Player Matchup

Thanatos
Thanatos
AL1B1-AUT
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Aeon-na-Anima
Sylvanus
Level 143
God Stats
3W - 0L
1,704 SR
Queue Stats
69W - 62L
1,600 Elo+
Party 1
Chiron
Chiron
Aziruf
Chiron
Level 149
God Stats
6W - 5L
1,723 SR
Queue Stats
147W - 137L
1,587 Elo+
Party 1
Bellona
Bellona
Syalena
Bellona
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,572 Elo+
Party 1
Scylla
Scylla
silltho
Scylla
Level 160
God Stats
3W - 6L
1,376 SR
Queue Stats
378W - 371L
1,550 Elo+
Party 1
Team Averages
Level 149
1,561 SR
1,577 Elo+

VS

Team Averages
Level 133
1,673 SR
1,611 Elo+
Khepri
Khepri
ELysiumH20
Khepri
Level 143
God Stats
14W - 10L
1,772 SR
Queue Stats
17W - 15L
1,722 Elo+
Party 2
Ra
Ra
Harlekin_39
Ra
Level 121
God Stats
0W - 4L
1,338 SR
Queue Stats
32W - 42L
1,532 Elo+
Party 2
Awilix
Awilix
Iseki_to_shi
Awilix
Level 106
God Stats
8W - 11L
1,839 SR
Queue Stats
265W - 263L
1,552 Elo+
Solo
Tyr
Tyr
Its-_DJZort_-
Tyr
Level 156
God Stats
10W - 5L
1,593 SR
Queue Stats
256W - 205L
1,600 Elo+
Solo
Anhur
Anhur
yasuoo57070
Anhur
Level 140
God Stats
1W - 1L
1,820 SR
Queue Stats
55W - 47L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AL1B1-AUT
Thanatos
17
9 / 2 / 4
10,400
578
9,821
12,740
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Aeon-na-Anima
Sylvanus
13
3 / 1 / 11
9,190
511
5,344
12,609
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Aziruf
Chiron
17
5 / 2 / 0
10,377
577
10,155
10,416
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Syalena
Bellona
14
0 / 3 / 6
8,605
478
6,706
9,595
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
silltho
Scylla
16
2 / 1 / 7
9,735
541
10,764
9,712
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ELysiumH20
Khepri
10
1 / 6 / 2
7,115
395
5,134
14,441
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
7,934
441
7,067
6,916
2,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
16
4 / 5 / 1
9,418
523
11,058
15,698
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 2
8,638
480
5,443
11,289
6,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 2 / 1
9,090
505
5,394
9,807
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
9
9
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AL1B1-AUT
Thanatos
9
2
4
5.5
W
Sylvanus
Aeon-na-Anima
Sylvanus
3
1
11
8.5
W
Chiron
Aziruf
Chiron
5
2
0
2.5
L
Khepri
ELysiumH20
Khepri
1
6
2
0.33
L
1
3
0
0.33
L
Awilix
4
5
1
0.9
L
2
3
2
1
W
Bellona
Syalena
Bellona
0
3
6
1
W
Scylla
silltho
Scylla
2
1
7
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
34,096
55,072
Taken
58,151
30,640
Mitigated
25,866
29,988
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AL1B1-AUT
Thanatos
9,821
4,582
0
10,632
12,740
6,817
0
2,370
10,370
0
74,072
W
Sylvanus
Aeon-na-Anima
Sylvanus
5,344
945
3,478
5,607
12,609
8,944
245
4,694
7,915
22,313
0
W
Chiron
Aziruf
Chiron
10,155
4,896
401
5,946
10,416
3,271
2,357
789
9,627
0
75,372
L
Khepri
ELysiumH20
Khepri
5,134
206
0
811
14,441
9,078
0
6,077
8,134
20,294
0
L
7,067
196
1,147
2,237
6,916
2,479
0
3,159
3,657
55,933
0
L
Awilix
11,058
4,651
0
4,328
15,698
4,485
0
4,337
11,174
0
66,861
L
5,443
896
0
3,769
11,289
6,707
320
1,261
9,423
0
37,164
W
Bellona
Syalena
Bellona
6,706
2,329
0
2,769
9,595
8,315
589
739
8,856
0
39,116
W
Scylla
silltho
Scylla
10,764
1,071
0
1,155
9,712
3,293
0
3,609
6,103
76,015
0
L
5,394
3,263
0
3,912
9,807
3,117
0
762
9,045
0
61,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
42,195
501
Minions Killed
462
0
Camps Cleared
0
1,705,057
Distance Traveled
1,548,389
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,400
578
102
6
0
390,326
0
W
Sylvanus
9,190
511
21
1
0
321,367
6
W
Chiron
10,377
577
144
8
0
301,213
2
L
Khepri
7,115
395
28
2
0
335,440
4
L
Ra
7,934
441
109
6
0
337,173
8
L
Awilix
9,418
523
117
7
0
359,733
2
L
Tyr
8,638
480
85
5
0
224,560
2
W
Bellona
8,605
478
92
5
0
348,886
3
W
Scylla
9,735
541
142
8
0
343,265
5
L
Anhur
9,090
505
123
7
0
291,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role