W - 308L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BearoFFear
Guan Yu
20
8 / 4 / 17
16,039
802
17,983
31,835
54,053
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 6 / 13
16,073
804
14,962
22,673
9,522
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
R2MG
Ganesha
14
0 / 0 / 4
10,312
516
1,093
2,935
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
SileYeti
Anubis
20
8 / 4 / 14
17,087
854
22,479
15,696
8,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 8 / 9
15,172
759
19,648
16,634
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 6 / 5
13,417
671
17,769
16,912
6,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Borgorre
Erlang Shen
19
4 / 13 / 6
13,649
682
16,390
24,817
15,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MaťoSK
Jormungandr
20
6 / 2 / 6
15,336
767
10,381
21,460
23,972
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 8
15,852
793
15,625
11,969
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Trisotto
Fenrir
20
4 / 7 / 8
14,436
722
15,241
20,628
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
31
Kills
22
22
Deaths
31
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
6
5
0.75
L
Guan Yu
BearoFFear
Guan Yu
8
4
17
4.13
L
9
6
13
2.58
W
Erlang Shen
Borgorre
Erlang Shen
4
13
6
0.54
W
Jormungandr
MaťoSK
Jormungandr
6
2
6
4.5
L
Ganesha
R2MG
Ganesha
0
0
4
2
W
6
3
8
3.33
L
Anubis
SileYeti
Anubis
8
4
14
3.75
W
Fenrir
Trisotto
Fenrir
4
7
8
1.14
L
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,165
Damage
75,406
89,773
Taken
95,786
80,288
Mitigated
62,124
36,102
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,769
7,846
0
3,448
16,912
6,546
3,015
6,768
9,728
0
72,637
L
Guan Yu
BearoFFear
Guan Yu
17,983
3,379
3,792
13,565
31,835
54,053
837
9,932
21,678
0
51,699
L
14,962
8,886
1,349
7,575
22,673
9,522
1,856
6,613
16,010
0
67,170
W
Erlang Shen
Borgorre
Erlang Shen
16,390
8,458
0
2,075
24,817
15,248
1,958
10,131
14,237
898
40,464
W
Jormungandr
MaťoSK
Jormungandr
10,381
1,819
0
3,457
21,460
23,972
733
11,644
9,005
39,551
0
L
Ganesha
R2MG
Ganesha
1,093
97
0
478
2,935
1,270
0
1,181
1,754
11,004
0
W
15,625
4,717
0
3,642
11,969
4,202
902
6,144
5,459
77,919
0
L
Anubis
SileYeti
Anubis
22,479
1,101
0
7,920
15,696
8,424
1,096
4,898
10,698
77,079
0
W
Fenrir
Trisotto
Fenrir
15,241
4,195
0
1,754
20,628
12,156
0
8,086
11,726
0
56,600
L
19,648
5,206
0
1,423
16,634
7,019
1,212
4,961
11,598
56,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,683
Gold Earned
72,690
428
Minions Killed
484
8
Camps Cleared
8
1,524,979
Distance Traveled
1,807,805
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,417
671
127
6
0
363,969
2
L
Guan Yu
16,039
802
71
4
2
407,701
2
L
Cupid
16,073
804
123
6
1
341,268
6
W
Erlang Shen
13,649
682
50
3
1
301,715
2
W
Jormungandr
15,336
767
70
4
2
362,175
6
L
Ganesha
10,312
516
0
0
0
128,045
2
W
Hera
15,852
793
162
8
1
397,627
4
L
Anubis
17,087
854
140
7
4
305,806
1
W
Fenrir
14,436
722
75
4
4
382,319
1
L
Vulcan
15,172
759
94
5
1
342,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role