Player Matchup

Fafnir
Fafnir
ASTARTES996
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Bellona
Bellona
JoNy BLaCKMoNy
Bellona
Level 12
God Stats
7W - 8L
1,451 SR
Queue Stats
17W - 26L
1,392 Elo+
Party 3
Bastet
Bastet
Larryk apoya160
Bastet
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,380 Elo+
Party 3
Neith
Neith
chorronguillo
Neith
Level 89
God Stats
978W - 1,014L
1,539 SR
Queue Stats
996W - 1,049L
1,504 Elo+
Solo
Chang'e
Chang'e
xLouzifer
Chang'e
Level 51
God Stats
19W - 13L
1,187 SR
Queue Stats
170W - 186L
1,264 Elo+
Solo
Team Averages
Level 82
1,436 SR
1,408 Elo+

VS

Team Averages
Level 54
1,544 SR
1,403 Elo+
Bacchus
Bacchus
Acd99
Bacchus
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 18L
1,345 Elo+
Party 1
Hel
Hel
Liberatewarrior
Hel
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,477 Elo+
Solo
Xbalanque
Xbalanque
RemixX_GeR
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,335 Elo+
Party 1
He Bo
He Bo
alluPallu22
He Bo
Level 118
God Stats
1W - 2L
1,693 SR
Queue Stats
82W - 80L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
nnepuu
Danzaburou
Level 24
God Stats
53W - 52L
1,524 SR
Queue Stats
99W - 109L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
3 / 3 / 21
13,548
968
14,168
23,062
34,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 3 / 16
13,073
934
9,694
15,170
15,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
16 / 0 / 13
17,071
1,219
48,242
12,047
5,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 16
13,796
985
13,176
11,742
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xLouzifer
Chang'e
20
3 / 2 / 22
13,487
963
12,817
18,386
10,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acd99
Bacchus
19
1 / 4 / 7
12,731
909
10,387
21,818
28,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 5 / 7
12,127
866
15,345
19,946
7,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
RemixX_GeR
Xbalanque
18
1 / 6 / 5
12,027
859
9,272
19,088
7,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
7 / 8 / 2
14,092
1,007
30,823
21,251
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
nnepuu
Danzaburou
19
1 / 8 / 6
12,603
900
10,150
21,265
8,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
31
Kills
10
10
Deaths
31
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
3
21
4.5
L
Bacchus
Acd99
Bacchus
1
4
7
1.13
W
4
3
16
4
W
16
0
13
22.5
L
0
5
7
0.7
L
Xbalanque
RemixX_GeR
Xbalanque
1
6
5
0.58
L
7
8
2
1
W
5
2
16
6.5
L
Danzaburou
nnepuu
Danzaburou
1
8
6
0.5
W
Chang'e
xLouzifer
Chang'e
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,097
Damage
75,977
80,407
Taken
103,368
70,909
Mitigated
57,949
27,071
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
14,168
4,865
605
4,937
23,062
34,793
0
15,803
6,389
23,963
0
L
Bacchus
Acd99
Bacchus
10,387
765
1,111
1,078
21,818
28,311
0
5,949
15,869
24,019
0
W
9,694
1,910
0
376
15,170
15,164
0
9,980
4,696
0
20,806
W
48,242
9,192
0
270
12,047
5,775
0
6,700
5,105
0
77,855
L
15,345
919
10,086
7,305
19,946
7,776
0
5,866
14,080
46,383
0
L
Xbalanque
RemixX_GeR
Xbalanque
9,272
5,218
0
656
19,088
7,411
0
5,499
13,589
0
23,609
L
30,823
761
0
400
21,251
6,140
0
4,157
17,094
59,804
0
W
13,176
6,686
0
3,052
11,742
5,053
0
8,046
3,306
0
57,320
L
Danzaburou
nnepuu
Danzaburou
10,150
2,091
0
1,353
21,265
8,311
0
5,514
15,751
0
36,599
W
Chang'e
xLouzifer
Chang'e
12,817
1,094
10,869
6,962
18,386
10,124
0
13,726
4,356
36,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,975
Gold Earned
63,580
293
Minions Killed
274
9
Camps Cleared
7
1,348,162
Distance Traveled
1,250,622
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,548
968
26
2
2
227,567
0
L
Bacchus
12,731
909
24
2
3
281,560
2
W
Bellona
13,073
934
31
2
0
236,129
1
W
Bastet
17,071
1,219
70
5
6
354,645
0
L
Hel
12,127
866
83
6
1
292,381
0
L
Xbalanque
12,027
859
25
2
1
235,388
0
L
He Bo
14,092
1,007
73
5
1
248,012
0
W
Neith
13,796
985
114
8
0
215,637
4
L
Danzaburou
12,603
900
69
5
1
193,281
0
W
Chang'e
13,487
963
52
4
1
314,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role