Player Matchup

Scylla
Scylla
Dazhbog
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DerpyDevil
Ravana
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 93L
1,364 Elo+
Solo
Apollo
Apollo
Matsuo39
Apollo
Level 101
God Stats
4W - 4L
1,407 SR
Queue Stats
107W - 40L
1,752 Elo+
Solo
Thoth
Thoth
RespectTheGanja
Thoth
Level 103
God Stats
2W - 4L
1,352 SR
Queue Stats
652W - 735L
1,419 Elo+
Solo
Cerberus
Cerberus
Rotzzer
Cerberus
Level 119
God Stats
4W - 3L
1,726 SR
Queue Stats
20W - 26L
1,476 Elo+
Solo
Team Averages
Level 114
1,497 SR
1,502 Elo+

VS

Team Averages
Level 105
1,585 SR
1,636 Elo+
Zhong Kui
Zhong Kui
DGMIGUEL97
Zhong Kui
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
401W - 348L
1,676 Elo+
Party 1
Thoth
Thoth
NachoXulo
Thoth
Level 115
God Stats
2W - 3L
1,591 SR
Queue Stats
99W - 80L
1,708 Elo+
Party 1
Ymir
Ymir
atopealmax
Ymir
Level 36
God Stats
14W - 6L
1,724 SR
Queue Stats
72W - 50L
1,631 Elo+
Party 1
Heimdallr
Heimdallr
carloscrack
Heimdallr
Level 156
God Stats
59W - 47L
1,612 SR
Queue Stats
274W - 222L
1,666 Elo+
Party 1
Hun Batz
Hun Batz
raaulcrack
Hun Batz
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dazhbog
Scylla
14
3 / 10 / 5
9,178
483
10,428
16,466
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
DerpyDevil
Ravana
14
1 / 6 / 4
8,579
452
6,127
11,149
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Apollo
Matsuo39
Apollo
17
9 / 3 / 4
10,385
547
11,130
13,149
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 11 / 8
7,118
375
8,946
15,210
5,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Rotzzer
Cerberus
13
1 / 7 / 4
8,251
434
10,023
21,977
16,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DGMIGUEL97
Zhong Kui
18
7 / 0 / 8
11,265
593
16,951
12,444
9,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
NachoXulo
Thoth
17
8 / 3 / 12
10,890
573
13,923
11,973
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 11
9,299
489
7,187
14,641
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
carloscrack
Heimdallr
18
10 / 3 / 12
12,091
636
14,154
13,317
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
raaulcrack
Hun Batz
17
9 / 4 / 7
10,738
565
11,863
14,266
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
15
Kills
37
37
Deaths
15
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DGMIGUEL97
Zhong Kui
7
0
8
11
L
Scylla
Dazhbog
Scylla
3
10
5
0.55
L
Ravana
DerpyDevil
Ravana
1
6
4
0.5
L
Apollo
Matsuo39
Apollo
9
3
4
3.67
W
Thoth
NachoXulo
Thoth
8
3
12
4.67
L
1
11
8
0.45
L
Cerberus
Rotzzer
Cerberus
1
7
4
0.43
W
3
5
11
1.7
W
Heimdallr
carloscrack
Heimdallr
10
3
12
5.33
W
Hun Batz
raaulcrack
Hun Batz
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,654
Damage
64,078
77,951
Taken
66,641
37,636
Mitigated
37,462
18,504
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DGMIGUEL97
Zhong Kui
16,951
3,780
0
7,316
12,444
9,016
2,172
7,396
5,048
77,198
0
L
Scylla
Dazhbog
Scylla
10,428
900
100
2,291
16,466
5,287
0
8,589
7,529
38,405
0
L
Ravana
DerpyDevil
Ravana
6,127
1,239
0
2,152
11,149
5,449
0
4,109
6,908
0
50,581
L
Apollo
Matsuo39
Apollo
11,130
6,754
0
3,357
13,149
4,893
0
4,220
8,803
0
56,109
W
Thoth
NachoXulo
Thoth
13,923
505
0
2,625
11,973
4,336
0
4,988
6,985
66,201
0
L
8,946
249
299
2,833
15,210
5,597
0
6,598
8,448
22,392
0
L
Cerberus
Rotzzer
Cerberus
10,023
719
0
7,472
21,977
16,410
0
13,641
8,202
45,342
0
W
7,187
1,269
0
1,504
14,641
12,343
0
6,186
8,455
21,558
0
W
Heimdallr
carloscrack
Heimdallr
14,154
9,234
0
4,725
13,317
5,267
1,773
5,905
7,412
0
82,807
W
Hun Batz
raaulcrack
Hun Batz
11,863
3,577
0
3,810
14,266
6,500
0
4,922
9,344
0
79,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
54,283
434
Minions Killed
535
0
Camps Cleared
0
1,684,272
Distance Traveled
1,744,587
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,265
593
133
7
0
337,257
0
L
Scylla
9,178
483
51
3
0
263,641
3
L
Ravana
8,579
452
99
5
0
371,420
6
L
Apollo
10,385
547
124
7
0
328,173
1
W
Thoth
10,890
573
126
7
0
348,712
2
L
Thoth
7,118
375
9
0
0
383,372
7
L
Cerberus
8,251
434
151
8
0
337,666
2
W
Ymir
9,299
489
31
2
0
328,601
0
W
Heimdallr
12,091
636
121
6
0
348,962
4
W
Hun Batz
10,738
565
124
7
0
381,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role