Player Matchup

Thor
Thor
Elferlus
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,405 Elo+
Solo
Chernobog
Chernobog
Lordmordo
Chernobog
Level 27
God Stats
41W - 21L
1,712 SR
Queue Stats
62W - 45L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
LoveLessSama
Nu Wa
Level 40
God Stats
2W - 5L
1,657 SR
Queue Stats
87W - 73L
1,546 Elo+
Party 2
Vamana
Vamana
OldTigeros
Vamana
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 193L
1,499 Elo+
Solo
Cerberus
Cerberus
SirrCrocodile
Cerberus
Level 22
God Stats
11W - 4L
1,702 SR
Queue Stats
98W - 88L
1,519 Elo+
Party 2
Team Averages
Level 25
1,614 SR
1,515 Elo+

VS

Team Averages
Level 25
1,547 SR
1,558 Elo+
Arachne
Arachne
FKpaw
Arachne
Level 26
God Stats
2W - 2L
1,267 SR
Queue Stats
48W - 39L
1,616 Elo+
Party 1
King Arthur
King Arthur
NootNoot9350
King Arthur
Level 8
God Stats
3W - 1L
1,267 SR
Queue Stats
40W - 46L
1,298 Elo+
Party 3
Cthulhu
Cthulhu
SteveKenobi
Cthulhu
Level 45
God Stats
23W - 23L
1,715 SR
Queue Stats
233W - 228L
1,642 Elo+
Party 3
Ra
Ra
Svulti
Ra
Level 16
God Stats
8W - 0L
1,759 SR
Queue Stats
49W - 39L
1,616 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tadaoki
Ah Muzen Cab
Level 29
God Stats
8W - 3L
1,725 SR
Queue Stats
47W - 38L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 5 / 0
5,373
448
2,923
7,549
3,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Lordmordo
Chernobog
9
2 / 2 / 1
5,409
451
3,520
6,993
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,755
480
5,252
4,751
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
OldTigeros
Vamana
9
1 / 1 / 0
5,612
468
1,465
7,279
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
SirrCrocodile
Cerberus
9
0 / 3 / 2
5,584
465
3,502
7,889
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FKpaw
Arachne
11
5 / 1 / 1
7,022
585
4,711
7,910
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
NootNoot9350
King Arthur
10
3 / 0 / 2
6,620
552
4,429
6,050
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SteveKenobi
Cthulhu
10
0 / 3 / 4
5,888
491
4,767
7,003
3,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
12
0 / 0 / 0
6,931
578
879
3,044
928
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Tadaoki
Ah Muzen Cab
11
4 / 1 / 0
6,372
531
7,080
5,814
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
0
0
W
Arachne
FKpaw
Arachne
5
1
1
5.5
L
Chernobog
Lordmordo
Chernobog
2
2
1
1.25
L
1
1
0
1
W
King Arthur
NootNoot9350
King Arthur
3
0
2
4
L
Vamana
OldTigeros
Vamana
1
1
0
1
L
Cerberus
SirrCrocodile
Cerberus
0
3
2
0.33
W
Cthulhu
SteveKenobi
Cthulhu
0
3
4
0.67
W
Ra
0
0
0
0
W
Ah Muzen Cab
Tadaoki
Ah Muzen Cab
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
21,866
34,461
Taken
29,821
13,204
Mitigated
10,701
9,661
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,923
627
0
945
7,549
3,309
0
0
7,224
0
17,509
W
Arachne
FKpaw
Arachne
4,711
3,830
0
4,546
7,910
2,391
984
1,208
6,606
0
29,151
L
Chernobog
Lordmordo
Chernobog
3,520
2,038
0
1,626
6,993
1,964
0
2,047
4,923
0
25,146
L
5,252
1,162
0
896
4,751
1,396
0
1,457
3,269
25,778
0
W
King Arthur
NootNoot9350
King Arthur
4,429
191
0
2,834
6,050
2,818
193
453
5,188
0
18,254
L
Vamana
OldTigeros
Vamana
1,465
462
0
3,809
7,279
2,524
0
55
7,199
0
26,770
L
Cerberus
SirrCrocodile
Cerberus
3,502
112
0
2,385
7,889
4,011
0
2,087
5,802
12,892
0
W
Cthulhu
SteveKenobi
Cthulhu
4,767
0
626
532
7,003
3,227
444
2,237
4,672
18,904
0
W
Ra
879
0
28
1,608
3,044
928
486
1,988
888
40,465
0
W
Ah Muzen Cab
Tadaoki
Ah Muzen Cab
7,080
2,747
0
2,391
5,814
1,337
1,794
2,383
3,395
0
32,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
32,833
241
Minions Killed
276
0
Camps Cleared
0
1,077,912
Distance Traveled
1,225,991
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,373
448
38
3
0
202,873
0
W
Arachne
7,022
585
62
5
0
268,697
2
L
Chernobog
5,409
451
58
5
0
214,009
0
L
Nu Wa
5,755
480
67
6
0
202,783
2
W
King Arthur
6,620
552
32
3
0
227,798
0
L
Vamana
5,612
468
65
5
0
236,555
2
L
Cerberus
5,584
465
13
1
0
221,692
2
W
Cthulhu
5,888
491
39
3
0
251,885
4
W
Ra
6,931
578
87
7
0
251,271
3
W
Ah Muzen Cab
6,372
531
56
5
0
226,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role