Player Matchup

Ymir
Ymir
Alvarenga
Ymir
Level 123
God Stats
4W - 0L
1,828 SR
Queue Stats
39W - 18L
1,854 Elo+
Party 1
Chang'e
Chang'e
DCKaiser
Chang'e
Level 145
God Stats
1W - 1L
1,719 SR
Queue Stats
97W - 61L
1,751 Elo+
Party 1
Sylvanus
Sylvanus
LTALVARENGA
Sylvanus
Level 53
God Stats
3W - 2L
1,404 SR
Queue Stats
54W - 34L
1,707 Elo+
Party 1
Thoth
Thoth
Ordnael-_-
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 443L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
gCStar
Tsukuyomi
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 63L
1,722 Elo+
Party 1
Team Averages
Level 107
1,590 SR
1,693 Elo+

VS

Team Averages
Level 99
1,552 SR
1,486 Elo+
Thanatos
Thanatos
AsmundN
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElMazii
Merlin
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
262W - 261L
1,477 Elo+
Solo
Nu Wa
Nu Wa
SheaCouleé
Nu Wa
Level 156
God Stats
34W - 26L
1,767 SR
Queue Stats
383W - 383L
1,512 Elo+
Solo
Horus
Horus
Tmzs
Horus
Level 86
God Stats
29W - 15L
1,492 SR
Queue Stats
237W - 219L
1,490 Elo+
Solo
Izanami
Izanami
valenseba
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 0 / 2
9,906
660
6,447
9,410
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
DCKaiser
Chang'e
16
2 / 0 / 2
9,005
600
2,636
7,923
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LTALVARENGA
Sylvanus
12
1 / 0 / 6
7,473
498
4,259
7,482
3,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
13
1 / 4 / 1
7,937
529
3,376
6,085
1,650
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
gCStar
Tsukuyomi
15
7 / 1 / 3
8,917
594
12,847
12,245
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AsmundN
Thanatos
12
3 / 2 / 0
6,923
462
3,606
9,598
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ElMazii
Merlin
12
0 / 6 / 0
6,879
459
5,616
8,415
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 1 / 0
4,408
294
0
765
326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Tmzs
Horus
10
2 / 3 / 1
6,770
451
4,288
12,666
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
valenseba
Izanami
11
0 / 5 / 1
6,243
416
3,324
10,598
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
5
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
2
7
L
Thanatos
AsmundN
Thanatos
3
2
0
1.5
W
Chang'e
DCKaiser
Chang'e
2
0
2
3
L
Merlin
ElMazii
Merlin
0
6
0
0
W
Sylvanus
LTALVARENGA
Sylvanus
1
0
6
4
W
Thoth
1
4
1
0.38
L
0
1
0
0
L
Horus
Tmzs
Horus
2
3
1
0.83
W
Tsukuyomi
gCStar
Tsukuyomi
7
1
3
8.5
L
Izanami
valenseba
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
16,834
43,145
Taken
42,042
17,027
Mitigated
15,855
22,592
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,447
1,729
0
5,013
9,410
4,769
0
4,438
4,589
64,401
0
L
Thanatos
AsmundN
Thanatos
3,606
773
0
7,519
9,598
3,545
0
3,338
6,260
0
33,641
W
Chang'e
DCKaiser
Chang'e
2,636
367
1,446
6,565
7,923
3,030
593
13
7,870
67,157
0
L
Merlin
ElMazii
Merlin
5,616
819
0
947
8,415
2,953
0
5,414
3,001
45,808
0
W
Sylvanus
LTALVARENGA
Sylvanus
4,259
1,327
2,579
2,583
7,482
3,034
653
282
7,198
23,557
0
W
Thoth
3,376
329
0
397
6,085
1,650
1,325
0
6,085
37,949
0
L
0
0
0
17
765
326
0
557
208
940
0
L
Horus
Tmzs
Horus
4,288
2,627
527
3,766
12,666
6,994
0
6,393
6,273
0
16,641
W
Tsukuyomi
gCStar
Tsukuyomi
12,847
3,870
0
4,009
12,245
4,544
1,177
436
11,787
0
65,326
L
Izanami
valenseba
Izanami
3,324
2,108
0
2,750
10,598
2,037
0
1,016
9,582
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,238
Gold Earned
31,223
462
Minions Killed
279
0
Camps Cleared
0
1,433,691
Distance Traveled
1,078,253
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,906
660
120
8
0
308,044
6
L
Thanatos
6,923
462
83
6
0
279,794
5
W
Chang'e
9,005
600
138
9
0
321,573
8
L
Merlin
6,879
459
85
6
0
247,898
3
W
Sylvanus
7,473
498
47
3
0
277,038
1
W
Thoth
7,937
529
73
5
0
219,822
0
L
Nu Wa
4,408
294
1
0
0
14,914
0
L
Horus
6,770
451
32
2
0
293,074
0
W
Tsukuyomi
8,917
594
84
6
0
307,214
1
L
Izanami
6,243
416
78
5
0
242,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role