Player Matchup

Bellona
Bellona
Ahmo2king
Bellona
Level 7
God Stats
1W - 4L
1,228 SR
Queue Stats
4W - 14L
1,217 Elo+
Party 2
Ymir
Ymir
Slikkzee
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,476 Elo+
Solo
Cerberus
Cerberus
VladimirPutin420
Cerberus
Level 14
God Stats
3W - 4L
1,426 SR
Queue Stats
6W - 18L
1,228 Elo+
Party 2
Fenrir
Fenrir
musa2king2
Fenrir
Level 4
God Stats
1W - 4L
1,265 SR
Queue Stats
3W - 9L
1,238 Elo+
Party 2
Chiron
Chiron
ramzees2006
Chiron
Level 7
God Stats
4W - 4L
1,458 SR
Queue Stats
9W - 15L
1,285 Elo+
Party 2
Team Averages
Level 9
1,375 SR
1,289 Elo+

VS

Team Averages
Level 33
1,507 SR
1,440 Elo+
Anubis
Anubis
Azaroth97
Anubis
Level 26
God Stats
45W - 29L
1,721 SR
Queue Stats
738W - 694L
1,368 Elo+
Solo
Ymir
Ymir
B0roro
Ymir
Level 22
God Stats
4W - 6L
1,130 SR
Queue Stats
133W - 131L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
Relvense
Heimdallr
Level 69
God Stats
13W - 8L
1,611 SR
Queue Stats
159W - 138L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
masked_shay
Amaterasu
Level 21
God Stats
7W - 2L
1,576 SR
Queue Stats
105W - 126L
1,427 Elo+
Party 1
Kali
Kali
xIlluminatedx
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahmo2king
Bellona
14
2 / 6 / 5
9,339
389
6,673
14,615
9,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
16
6 / 9 / 6
10,715
446
16,658
27,807
18,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 7 / 10
9,889
412
9,038
28,071
23,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
musa2king2
Fenrir
14
8 / 5 / 3
10,205
425
10,022
15,892
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
13
1 / 9 / 4
8,339
347
11,994
15,335
5,002
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azaroth97
Anubis
17
5 / 7 / 19
11,676
487
14,380
15,850
8,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
B0roro
Ymir
16
4 / 3 / 19
11,791
491
8,538
17,362
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Relvense
Heimdallr
20
13 / 2 / 17
14,169
590
31,728
21,279
9,254
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
masked_shay
Amaterasu
18
7 / 2 / 14
12,014
501
15,143
15,357
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 4 / 11
11,769
490
13,609
17,841
10,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
18
Kills
36
36
Deaths
18
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ahmo2king
Bellona
2
6
5
0.75
W
Anubis
Azaroth97
Anubis
5
7
19
2.07
W
Ymir
B0roro
Ymir
4
3
19
4.5
W
Heimdallr
Relvense
Heimdallr
13
2
17
10.75
L
Ymir
6
9
6
1
L
1
7
10
0.86
W
Amaterasu
masked_shay
Amaterasu
7
2
14
7
L
Fenrir
musa2king2
Fenrir
8
5
3
1.9
L
Chiron
1
9
4
0.33
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
83,398
101,720
Taken
87,689
63,989
Mitigated
58,047
15,663
Healing
30,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ahmo2king
Bellona
6,673
979
0
431
14,615
9,903
139
2,549
11,870
0
32,733
W
Anubis
Azaroth97
Anubis
14,380
1,437
0
6,239
15,850
8,780
723
5,368
10,482
62,420
0
W
Ymir
B0roro
Ymir
8,538
1,674
0
1,960
17,362
16,584
747
5,833
11,529
30,183
0
W
Heimdallr
Relvense
Heimdallr
31,728
16,839
0
13,913
21,279
9,254
4,299
5,705
15,574
0
121,294
L
Ymir
16,658
2,383
1,074
2,253
27,807
18,584
301
7,077
20,592
67,429
0
L
9,038
414
0
5,024
28,071
23,329
29
7,497
20,417
40,461
0
W
Amaterasu
masked_shay
Amaterasu
15,143
6,859
0
3,607
15,357
12,789
617
3,362
11,995
0
61,062
L
Fenrir
musa2king2
Fenrir
10,022
1,554
0
3,054
15,892
7,171
0
3,456
12,436
0
45,659
L
Chiron
11,994
1,806
976
2,851
15,335
5,002
380
2,336
12,932
0
32,826
W
13,609
6,445
0
4,754
17,841
10,640
1,596
5,600
12,241
0
46,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
61,419
386
Minions Killed
435
0
Camps Cleared
0
1,980,310
Distance Traveled
2,253,079
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,339
389
74
3
0
310,603
2
W
Anubis
11,676
487
87
4
0
394,904
0
W
Ymir
11,791
491
38
2
0
435,534
2
W
Heimdallr
14,169
590
168
7
0
443,968
9
L
Ymir
10,715
446
101
4
0
355,024
0
L
Cerberus
9,889
412
88
4
0
538,277
5
W
Amaterasu
12,014
501
89
4
0
510,387
6
L
Fenrir
10,205
425
78
3
0
400,398
0
L
Chiron
8,339
347
45
2
0
376,008
1
W
Kali
11,769
490
53
2
0
468,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role