Player Matchup

Kukulkan
Kukulkan
Dani2312
Kukulkan
Level 102
God Stats
8W - 3L
1,877 SR
Queue Stats
430W - 426L
1,631 Elo+
Solo
Ne Zha
Ne Zha
Necromancer76
Ne Zha
Level 154
God Stats
12W - 9L
1,265 SR
Queue Stats
372W - 395L
1,608 Elo+
Party 1
Zeus
Zeus
PrincessScarlet
Zeus
Level 148
God Stats
1W - 2L
1,285 SR
Queue Stats
90W - 98L
1,459 Elo+
Solo
Fafnir
Fafnir
TsN Apollo
Fafnir
Level 86
God Stats
4W - 11L
1,281 SR
Queue Stats
426W - 408L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
ceff117
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,527 Elo+
Solo
Team Averages
Level 124
1,442 SR
1,566 Elo+

VS

Team Averages
Level 126
1,397 SR
1,633 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bruno_Lanza
Da Ji
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,530 Elo+
Solo
Cernunnos
Cernunnos
CosciCiclina
Cernunnos
Level 58
God Stats
11W - 11L
1,195 SR
Queue Stats
496W - 521L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
iLL x SMiTH
Baron Samedi
Level 147
God Stats
1W - 1L
1,290 SR
Queue Stats
52W - 57L
1,888 Elo+
Solo
Merlin
Merlin
sweatyretina
Merlin
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
261W - 238L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dani2312
Kukulkan
19
4 / 4 / 12
11,914
745
13,806
12,059
6,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 2 / 10
12,645
790
19,291
18,363
8,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 3 / 11
11,888
743
24,160
8,515
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
TsN Apollo
Fafnir
16
0 / 3 / 14
11,241
703
5,765
16,907
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ceff117
Baron Samedi
18
2 / 2 / 17
11,211
701
14,073
13,858
11,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 5 / 8
10,665
667
13,549
28,147
25,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 5 / 7
9,369
586
3,968
11,595
8,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
CosciCiclina
Cernunnos
15
0 / 7 / 5
9,172
573
9,127
17,406
6,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
iLL x SMiTH
Baron Samedi
18
4 / 5 / 8
11,776
736
12,914
16,409
8,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
4 / 4 / 7
10,884
680
18,318
12,406
5,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
26
Kills
12
14
Deaths
26
64
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
8
1.4
L
1
5
7
0.9
L
Cernunnos
CosciCiclina
Cernunnos
0
7
5
0.36
W
Kukulkan
Dani2312
Kukulkan
4
4
12
2.5
W
13
2
10
9
W
7
3
11
4.17
W
Fafnir
TsN Apollo
Fafnir
0
3
14
2.33
W
Baron Samedi
ceff117
Baron Samedi
2
2
17
5.25
L
Baron Samedi
iLL x SMiTH
Baron Samedi
4
5
8
1.6
L
Merlin
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,095
Damage
57,876
69,702
Taken
85,963
47,191
Mitigated
54,415
38,391
Healing
36,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,549
968
2,063
8,737
28,147
25,192
40
18,750
8,942
0
32,661
L
3,968
358
1,355
1,864
11,595
8,474
0
6,065
5,288
0
6,321
L
Cernunnos
CosciCiclina
Cernunnos
9,127
3,512
81
3,483
17,406
6,791
360
11,659
5,605
0
22,188
W
Kukulkan
Dani2312
Kukulkan
13,806
1,485
1,814
3,212
12,059
6,769
659
4,263
7,598
44,456
0
W
19,291
2,805
2,154
5,108
18,363
8,728
2,310
8,995
7,713
0
37,737
W
24,160
1,705
3,026
2,597
8,515
3,630
829
4,860
3,345
30,980
0
W
Fafnir
TsN Apollo
Fafnir
5,765
1,490
2,599
5,880
16,907
16,977
250
5,334
11,031
13,096
0
W
Baron Samedi
ceff117
Baron Samedi
14,073
1,077
5,803
6,198
13,858
11,087
1,261
6,630
6,816
33,459
0
L
Baron Samedi
iLL x SMiTH
Baron Samedi
12,914
153
7,371
6,321
16,409
8,728
247
12,159
3,913
28,770
0
L
Merlin
18,318
948
2,486
2,398
12,406
5,230
998
7,805
4,411
35,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
51,866
163
Minions Killed
158
0
Camps Cleared
0
1,467,816
Distance Traveled
1,231,217
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,665
667
37
2
0
250,209
0
L
Da Ji
9,369
586
3
0
0
251,316
1
L
Cernunnos
9,172
573
32
2
0
232,595
0
W
Kukulkan
11,914
745
61
4
0
292,089
0
W
Ne Zha
12,645
790
31
2
0
324,450
0
W
Zeus
11,888
743
16
1
0
273,082
4
W
Fafnir
11,241
703
13
1
0
292,575
3
W
Baron Samedi
11,211
701
42
3
0
285,620
2
L
Baron Samedi
11,776
736
36
2
0
236,272
1
L
Merlin
10,884
680
50
3
0
260,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role