Player Matchup

Bellona
Bellona
KrimSyk
Bellona
Level 5
God Stats
2W - 3L
1,306 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 1
Heimdallr
Heimdallr
SaphyrrS
Heimdallr
Level 6
God Stats
1W - 1L
1,357 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 1
Jormungandr
Jormungandr
Zyhgor
Jormungandr
Level 4
God Stats
1W - 2L
1,357 SR
Queue Stats
2W - 3L
1,276 Elo+
Party 1
Team Averages
Level 5
1,340 SR
1,228 Elo+

VS

Team Averages
Level 28
1,625 SR
1,347 Elo+
Chaac
Chaac
Liricos
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 43L
1,278 Elo+
Solo
Neith
Neith
TwAnOu22
Neith
Level 29
God Stats
20W - 19L
1,484 SR
Queue Stats
26W - 26L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
Tx07
Ah Puch
Level 28
God Stats
2W - 1L
1,892 SR
Queue Stats
24W - 23L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KrimSyk
Bellona
19
5 / 3 / 9
15,004
652
13,413
20,395
16,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SaphyrrS
Heimdallr
18
7 / 11 / 6
15,058
655
16,648
24,997
7,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zyhgor
Jormungandr
20
7 / 4 / 11
16,224
705
15,567
23,311
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Liricos
Chaac
17
0 / 4 / 10
13,273
577
5,203
18,673
22,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
TwAnOu22
Neith
17
6 / 8 / 7
14,250
620
10,364
16,825
6,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Tx07
Ah Puch
19
12 / 7 / 6
16,122
701
40,661
19,090
7,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
19
Kills
18
18
Deaths
19
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
KrimSyk
Bellona
5
3
9
3.17
L
Chaac
Liricos
Chaac
0
4
10
1.25
W
Heimdallr
SaphyrrS
Heimdallr
7
11
6
0.91
L
Neith
TwAnOu22
Neith
6
8
7
1.19
L
Ah Puch
Tx07
Ah Puch
12
7
6
2.14
W
Jormungandr
Zyhgor
Jormungandr
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,628
Damage
56,228
68,703
Taken
54,588
39,067
Mitigated
37,217
20,955
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
KrimSyk
Bellona
13,413
2,213
723
5,501
20,395
16,757
790
10,431
9,964
0
58,072
L
Chaac
Liricos
Chaac
5,203
296
0
3,103
18,673
22,967
198
4,934
13,304
287
29,991
W
Heimdallr
SaphyrrS
Heimdallr
16,648
9,034
0
5,424
24,997
7,554
1,920
15,216
9,781
0
82,415
L
Neith
TwAnOu22
Neith
10,364
6,038
1,062
3,342
16,825
6,761
1,691
5,542
10,981
0
57,011
L
Ah Puch
Tx07
Ah Puch
40,661
1,840
1,367
5,360
19,090
7,489
804
4,304
14,583
92,682
0
W
Jormungandr
Zyhgor
Jormungandr
15,567
2,457
1,570
7,737
23,311
14,756
221
15,622
7,689
53,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
43,645
281
Minions Killed
213
0
Camps Cleared
0
1,156,359
Distance Traveled
1,212,669
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,004
652
84
4
0
411,093
0
L
Chaac
13,273
577
45
2
0
418,673
5
W
Heimdallr
15,058
655
102
4
0
343,341
0
L
Neith
14,250
620
89
4
0
390,352
0
L
Ah Puch
16,122
701
79
3
0
403,644
0
W
Jormungandr
16,224
705
95
4
0
401,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role