Player Matchup

Bellona
Bellona
Axe4men
Bellona
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
96W - 88L
1,500 Elo+
Solo
Geb
Geb
DieNowSir
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
bai031899
Izanami
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,621 Elo+
Solo
Nu Wa
Nu Wa
chleopatre
Nu Wa
Level 121
God Stats
9W - 5L
1,908 SR
Queue Stats
252W - 259L
1,589 Elo+
Solo
Da Ji
Da Ji
forriaksy18
Da Ji
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
224W - 248L
1,358 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,514 Elo+

VS

Team Averages
Level 75
1,541 SR
1,539 Elo+
Izanami
Izanami
Antony7
Izanami
Level 43
God Stats
10W - 11L
1,454 SR
Queue Stats
237W - 315L
1,320 Elo+
Solo
Baba Yaga
Baba Yaga
BlessedHitman
Baba Yaga
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 8L
1,783 Elo+
Party 1
Ymir
Ymir
Keegan121610
Ymir
Level 62
God Stats
7W - 4L
1,743 SR
Queue Stats
7W - 4L
1,707 Elo+
Party 1
Amaterasu
Amaterasu
KoffiBeans
Amaterasu
Level 86
God Stats
17W - 13L
1,757 SR
Queue Stats
282W - 246L
1,576 Elo+
Solo
Pele
Pele
Laidtorest09
Pele
Level 43
God Stats
0W - 2L
1,253 SR
Queue Stats
5W - 12L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Axe4men
Bellona
12
2 / 2 / 1
7,337
611
7,558
8,309
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 2 / 6
6,820
568
4,402
8,860
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
bai031899
Izanami
13
6 / 2 / 2
7,732
644
10,200
8,230
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
11
2 / 3 / 4
6,800
567
6,995
6,056
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 4
7,360
613
3,253
8,711
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antony7
Izanami
9
1 / 4 / 2
5,911
493
3,992
10,353
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
BlessedHitman
Baba Yaga
11
1 / 3 / 2
6,222
519
4,630
7,548
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
5,902
492
3,035
9,019
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
KoffiBeans
Amaterasu
12
2 / 2 / 0
6,959
580
6,783
10,134
7,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 6 / 2
6,325
527
5,463
11,513
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
9
9
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antony7
Izanami
1
4
2
0.5
W
Bellona
Axe4men
Bellona
2
2
1
1.25
L
Baba Yaga
BlessedHitman
Baba Yaga
1
3
2
0.67
W
2
2
6
2.5
L
2
2
1
1.25
L
Amaterasu
KoffiBeans
Amaterasu
2
2
0
1
L
3
6
2
0.67
W
Izanami
bai031899
Izanami
6
2
2
3.5
W
Nu Wa
2
3
4
1.33
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
23,903
40,166
Taken
48,567
18,057
Mitigated
20,718
15,725
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antony7
Izanami
3,992
2,949
0
3,342
10,353
2,467
0
1,484
8,787
0
34,218
W
Bellona
Axe4men
Bellona
7,558
4,164
0
3,344
8,309
6,935
570
309
8,000
0
43,088
L
Baba Yaga
BlessedHitman
Baba Yaga
4,630
321
0
1,690
7,548
2,865
0
3,790
3,489
38,662
0
W
4,402
747
0
2,537
8,860
4,036
0
3,672
5,072
10,534
0
L
3,035
1,161
0
1,988
9,019
3,896
0
3,688
5,213
12,427
0
L
Amaterasu
KoffiBeans
Amaterasu
6,783
3,590
0
3,897
10,134
7,876
0
747
9,334
0
40,997
L
5,463
2,034
0
2,200
11,513
3,614
15
1,092
10,347
0
32,825
W
Izanami
bai031899
Izanami
10,200
8,060
0
5,247
8,230
2,314
867
319
7,905
0
55,522
W
Nu Wa
6,995
1,884
0
1,159
6,056
1,749
188
2,019
3,945
34,070
0
W
3,253
783
0
3,438
8,711
3,023
0
1,080
7,579
0
39,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
31,319
363
Minions Killed
303
0
Camps Cleared
0
1,137,266
Distance Traveled
1,102,898
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,911
493
66
6
0
205,066
2
W
Bellona
7,337
611
101
8
0
226,290
2
L
Baba Yaga
6,222
519
86
7
0
205,033
6
W
Geb
6,820
568
7
1
0
231,038
5
L
Ymir
5,902
492
15
1
0
238,676
0
L
Amaterasu
6,959
580
77
6
0
241,568
4
L
Pele
6,325
527
59
5
0
212,555
3
W
Izanami
7,732
644
105
9
0
200,912
0
W
Nu Wa
6,800
567
69
6
0
227,579
2
W
Da Ji
7,360
613
81
7
0
251,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role