Player Matchup

Nike
Nike
ItsBoT
Nike
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,620 Elo+
Party 1
Skadi
Skadi
JoshGoCrazyy
Skadi
Level 68
God Stats
7W - 9L
1,500 SR
Queue Stats
126W - 126L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
NATUREBOYZ1
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,740 Elo+
Party 1
Vulcan
Vulcan
Sillade
Vulcan
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 75L
1,554 Elo+
Solo
Chaac
Chaac
TheLordChubs
Chaac
Level 107
God Stats
5W - 2L
1,956 SR
Queue Stats
42W - 47L
1,627 Elo+
Party 1
Team Averages
Level 59
1,591 SR
1,612 Elo+

VS

Team Averages
Level 55
1,475 SR
1,507 Elo+
Bakasura
Bakasura
AmBirb
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Neith
Neith
Chevy122412
Neith
Level 38
God Stats
1W - 6L
1,224 SR
Queue Stats
393W - 383L
1,525 Elo+
Party 2
Horus
Horus
Denzal65
Horus
Level 148
God Stats
8W - 6L
1,426 SR
Queue Stats
74W - 58L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
SweetJuicyRage
Aphrodite
Level 38
God Stats
7W - 2L
1,661 SR
Queue Stats
44W - 47L
1,462 Elo+
Solo
Kukulkan
Kukulkan
VolcanicTorrent
Kukulkan
Level 27
God Stats
18W - 17L
1,566 SR
Queue Stats
138W - 110L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ItsBoT
Nike
13
8 / 0 / 2
7,993
666
3,917
3,561
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 5 / 1
5,796
483
5,957
8,515
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
NATUREBOYZ1
Cthulhu
9
0 / 2 / 9
5,875
490
5,097
5,206
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Sillade
Vulcan
12
4 / 1 / 4
7,229
602
7,019
3,948
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 4
7,204
600
5,555
8,218
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmBirb
Bakasura
9
0 / 3 / 0
5,459
455
1,344
6,356
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
3 / 3 / 3
5,857
488
5,765
10,470
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Denzal65
Horus
10
4 / 4 / 1
6,574
548
4,483
9,549
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SweetJuicyRage
Aphrodite
9
1 / 4 / 6
6,389
532
4,033
10,239
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
11
2 / 3 / 1
6,553
546
3,918
4,748
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
17
Kills
10
10
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AmBirb
Bakasura
0
3
0
0
L
3
3
3
1.5
L
Horus
Denzal65
Horus
4
4
1
1.13
W
Nike
ItsBoT
Nike
8
0
2
9
W
2
5
1
0.5
W
Cthulhu
NATUREBOYZ1
Cthulhu
0
2
9
2.25
W
Vulcan
Sillade
Vulcan
4
1
4
6
L
Aphrodite
SweetJuicyRage
Aphrodite
1
4
6
1
W
3
2
4
2.5
L
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
19,543
29,448
Taken
41,362
14,988
Mitigated
17,784
7,025
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AmBirb
Bakasura
1,344
779
0
2,055
6,356
2,061
0
2,680
3,530
0
18,523
L
5,765
3,275
0
3,170
10,470
3,040
623
3,529
6,877
0
27,774
L
Horus
Denzal65
Horus
4,483
1,795
231
2,814
9,549
6,886
72
1,185
8,358
0
22,220
W
Nike
ItsBoT
Nike
3,917
464
0
0
3,561
2,455
0
247
3,244
0
45,321
W
5,957
2,449
0
898
8,515
2,541
0
2,447
5,994
0
31,053
W
Cthulhu
NATUREBOYZ1
Cthulhu
5,097
353
87
877
5,206
2,490
0
1,456
3,703
17,421
0
W
Vulcan
Sillade
Vulcan
7,019
2,107
0
1,506
3,948
1,502
504
1,728
2,118
39,054
0
L
Aphrodite
SweetJuicyRage
Aphrodite
4,033
608
2,114
5,598
10,239
4,203
285
3,013
7,208
23,203
0
W
5,555
1,669
0
3,657
8,218
6,000
486
1,828
6,041
0
37,776
L
Kukulkan
3,918
584
0
317
4,748
1,594
0
1,405
3,273
31,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
30,832
328
Minions Killed
254
0
Camps Cleared
0
1,137,681
Distance Traveled
1,144,688
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,459
455
52
4
0
279,530
0
L
Neith
5,857
488
39
3
0
216,203
0
L
Horus
6,574
548
42
4
0
221,907
0
W
Nike
7,993
666
87
7
0
268,688
1
W
Skadi
5,796
483
45
4
0
205,799
0
W
Cthulhu
5,875
490
31
3
0
177,621
1
W
Vulcan
7,229
602
88
7
0
249,786
3
L
Aphrodite
6,389
532
41
3
0
214,139
3
W
Chaac
7,204
600
77
6
0
235,787
3
L
Kukulkan
6,553
546
80
7
0
212,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role