Player Matchup

Ullr
Ullr
Flo60192
Ullr
Level 29
God Stats
0W - 2L
1,270 SR
Queue Stats
58W - 84L
1,353 Elo+
Solo
Nemesis
Nemesis
Kraken1426
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,234 Elo+
Party 2
Ymir
Ymir
PandaBleu14
Ymir
Level 28
God Stats
2W - 2L
1,924 SR
Queue Stats
53W - 60L
1,452 Elo+
Solo
Thor
Thor
uriah57
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,317 Elo+
Party 2
Hades
Hades
xX_Aksibiza_Xx
Hades
Level 47
God Stats
158W - 150L
1,608 SR
Queue Stats
209W - 228L
1,391 Elo+
Party 2
Team Averages
Level 24
1,560 SR
1,350 Elo+

VS

Team Averages
Level 24
1,569 SR
1,478 Elo+
Anubis
Anubis
Karma_man25
Anubis
Level 28
God Stats
12W - 16L
1,552 SR
Queue Stats
336W - 380L
1,505 Elo+
Party 1
Merlin
Merlin
Romanza1993
Merlin
Level 27
God Stats
21W - 29L
1,467 SR
Queue Stats
49W - 64L
1,335 Elo+
Solo
Artemis
Artemis
Sabr_Molotov
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
frits-bien
Kali
Level 20
God Stats
9W - 7L
1,749 SR
Queue Stats
338W - 401L
1,541 Elo+
Party 1
Scylla
Scylla
kipmetpatat
Scylla
Level 43
God Stats
33W - 24L
1,578 SR
Queue Stats
673W - 706L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 8 / 1
6,507
362
2,654
12,796
2,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Kraken1426
Nemesis
10
3 / 9 / 2
7,528
418
5,756
16,949
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 0
6,928
385
4,753
19,493
12,001
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
uriah57
Thor
10
1 / 12 / 3
6,987
388
4,569
17,027
4,550
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

15
7 / 14 / 1
10,139
563
19,763
24,796
9,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
13 / 5 / 12
10,307
573
19,689
15,219
6,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
15
6 / 0 / 13
9,492
527
11,732
3,949
1,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Sabr_Molotov
Artemis
13
3 / 4 / 10
8,332
463
10,830
12,091
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
11 / 2 / 12
11,030
613
11,733
15,549
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
17
16 / 1 / 13
11,663
648
20,757
11,622
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
12
Kills
49
49
Deaths
12
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
8
1
0.06
W
Anubis
13
5
12
3.8
L
Nemesis
Kraken1426
Nemesis
3
9
2
0.44
L
1
6
0
0.17
W
Merlin
6
0
13
12.5
W
Artemis
Sabr_Molotov
Artemis
3
4
10
2
W
11
2
12
8.5
W
Scylla
16
1
13
22.5
L
Thor
uriah57
Thor
1
12
3
0.21
L
7
14
1
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,495
Damage
74,741
91,061
Taken
58,430
33,150
Mitigated
21,342
12,413
Healing
25,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,654
1,616
0
1,286
12,796
2,954
498
7,461
5,233
0
21,394
W
Anubis
19,689
2,849
0
7,371
15,219
6,025
1,433
6,770
8,449
42,074
0
L
Nemesis
Kraken1426
Nemesis
5,756
1,999
0
2,028
16,949
4,601
0
10,437
6,374
0
21,642
L
4,753
1,260
0
3,600
19,493
12,001
140
7,815
11,576
33,068
0
W
Merlin
11,732
443
552
2,457
3,949
1,359
630
1,563
2,386
50,099
0
W
Artemis
Sabr_Molotov
Artemis
10,830
5,529
0
4,498
12,091
3,989
1,930
5,325
6,766
0
30,780
W
11,733
7,136
0
7,488
15,549
5,952
287
6,115
9,434
0
59,876
W
Scylla
20,757
3,817
0
3,199
11,622
4,017
4,164
4,743
6,879
68,975
0
L
Thor
uriah57
Thor
4,569
2,196
0
918
17,027
4,550
0
10,201
6,562
0
19,990
L
19,763
1,172
313
4,268
24,796
9,044
432
15,365
9,138
53,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
50,824
254
Minions Killed
372
0
Camps Cleared
0
1,381,747
Distance Traveled
1,602,189
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,507
362
51
3
0
252,715
2
W
Anubis
10,307
573
52
3
0
274,327
0
L
Nemesis
7,528
418
45
3
0
345,630
0
L
Ymir
6,928
385
47
3
0
272,261
6
W
Merlin
9,492
527
79
4
0
338,678
4
W
Artemis
8,332
463
37
2
0
256,317
1
W
Kali
11,030
613
99
6
0
398,088
0
W
Scylla
11,663
648
105
6
0
334,779
1
L
Thor
6,987
388
47
3
0
271,394
1
L
Hades
10,139
563
64
4
0
239,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role