Player Matchup

Chang'e
Chang'e
BasicBees
Chang'e
Level 144
God Stats
12W - 12L
1,086 SR
Queue Stats
599W - 626L
1,462 Elo+
Solo
Janus
Janus
Fivevanegas91
Janus
Level 160
God Stats
1W - 4L
1,426 SR
Queue Stats
479W - 529L
1,518 Elo+
Solo
Artio
Artio
Legind07
Artio
Level 129
God Stats
6W - 8L
1,605 SR
Queue Stats
178W - 192L
1,536 Elo+
Solo
Rama
Rama
TrippleDukes
Rama
Level 129
God Stats
9W - 4L
1,759 SR
Queue Stats
323W - 290L
1,612 Elo+
Solo
Aphrodite
Aphrodite
Washmybrush
Aphrodite
Level 108
God Stats
31W - 25L
1,581 SR
Queue Stats
31W - 25L
1,742 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,574 Elo+

VS

Team Averages
Level 129
1,561 SR
1,613 Elo+
Xbalanque
Xbalanque
ChrisGrose
Xbalanque
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,742 Elo+
Solo
Bacchus
Bacchus
GHOST-KID_2011
Bacchus
Level 155
God Stats
19W - 12L
1,503 SR
Queue Stats
579W - 572L
1,633 Elo+
Solo
Chaac
Chaac
JJ IIl
Chaac
Level 88
God Stats
37W - 27L
1,763 SR
Queue Stats
288W - 247L
1,653 Elo+
Solo
Chronos
Chronos
WOLFEHALEY970
Chronos
Level 130
God Stats
1W - 0L
1,733 SR
Queue Stats
88W - 104L
1,513 Elo+
Party 1
Fenrir
Fenrir
callme_yates
Fenrir
Level 144
God Stats
17W - 20L
1,307 SR
Queue Stats
618W - 610L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BasicBees
Chang'e
15
1 / 4 / 2
9,148
915
11,822
14,098
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 1
9,633
963
13,126
11,574
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Legind07
Artio
15
0 / 4 / 2
9,555
956
4,229
26,155
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 2 / 2
8,988
899
4,884
5,869
3,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Washmybrush
Aphrodite
15
0 / 1 / 2
9,504
950
5,187
6,132
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

196

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChrisGrose
Xbalanque
16
3 / 1 / 8
9,987
999
12,979
9,343
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 8
9,831
983
12,765
7,533
3,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
JJ IIl
Chaac
17
5 / 0 / 8
10,626
1,063
15,631
8,696
7,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
16
1 / 1 / 9
9,563
956
11,366
7,903
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
5 / 0 / 7
10,748
1,075
8,079
10,785
8,764
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
3
Kills
17
17
Deaths
3
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BasicBees
Chang'e
1
4
2
0.5
W
Xbalanque
ChrisGrose
Xbalanque
3
1
8
7
L
2
6
1
0.42
W
3
1
8
7
W
Chaac
JJ IIl
Chaac
5
0
8
9
L
Artio
Legind07
Artio
0
4
2
0.25
L
0
2
2
0.5
W
Chronos
1
1
9
5.5
L
Aphrodite
Washmybrush
Aphrodite
0
1
2
1
W
Fenrir
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,248
Damage
60,820
63,828
Taken
44,260
42,498
Mitigated
25,576
22,247
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BasicBees
Chang'e
11,822
507
2,207
3,622
14,098
5,544
0
5,859
7,971
32,100
0
W
Xbalanque
ChrisGrose
Xbalanque
12,979
5,385
0
1,572
9,343
3,533
0
6,738
2,467
0
39,565
L
13,126
744
0
0
11,574
4,408
0
3,616
7,804
37,511
0
W
12,765
654
0
0
7,533
3,251
0
5,300
2,141
20,958
0
W
Chaac
JJ IIl
Chaac
15,631
2,205
0
5,212
8,696
7,139
0
7,332
1,186
0
39,446
L
Artio
Legind07
Artio
4,229
142
864
6,543
26,155
22,093
0
9,084
16,639
11,460
0
L
4,884
3,859
0
1,001
5,869
3,124
0
1,542
4,281
0
24,842
W
Chronos
11,366
610
69
2,205
7,903
2,889
0
6,631
1,115
22,536
0
L
Aphrodite
Washmybrush
Aphrodite
5,187
119
4,862
3,148
6,132
7,329
0
3,050
3,002
11,680
0
W
Fenrir
8,079
1,493
0
515
10,785
8,764
0
7,506
2,987
0
13,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,828
Gold Earned
50,755
198
Minions Killed
172
7
Camps Cleared
9
976,039
Distance Traveled
1,076,659
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,148
915
35
4
0
211,147
0
W
Xbalanque
9,987
999
65
7
3
192,133
3
L
Janus
9,633
963
75
8
1
188,402
0
W
Bacchus
9,831
983
15
2
3
219,869
0
W
Chaac
10,626
1,063
57
6
1
221,449
0
L
Artio
9,555
956
15
2
2
196,682
2
L
Rama
8,988
899
55
6
3
174,858
2
W
Chronos
9,563
956
29
3
0
221,737
1
L
Aphrodite
9,504
950
18
2
1
204,950
0
W
Fenrir
10,748
1,075
6
1
2
221,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role