Player Matchup

The Morrigan
The Morrigan
Ju_bie
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 226L
1,606 Elo+
Solo
Danzaburou
Danzaburou
KvFxFadeAway
Danzaburou
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 9L
1,490 Elo+
Party 2
Odin
Odin
KvFxJester
Odin
Level 129
God Stats
2W - 2L
1,739 SR
Queue Stats
94W - 94L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
LOVED0VE
Aphrodite
Level 125
God Stats
155W - 110L
1,365 SR
Queue Stats
221W - 192L
1,430 Elo+
Solo
Ymir
Ymir
WESDEN96
Ymir
Level 120
God Stats
0W - 1L
1,301 SR
Queue Stats
24W - 23L
1,611 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,531 Elo+

VS

Team Averages
Level 119
1,609 SR
1,550 Elo+
Cernunnos
Cernunnos
ChampionEight27
Cernunnos
Level 124
God Stats
5W - 2L
1,874 SR
Queue Stats
50W - 58L
1,554 Elo+
Party 1
Erlang Shen
Erlang Shen
FHEHAWKS15
Erlang Shen
Level 142
God Stats
4W - 2L
1,855 SR
Queue Stats
275W - 328L
1,514 Elo+
Party 1
Hel
Hel
FaZe Toes4671
Hel
Level 122
God Stats
10W - 4L
1,296 SR
Queue Stats
160W - 190L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
Venecil
Aphrodite
Level 155
God Stats
1W - 0L
1,241 SR
Queue Stats
52W - 48L
1,762 Elo+
Solo
Ao Kuang
Ao Kuang
Zekerom03
Ao Kuang
Level 50
God Stats
4W - 1L
1,781 SR
Queue Stats
118W - 107L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ju_bie
The Morrigan
19
2 / 8 / 4
12,191
488
16,494
14,185
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
KvFxFadeAway
Danzaburou
20
4 / 2 / 6
14,350
574
15,417
17,276
7,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 7 / 5
11,337
453
13,472
19,863
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
LOVED0VE
Aphrodite
15
0 / 6 / 5
10,230
409
8,994
19,185
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
19
5 / 2 / 6
13,078
523
10,431
19,866
16,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChampionEight27
Cernunnos
19
3 / 2 / 5
13,392
536
13,020
15,837
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
FHEHAWKS15
Erlang Shen
20
16 / 2 / 7
14,611
584
25,736
32,496
26,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
0 / 4 / 4
13,925
557
12,827
17,532
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Venecil
Aphrodite
18
0 / 3 / 17
12,952
518
5,661
18,196
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Zekerom03
Ao Kuang
20
6 / 3 / 6
13,804
552
4,890
17,790
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
13
Kills
25
25
Deaths
14
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ChampionEight27
Cernunnos
3
2
5
2.75
W
Erlang Shen
FHEHAWKS15
Erlang Shen
16
2
7
9.75
W
0
4
4
0.5
L
The Morrigan
Ju_bie
The Morrigan
2
8
4
0.5
L
Danzaburou
KvFxFadeAway
Danzaburou
4
2
6
3.5
L
2
7
5
0.64
L
Aphrodite
LOVED0VE
Aphrodite
0
6
5
0.42
W
Aphrodite
Venecil
Aphrodite
0
3
17
2.83
L
Ymir
5
2
6
4
W
Ao Kuang
Zekerom03
Ao Kuang
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,808
Damage
62,134
90,375
Taken
101,851
52,340
Mitigated
72,912
38,484
Healing
47,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ChampionEight27
Cernunnos
13,020
3,967
0
6,049
15,837
6,487
3,060
4,518
11,269
0
97,477
W
Erlang Shen
FHEHAWKS15
Erlang Shen
25,736
14,305
0
8,031
32,496
26,811
4,589
9,894
22,413
0
129,221
W
12,827
999
2,144
8,450
17,532
7,898
1,632
9,370
8,017
93,071
0
L
The Morrigan
Ju_bie
The Morrigan
16,494
3,515
1,495
3,395
14,185
5,460
1,418
2,119
12,018
92,675
84
L
Danzaburou
KvFxFadeAway
Danzaburou
15,417
7,047
0
9,083
17,276
7,277
3,710
1,884
15,392
0
102,180
L
13,472
2,077
0
1,053
19,863
10,550
60
4,861
15,002
0
84,284
L
Aphrodite
LOVED0VE
Aphrodite
8,994
497
6,139
10,979
19,185
12,573
75
5,878
13,307
46,529
0
W
Aphrodite
Venecil
Aphrodite
5,661
168
9,272
7,805
18,196
23,295
792
8,036
10,010
26,735
0
L
Ymir
10,431
2,086
0
6,340
19,866
16,480
52
8,756
11,110
74,877
0
W
Ao Kuang
Zekerom03
Ao Kuang
4,890
1,206
0
5,306
17,790
8,421
784
6,612
11,103
81,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,186
Gold Earned
68,684
657
Minions Killed
660
0
Camps Cleared
0
2,180,703
Distance Traveled
2,243,593
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,392
536
171
7
0
441,744
5
W
Erlang Shen
14,611
584
171
7
0
510,634
5
W
Hel
13,925
557
183
7
0
432,216
1
L
The Morrigan
12,191
488
146
6
0
413,959
4
L
Danzaburou
14,350
574
169
7
0
451,042
4
L
Odin
11,337
453
122
5
0
458,272
8
L
Aphrodite
10,230
409
63
3
0
439,156
9
W
Aphrodite
12,952
518
32
1
0
463,338
1
L
Ymir
13,078
523
157
6
0
418,274
0
W
Ao Kuang
13,804
552
103
4
0
395,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role