Player Matchup

Neith
Neith
DayuumItsDeku
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
G325 13th
Terra
Level 106
God Stats
21W - 8L
1,956 SR
Queue Stats
411W - 367L
1,622 Elo+
Solo
Vamana
Vamana
H3R0Zz
Vamana
Level 63
God Stats
50W - 29L
1,649 SR
Queue Stats
754W - 716L
1,537 Elo+
Solo
Scylla
Scylla
ImA NiTeMaR3
Scylla
Level 117
God Stats
4W - 7L
1,816 SR
Queue Stats
13W - 19L
1,572 Elo+
Solo
Set
Set
Jadoka14456
Set
Level 105
God Stats
8W - 4L
1,636 SR
Queue Stats
60W - 46L
1,641 Elo+
Solo
Team Averages
Level 101
1,711 SR
1,574 Elo+

VS

Team Averages
Level 103
1,494 SR
1,548 Elo+
Chernobog
Chernobog
Ap Hacks
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 82L
1,502 Elo+
Solo
Nu Wa
Nu Wa
MicCh1cken
Nu Wa
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 179L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
killer112108
Ao Kuang
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 98L
1,575 Elo+
Solo
Ganesha
Ganesha
theraimbowofhell
Ganesha
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 69L
1,528 Elo+
Solo
Osiris
Osiris
timau5690
Osiris
Level 93
God Stats
4W - 4L
1,469 SR
Queue Stats
369W - 374L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,840
440
5,208
7,492
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
G325 13th
Terra
7
1 / 3 / 0
4,882
444
5,627
7,330
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
H3R0Zz
Vamana
10
0 / 2 / 0
5,716
520
3,128
8,863
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
0 / 1 / 0
5,897
536
1,833
5,055
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
5,454
496
695
5,351
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ap Hacks
Chernobog
11
3 / 0 / 4
6,291
572
7,628
7,178
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
12
2 / 0 / 4
6,816
620
5,497
4,763
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
killer112108
Ao Kuang
10
5 / 0 / 0
6,424
584
2,358
3,895
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 5
4,903
446
2,782
7,431
3,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
timau5690
Osiris
11
1 / 0 / 0
6,413
583
4,313
5,847
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ap Hacks
Chernobog
3
0
4
5
L
0
4
1
0.13
L
Terra
G325 13th
Terra
1
3
0
0.33
L
Vamana
H3R0Zz
Vamana
0
2
0
0
L
Scylla
0
1
0
0
L
0
2
0
0
W
Nu Wa
2
0
4
4
W
Ao Kuang
killer112108
Ao Kuang
5
0
0
5
W
1
1
5
3.5
W
Osiris
timau5690
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
22,578
34,091
Taken
29,114
11,676
Mitigated
14,220
10,901
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ap Hacks
Chernobog
7,628
4,109
0
4,232
7,178
2,030
106
2,342
4,836
0
39,746
L
5,208
2,289
0
3,127
7,492
1,493
0
2,296
5,184
0
25,195
L
Terra
G325 13th
Terra
5,627
1,574
291
921
7,330
2,324
0
1,627
5,643
14,079
0
L
Vamana
H3R0Zz
Vamana
3,128
845
0
4,831
8,863
3,689
0
922
7,881
0
33,033
L
Scylla
1,833
148
0
1,231
5,055
1,421
0
3,295
1,594
36,200
0
L
695
266
0
500
5,351
2,749
0
2,037
3,211
0
32,319
W
Nu Wa
5,497
1,052
0
2,963
4,763
1,326
0
1,317
3,242
43,992
0
W
Ao Kuang
killer112108
Ao Kuang
2,358
487
0
2,027
3,895
2,291
0
549
3,309
22,942
4,943
W
2,782
441
381
1,777
7,431
3,454
0
3,011
4,420
12,768
0
W
Osiris
timau5690
Osiris
4,313
1,685
0
1,984
5,847
5,119
846
0
5,847
0
40,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
30,847
293
Minions Killed
330
0
Camps Cleared
0
999,086
Distance Traveled
1,080,476
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,291
572
97
9
0
198,691
0
L
Neith
4,840
440
36
3
0
173,015
4
L
Terra
4,882
444
22
2
0
208,666
1
L
Vamana
5,716
520
75
7
0
203,706
2
L
Scylla
5,897
536
87
8
0
194,558
0
L
Set
5,454
496
73
7
0
219,141
2
W
Nu Wa
6,816
620
78
7
0
201,674
2
W
Ao Kuang
6,424
584
56
5
0
229,007
3
W
Ganesha
4,903
446
3
0
0
219,618
3
W
Osiris
6,413
583
96
9
0
231,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role