Player Matchup

King Arthur
King Arthur
AsianNash642
King Arthur
Level 95
God Stats
10W - 8L
1,742 SR
Queue Stats
274W - 211L
1,626 Elo+
Party 3
Nemesis
Nemesis
Kiwiqimaka
Nemesis
Level 120
God Stats
40W - 46L
1,591 SR
Queue Stats
176W - 177L
1,545 Elo+
Party 3
Geb
Geb
KumNGo
Geb
Level 129
God Stats
0W - 1L
1,738 SR
Queue Stats
16W - 23L
1,599 Elo+
Party 1
Sol
Sol
UVjelly
Sol
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
lordevil190
Hou Yi
Level 119
God Stats
53W - 37L
1,710 SR
Queue Stats
339W - 326L
1,549 Elo+
Solo
Team Averages
Level 124
1,656 SR
1,547 Elo+

VS

Team Averages
Level 118
1,646 SR
1,596 Elo+
Ymir
Ymir
LethalPhoenix
Ymir
Level 140
God Stats
4W - 0L
1,939 SR
Queue Stats
28W - 23L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
Tyspalgo
Aphrodite
Level 121
God Stats
8W - 4L
1,627 SR
Queue Stats
153W - 158L
1,624 Elo+
Party 2
King Arthur
King Arthur
offwork10
King Arthur
Level 91
God Stats
1W - 1L
1,305 SR
Queue Stats
7W - 3L
1,561 Elo+
Solo
Osiris
Osiris
ptolomeaus
Osiris
Level 148
God Stats
26W - 24L
1,860 SR
Queue Stats
274W - 264L
1,656 Elo+
Party 2
Xbalanque
Xbalanque
ssbflak
Xbalanque
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 282L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsianNash642
King Arthur
16
3 / 3 / 3
9,656
483
14,950
18,149
22,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Kiwiqimaka
Nemesis
12
0 / 6 / 3
7,753
388
3,213
13,889
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
KumNGo
Geb
13
3 / 3 / 5
9,195
460
7,813
16,986
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
2 / 6 / 5
9,386
469
12,159
18,002
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
20
4 / 1 / 0
11,250
563
10,944
11,194
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
10,576
529
8,822
18,795
15,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Tyspalgo
Aphrodite
16
2 / 4 / 8
10,219
511
8,842
12,255
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
offwork10
King Arthur
18
2 / 1 / 2
11,422
571
11,837
20,589
19,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
ptolomeaus
Osiris
19
8 / 2 / 6
11,478
574
16,630
17,632
11,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
ssbflak
Xbalanque
18
4 / 2 / 5
11,055
553
8,757
12,893
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
19
19
Deaths
13
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsianNash642
King Arthur
3
3
3
1.5
L
Nemesis
Kiwiqimaka
Nemesis
0
6
3
0.25
L
Geb
KumNGo
Geb
3
3
5
1.83
W
3
4
8
1.75
W
Aphrodite
Tyspalgo
Aphrodite
2
4
8
1.5
L
Sol
2
6
5
0.75
L
Hou Yi
4
1
0
4
W
King Arthur
offwork10
King Arthur
2
1
2
3
W
Osiris
ptolomeaus
Osiris
8
2
6
5.5
W
Xbalanque
ssbflak
Xbalanque
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,079
Damage
54,888
78,220
Taken
82,164
55,376
Mitigated
56,073
23,694
Healing
34,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsianNash642
King Arthur
14,950
2,311
0
4,120
18,149
22,546
0
1,874
15,444
10,579
54,840
L
Nemesis
Kiwiqimaka
Nemesis
3,213
549
0
4,081
13,889
6,251
0
4,232
9,519
0
36,332
L
Geb
KumNGo
Geb
7,813
811
0
2,455
16,986
15,708
0
4,236
12,623
26,648
0
W
8,822
1,277
0
1,125
18,795
15,511
364
3,912
14,883
36,831
0
W
Aphrodite
Tyspalgo
Aphrodite
8,842
1,471
4,725
6,733
12,255
5,559
944
7,068
5,187
55,064
0
L
Sol
12,159
1,372
0
9,076
18,002
6,212
1,806
4,903
12,809
73,713
0
L
Hou Yi
10,944
6,110
0
3,962
11,194
4,659
720
1,811
9,367
0
96,440
W
King Arthur
offwork10
King Arthur
11,837
2,411
0
10,370
20,589
19,152
0
3,183
17,406
0
77,529
W
Osiris
ptolomeaus
Osiris
16,630
6,523
0
4,402
17,632
11,218
1,335
6,740
10,892
0
89,624
W
Xbalanque
ssbflak
Xbalanque
8,757
4,364
0
7,430
12,893
4,633
82
2,162
10,731
0
75,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
54,750
501
Minions Killed
578
0
Camps Cleared
0
1,715,928
Distance Traveled
1,896,852
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,656
483
105
5
0
330,486
1
L
Nemesis
7,753
388
80
4
0
318,083
6
L
Geb
9,195
460
28
1
0
372,797
7
W
Ymir
10,576
529
29
1
0
356,868
1
W
Aphrodite
10,219
511
119
6
0
369,407
6
L
Sol
9,386
469
121
6
0
335,524
0
L
Hou Yi
11,250
563
167
8
0
359,038
6
W
King Arthur
11,422
571
160
8
0
389,834
5
W
Osiris
11,478
574
123
6
0
425,823
4
W
Xbalanque
11,055
553
147
7
0
354,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role