Player Matchup

Ao Kuang
Ao Kuang
Astro_B-Jac
Ao Kuang
Level 42
God Stats
7W - 9L
1,423 SR
Queue Stats
157W - 170L
1,388 Elo+
Party 2
Zeus
Zeus
KingVanzz
Zeus
Level 5
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 6L
1,093 Elo+
Party 2
Agni
Agni
Stratos2901
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 110L
1,481 Elo+
Solo
Bellona
Bellona
WardMidLane
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,500 Elo+
Solo
Skadi
Skadi
nery6413
Skadi
Level 30
God Stats
9W - 6L
1,500 SR
Queue Stats
13W - 14L
1,144 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,321 Elo+

VS

Team Averages
Level 11
1,329 SR
1,225 Elo+
Jormungandr
Jormungandr
DogieVENOM
Jormungandr
Level 4
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Isaac202
Fenrir
Level 15
God Stats
18W - 21L
1,452 SR
Queue Stats
503W - 610L
1,073 Elo+
Party 1
Thanatos
Thanatos
LiXander_56
Thanatos
Level 15
God Stats
27W - 31L
1,264 SR
Queue Stats
402W - 498L
1,073 Elo+
Party 1
Loki
Loki
MT-Squishy
Loki
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 95L
1,500 Elo+
Solo
Izanami
Izanami
libtech97
Izanami
Level 15
God Stats
3W - 8L
1,224 SR
Queue Stats
5W - 14L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Astro_B-Jac
Ao Kuang
19
15 / 6 / 10
13,296
554
18,072
24,545
10,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
17
5 / 12 / 15
11,971
499
13,194
15,618
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 7 / 9
11,453
477
10,250
14,612
5,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
WardMidLane
Bellona
20
23 / 2 / 9
15,254
636
31,028
21,309
23,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
nery6413
Skadi
19
3 / 6 / 6
12,138
506
9,766
17,233
5,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DogieVENOM
Jormungandr
15
1 / 6 / 5
10,105
421
7,897
21,366
20,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Isaac202
Fenrir
17
10 / 13 / 6
11,918
497
13,519
21,779
13,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
LiXander_56
Thanatos
15
2 / 21 / 8
10,018
417
8,091
21,522
7,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
14 / 9 / 1
13,059
544
20,781
21,311
8,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
libtech97
Izanami
19
5 / 5 / 2
12,445
519
19,969
22,508
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
49
Kills
32
33
Deaths
54
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Astro_B-Jac
Ao Kuang
15
6
10
3.33
L
Jormungandr
DogieVENOM
Jormungandr
1
6
5
0.58
L
Fenrir
Isaac202
Fenrir
10
13
6
1
W
Zeus
5
12
15
1.04
L
Thanatos
LiXander_56
Thanatos
2
21
8
0.29
L
14
9
1
1.61
W
3
7
9
1.07
W
Bellona
WardMidLane
Bellona
23
2
9
13.75
L
Izanami
libtech97
Izanami
5
5
2
1.2
W
Skadi
nery6413
Skadi
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,310
Damage
70,257
93,317
Taken
108,486
48,465
Mitigated
60,273
28,890
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Astro_B-Jac
Ao Kuang
18,072
4,725
0
11,346
24,545
10,032
216
3,133
21,212
60,702
0
L
Jormungandr
DogieVENOM
Jormungandr
7,897
1,063
0
456
21,366
20,425
608
10,418
10,948
46,097
0
L
Fenrir
Isaac202
Fenrir
13,519
3,495
0
997
21,779
13,547
376
11,370
10,409
0
34,931
W
Zeus
13,194
2,608
0
2,931
15,618
4,664
1,362
1,286
14,167
48,024
0
L
Thanatos
LiXander_56
Thanatos
8,091
3,972
0
3,412
21,522
7,777
628
10,959
10,563
0
21,802
L
20,781
6,719
0
4,442
21,311
8,938
547
3,425
17,886
0
84,025
W
10,250
1,714
402
3,109
14,612
5,381
812
1,021
13,591
55,771
0
W
Bellona
WardMidLane
Bellona
31,028
17,073
0
6,014
21,309
23,168
2,618
1,973
19,248
0
115,207
L
Izanami
libtech97
Izanami
19,969
15,986
0
8,846
22,508
9,586
2,445
5,344
17,164
0
89,949
W
Skadi
nery6413
Skadi
9,766
5,974
0
5,088
17,233
5,220
4,187
484
16,699
0
77,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,112
Gold Earned
57,545
543
Minions Killed
389
0
Camps Cleared
0
2,068,308
Distance Traveled
2,111,355
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,296
554
80
3
0
470,690
0
L
Jormungandr
10,105
421
69
3
0
421,630
1
L
Fenrir
11,918
497
40
2
0
390,383
1
W
Zeus
11,971
499
82
3
0
393,316
4
L
Thanatos
10,018
417
32
1
0
419,530
0
L
Loki
13,059
544
109
5
0
465,187
0
W
Agni
11,453
477
98
4
0
300,361
1
W
Bellona
15,254
636
149
6
0
476,674
4
L
Izanami
12,445
519
139
6
0
414,625
6
W
Skadi
12,138
506
134
6
0
427,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role