Player Matchup

Fafnir
Fafnir
SkrawberryMilk
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,506 Elo+
Party 1
Baba Yaga
Baba Yaga
TaloKrom
Baba Yaga
Level 11
God Stats
2W - 1L
1,849 SR
Queue Stats
3W - 1L
1,731 Elo+
Solo
Ullr
Ullr
TheBIindSurveyor
Ullr
Level 68
God Stats
1W - 3L
1,663 SR
Queue Stats
78W - 67L
1,745 Elo+
Party 1
Team Averages
Level 36
1,671 SR
1,660 Elo+

VS

Team Averages
Level 48
1,437 SR
1,467 Elo+
Anubis
Anubis
AndresParedesM
Anubis
Level 29
God Stats
1W - 1L
1,268 SR
Queue Stats
19W - 22L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Iceman_734
Cthulhu
Level 85
God Stats
10W - 25L
1,542 SR
Queue Stats
50W - 65L
1,520 Elo+
Party 2
Neith
Neith
phatsniper710
Neith
Level 29
God Stats
16W - 19L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
7,390
672
4,371
11,765
8,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
TaloKrom
Baba Yaga
10
3 / 2 / 2
7,655
696
6,368
9,353
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 4 / 3
6,803
618
4,142
8,393
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,301
664
3,743
5,593
1,934
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Iceman_734
Cthulhu
10
2 / 1 / 7
7,324
666
7,545
7,693
6,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

11
6 / 0 / 3
8,106
737
11,512
6,440
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
9
9
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
W
Cthulhu
Iceman_734
Cthulhu
2
1
7
5.5
L
3
3
3
1.5
L
Baba Yaga
TaloKrom
Baba Yaga
3
2
2
2
L
0
4
3
0.38
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
22,800
29,511
Taken
19,726
14,454
Mitigated
10,785
5,918
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,743
445
0
481
5,593
1,934
23
3,723
1,870
25,618
0
W
Cthulhu
Iceman_734
Cthulhu
7,545
399
652
513
7,693
6,664
0
3,853
3,840
17,547
0
L
4,371
1,573
979
2,178
11,765
8,132
0
4,212
7,553
16,775
0
L
Baba Yaga
TaloKrom
Baba Yaga
6,368
605
0
1,995
9,353
3,630
131
3,456
5,897
17,765
0
L
4,142
1,980
0
766
8,393
2,692
93
3,692
4,701
0
27,698
W
11,512
5,771
858
3,022
6,440
2,187
184
3,254
3,186
0
30,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
22,731
100
Minions Killed
102
0
Camps Cleared
0
541,909
Distance Traveled
525,816
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,301
664
45
4
0
153,622
0
W
Cthulhu
7,324
666
15
1
0
191,808
1
L
Fafnir
7,390
672
28
3
0
195,421
1
L
Baba Yaga
7,655
696
22
2
0
182,894
3
L
Ullr
6,803
618
50
5
0
163,594
3
W
Neith
8,106
737
42
4
0
180,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role