Player Matchup

Sun Wukong
Sun Wukong
Kaiserlichh
Sun Wukong
Level 62
God Stats
23W - 13L
1,360 SR
Queue Stats
616W - 482L
1,622 Elo+
Party 2
Thanatos
Thanatos
Parmizani
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
Partizani
Baron Samedi
Level 160
God Stats
6W - 1L
1,950 SR
Queue Stats
147W - 98L
1,597 Elo+
Party 2
Chiron
Chiron
YoUL0vEME
Chiron
Level 158
God Stats
2W - 0L
1,461 SR
Queue Stats
44W - 39L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
babyJUMP
Cabrakan
Level 64
God Stats
19W - 16L
1,615 SR
Queue Stats
162W - 158L
1,522 Elo+
Solo
Team Averages
Level 94
1,577 SR
1,591 Elo+

VS

Team Averages
Level 103
1,588 SR
1,488 Elo+
Kali
Kali
MIGUIARE
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
PABLOare
Janus
Level 147
God Stats
5W - 6L
1,641 SR
Queue Stats
50W - 64L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
PazhriGavna
Jormungandr
Level 29
God Stats
18W - 13L
1,718 SR
Queue Stats
126W - 101L
1,458 Elo+
Party 3
Mulan
Mulan
Remove
Mulan
Level 159
God Stats
10W - 8L
1,579 SR
Queue Stats
191W - 180L
1,492 Elo+
Party 3
Xbalanque
Xbalanque
spiderurrieta
Xbalanque
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 215L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaiserlichh
Sun Wukong
20
5 / 0 / 11
12,759
580
12,849
16,015
15,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Parmizani
Thanatos
20
18 / 0 / 6
15,043
684
26,361
20,174
12,200
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Partizani
Baron Samedi
18
6 / 3 / 11
12,427
565
14,699
15,437
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
YoUL0vEME
Chiron
19
6 / 1 / 6
11,944
543
14,558
16,877
6,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
babyJUMP
Cabrakan
16
2 / 2 / 9
10,192
463
12,375
17,678
22,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 7 / 2
10,132
461
8,929
23,899
8,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
PABLOare
Janus
14
1 / 11 / 2
9,252
421
7,795
15,118
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
PazhriGavna
Jormungandr
14
0 / 6 / 3
9,170
417
6,602
18,146
17,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Remove
Mulan
17
1 / 8 / 0
10,515
478
18,703
24,393
24,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Xbalanque
spiderurrieta
Xbalanque
14
1 / 5 / 4
8,844
402
6,207
14,495
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
37
Kills
6
6
Deaths
37
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Kaiserlichh
Sun Wukong
5
0
11
10.5
L
Kali
3
7
2
0.57
L
Janus
PABLOare
Janus
1
11
2
0.18
W
Thanatos
Parmizani
Thanatos
18
0
6
21
W
Baron Samedi
Partizani
Baron Samedi
6
3
11
3.83
L
Jormungandr
PazhriGavna
Jormungandr
0
6
3
0.25
L
Mulan
Remove
Mulan
1
8
0
0.13
W
Chiron
YoUL0vEME
Chiron
6
1
6
9
W
Cabrakan
babyJUMP
Cabrakan
2
2
9
3.25
L
Xbalanque
spiderurrieta
Xbalanque
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,842
Damage
48,236
86,181
Taken
96,051
64,424
Mitigated
56,419
55,616
Healing
23,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Kaiserlichh
Sun Wukong
12,849
3,215
0
8,260
16,015
15,758
1,235
1,189
14,104
0
69,229
L
Kali
8,929
4,366
0
7,081
23,899
8,205
0
8,897
14,977
0
39,543
L
Janus
PABLOare
Janus
7,795
473
0
474
15,118
2,295
0
1,938
13,130
52,817
0
W
Thanatos
Parmizani
Thanatos
26,361
9,450
0
24,857
20,174
12,200
1,349
1,764
18,027
0
157,904
W
Baron Samedi
Partizani
Baron Samedi
14,699
657
2,342
5,249
15,437
7,100
650
2,239
13,008
87,565
0
L
Jormungandr
PazhriGavna
Jormungandr
6,602
770
0
2,213
18,146
17,023
0
5,910
12,186
46,437
0
L
Mulan
Remove
Mulan
18,703
1,759
0
9,402
24,393
24,540
0
4,257
19,486
0
83,831
W
Chiron
YoUL0vEME
Chiron
14,558
8,375
876
10,824
16,877
6,638
3,263
4,945
11,796
0
91,748
W
Cabrakan
babyJUMP
Cabrakan
12,375
1,787
0
3,208
17,678
22,728
1,152
3,680
13,913
58,993
0
L
Xbalanque
spiderurrieta
Xbalanque
6,207
3,400
0
4,310
14,495
4,356
0
6,072
8,398
0
36,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,365
Gold Earned
47,913
698
Minions Killed
460
0
Camps Cleared
0
2,142,777
Distance Traveled
2,006,698
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,759
580
144
7
0
440,597
0
L
Kali
10,132
461
61
3
0
419,536
5
L
Janus
9,252
421
111
5
0
427,038
3
W
Thanatos
15,043
684
182
8
0
518,117
3
W
Baron Samedi
12,427
565
153
7
0
411,508
2
L
Jormungandr
9,170
417
68
3
0
406,049
2
L
Mulan
10,515
478
154
7
0
354,154
5
W
Chiron
11,944
543
149
7
0
369,985
3
W
Cabrakan
10,192
463
70
3
0
402,570
1
L
Xbalanque
8,844
402
66
3
0
399,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role