Player Matchup

Odin
Odin
Cooltreehouse
Odin
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 68L
1,725 Elo+
Party 1
Nemesis
Nemesis
Cornelious89
Nemesis
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
105W - 134L
1,661 Elo+
Solo
Izanami
Izanami
JoelSZN
Izanami
Level 24
God Stats
8W - 4L
1,652 SR
Queue Stats
134W - 130L
1,600 Elo+
Solo
Anubis
Anubis
PesosJR
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,673 Elo+
Solo
Cthulhu
Cthulhu
Thepork2126
Cthulhu
Level 4
God Stats
6W - 7L
1,749 SR
Queue Stats
43W - 25L
1,725 Elo+
Party 1
Team Averages
Level 11
1,580 SR
1,677 Elo+

VS

Team Averages
Level 22
1,568 SR
1,627 Elo+
Hercules
Hercules
Alphalight24
Hercules
Level 17
God Stats
9W - 6L
1,728 SR
Queue Stats
182W - 163L
1,569 Elo+
Solo
Ares
Ares
Change_wing98
Ares
Level 17
God Stats
3W - 2L
1,372 SR
Queue Stats
15W - 9L
1,602 Elo+
Solo
Anubis
Anubis
MightNotBeATroll
Anubis
Level 17
God Stats
8W - 4L
1,684 SR
Queue Stats
20W - 13L
1,621 Elo+
Solo
Fenrir
Fenrir
NotKooduh
Fenrir
Level 29
God Stats
2W - 3L
1,328 SR
Queue Stats
87W - 63L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
hoodrichla
Danzaburou
Level 29
God Stats
3W - 1L
1,728 SR
Queue Stats
184W - 157L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,062
433
1,931
6,934
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Cornelious89
Nemesis
13
2 / 5 / 1
7,460
533
5,248
9,955
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
JoelSZN
Izanami
13
2 / 5 / 1
7,457
533
5,718
9,193
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
PesosJR
Anubis
12
1 / 6 / 2
7,543
539
5,279
8,786
3,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Thepork2126
Cthulhu
9
1 / 3 / 2
6,394
457
3,357
7,332
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alphalight24
Hercules
15
6 / 1 / 0
9,051
647
6,116
10,606
8,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 2 / 7
6,905
493
1,948
6,577
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 2
8,750
625
5,422
5,747
3,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
NotKooduh
Fenrir
16
11 / 1 / 2
9,344
667
9,832
11,589
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
hoodrichla
Danzaburou
12
1 / 1 / 7
7,113
508
3,646
4,421
1,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
23
23
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alphalight24
Hercules
6
1
0
6
W
0
2
7
1.75
L
0
4
0
0
L
Nemesis
Cornelious89
Nemesis
2
5
1
0.5
L
Izanami
JoelSZN
Izanami
2
5
1
0.5
W
5
1
2
6
W
Fenrir
NotKooduh
Fenrir
11
1
2
12
L
Anubis
PesosJR
Anubis
1
6
2
0.33
L
Cthulhu
Thepork2126
Cthulhu
1
3
2
0.67
W
Danzaburou
hoodrichla
Danzaburou
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
26,964
42,200
Taken
38,940
18,852
Mitigated
22,192
8,151
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alphalight24
Hercules
6,116
1,776
0
4,717
10,606
8,467
314
2,363
8,043
0
57,536
W
1,948
140
0
1,452
6,577
4,208
0
1,539
5,038
10,767
0
L
1,931
631
0
163
6,934
3,739
123
0
6,934
0
22,254
L
Nemesis
Cornelious89
Nemesis
5,248
2,883
0
4,004
9,955
3,738
0
614
9,341
0
44,691
L
Izanami
JoelSZN
Izanami
5,718
3,774
0
1,481
9,193
4,425
826
845
8,348
0
51,342
W
5,422
200
0
3,287
5,747
3,052
643
1,945
3,802
49,586
0
W
Fenrir
NotKooduh
Fenrir
9,832
2,496
0
6,135
11,589
5,090
54
2,274
9,315
0
60,064
L
Anubis
PesosJR
Anubis
5,279
165
0
1,891
8,786
3,448
0
4,962
3,824
41,305
0
L
Cthulhu
Thepork2126
Cthulhu
3,357
852
0
612
7,332
3,502
272
949
6,383
18,645
0
W
Danzaburou
hoodrichla
Danzaburou
3,646
1,734
0
1,864
4,421
1,375
146
515
3,906
0
37,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
41,163
355
Minions Killed
432
0
Camps Cleared
0
1,335,431
Distance Traveled
1,417,167
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,051
647
138
10
0
265,441
1
W
Ares
6,905
493
13
1
0
305,147
6
L
Odin
6,062
433
61
4
0
266,858
4
L
Nemesis
7,460
533
78
6
0
279,486
1
L
Izanami
7,457
533
103
7
0
252,746
6
W
Anubis
8,750
625
108
8
0
266,234
1
W
Fenrir
9,344
667
105
8
0
323,358
3
L
Anubis
7,543
539
81
6
0
240,404
2
L
Cthulhu
6,394
457
32
2
0
295,937
5
W
Danzaburou
7,113
508
68
5
0
256,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role