Player Matchup

Ra
Ra
KingPiingo
Ra
Level 20
God Stats
9W - 4L
1,701 SR
Queue Stats
126W - 137L
1,421 Elo+
Solo
Bellona
Bellona
UnknitSubset183
Bellona
Level 13
God Stats
10W - 13L
1,511 SR
Queue Stats
13W - 19L
1,433 Elo+
Solo
Set
Set
Yambizzle
Set
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 282L
1,391 Elo+
Party 1
Loki
Loki
ivvatson
Loki
Level 25
God Stats
6W - 6L
1,382 SR
Queue Stats
44W - 45L
1,496 Elo+
Party 1
Medusa
Medusa
twistedBeatfox
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,394 Elo+

VS

Team Averages
Level 22
1,502 SR
1,418 Elo+
Yemoja
Yemoja
Air-Coeur
Yemoja
Level 17
God Stats
2W - 1L
1,551 SR
Queue Stats
16W - 14L
1,505 Elo+
Solo
Ymir
Ymir
Pasq_79
Ymir
Level 13
God Stats
3W - 2L
1,484 SR
Queue Stats
23W - 27L
1,192 Elo+
Solo
Skadi
Skadi
PirateCoypu
Skadi
Level 24
God Stats
8W - 8L
1,475 SR
Queue Stats
25W - 15L
1,518 Elo+
Solo
Cthulhu
Cthulhu
solan-fox
Cthulhu
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 28L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
vijumanji
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 1
10,621
531
14,914
16,306
7,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
2 / 4 / 4
9,198
460
7,490
11,517
9,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 3
8,154
408
6,667
15,439
6,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
13
3 / 3 / 4
8,569
428
6,378
13,326
4,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
1 / 3 / 1
6,287
314
2,731
5,726
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Air-Coeur
Yemoja
15
2 / 2 / 9
10,518
526
3,509
11,742
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Pasq_79
Ymir
15
5 / 8 / 1
10,410
521
8,873
15,620
6,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 5
9,844
492
6,765
9,229
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
solan-fox
Cthulhu
16
1 / 3 / 4
9,856
493
9,956
15,616
17,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
vijumanji
Heimdallr
17
10 / 1 / 2
11,348
567
16,645
13,599
6,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
17
Kills
20
20
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Air-Coeur
Yemoja
2
2
9
3.25
L
8
5
1
1.7
W
Ymir
Pasq_79
Ymir
5
8
1
0.69
W
2
3
5
1.5
L
2
4
4
1
L
3
5
3
0.9
L
Loki
3
3
4
1.67
W
Cthulhu
solan-fox
Cthulhu
1
3
4
1
L
1
3
1
0.5
W
Heimdallr
vijumanji
Heimdallr
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
45,748
62,314
Taken
65,806
30,136
Mitigated
44,413
13,762
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Air-Coeur
Yemoja
3,509
1,791
6,723
4,036
11,742
8,901
1,191
2,166
9,476
12,635
0
L
14,914
2,700
298
7,424
16,306
7,689
548
7,128
9,103
72,105
0
W
Ymir
Pasq_79
Ymir
8,873
2,122
0
2,135
15,620
6,909
1,278
6,427
8,391
54,135
0
W
6,765
3,241
456
34
9,229
5,284
2,283
1,715
7,514
0
62,547
L
7,490
2,201
0
1,065
11,517
9,339
0
3,580
7,937
0
48,201
L
6,667
4,249
0
2,285
15,439
6,520
0
5,893
9,221
0
30,729
L
Loki
6,378
2,198
0
2,690
13,326
4,780
0
2,626
10,475
0
35,417
W
Cthulhu
solan-fox
Cthulhu
9,956
734
115
1,830
15,616
17,315
2,223
1,663
13,913
50,260
0
L
2,731
1,233
0
0
5,726
1,808
0
2,461
3,240
0
8,635
W
Heimdallr
vijumanji
Heimdallr
16,645
7,642
0
2,399
13,599
6,004
3,126
2,943
10,506
0
64,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
51,976
332
Minions Killed
379
0
Camps Cleared
0
1,730,300
Distance Traveled
1,767,761
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,518
526
20
1
0
334,056
0
L
Ra
10,621
531
135
7
0
406,383
0
W
Ymir
10,410
521
99
5
0
297,422
0
W
Skadi
9,844
492
101
5
0
380,865
4
L
Bellona
9,198
460
92
5
0
380,930
0
L
Set
8,154
408
39
2
0
352,611
2
L
Loki
8,569
428
58
3
0
403,514
1
W
Cthulhu
9,856
493
73
4
0
426,904
0
L
Medusa
6,287
314
8
0
0
186,862
1
W
Heimdallr
11,348
567
86
4
0
328,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role