Player Matchup

Persephone
Persephone
BB33NN
Persephone
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 57L
1,555 Elo+
Solo
Hercules
Hercules
Fawstur
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,803 Elo+
Party 1
Izanami
Izanami
SunnySkyy
Izanami
Level 81
God Stats
2W - 2L
1,136 SR
Queue Stats
55W - 42L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
ndnfeather
Baron Samedi
Level 138
God Stats
14W - 15L
1,789 SR
Queue Stats
400W - 394L
1,506 Elo+
Party 1
Thanatos
Thanatos
superverdolaza
Thanatos
Level 158
God Stats
21W - 14L
1,738 SR
Queue Stats
584W - 583L
1,635 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,626 Elo+

VS

Team Averages
Level 85
1,569 SR
1,544 Elo+
Ao Kuang
Ao Kuang
Geniusofnoah
Ao Kuang
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 288L
1,517 Elo+
Solo
Nu Wa
Nu Wa
GodemisGG
Nu Wa
Level 87
God Stats
10W - 4L
1,831 SR
Queue Stats
39W - 36L
1,753 Elo+
Solo
Chaac
Chaac
GoldenGorilla76
Chaac
Level 61
God Stats
4W - 3L
1,512 SR
Queue Stats
60W - 62L
1,461 Elo+
Solo
Skadi
Skadi
HORUS790
Skadi
Level 96
God Stats
3W - 8L
1,500 SR
Queue Stats
229W - 260L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MekaMark
Cthulhu
Level 64
God Stats
6W - 8L
1,500 SR
Queue Stats
8W - 10L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BB33NN
Persephone
20
2 / 6 / 12
14,003
934
22,173
19,380
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Fawstur
Hercules
19
3 / 3 / 8
13,310
887
13,418
23,983
38,201
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
SunnySkyy
Izanami
19
2 / 4 / 8
13,240
883
14,238
24,715
10,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ndnfeather
Baron Samedi
20
3 / 5 / 11
14,550
970
19,514
24,550
33,920
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
20
7 / 16 / 4
15,364
1,024
25,273
33,404
16,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Geniusofnoah
Ao Kuang
16
0 / 2 / 10
12,469
831
1,218
6,441
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
GodemisGG
Nu Wa
20
8 / 3 / 24
16,140
1,076
38,300
16,082
6,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 16
14,983
999
21,212
27,151
35,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
HORUS790
Skadi
20
16 / 5 / 12
17,050
1,137
40,278
21,024
7,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MekaMark
Cthulhu
20
4 / 3 / 20
14,760
984
19,268
29,214
50,789
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
17
Kills
34
34
Deaths
17
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Persephone
BB33NN
Persephone
2
6
12
1.33
L
Hercules
Fawstur
Hercules
3
3
8
2.33
W
Ao Kuang
Geniusofnoah
Ao Kuang
0
2
10
2.5
W
Nu Wa
GodemisGG
Nu Wa
8
3
24
6.67
W
6
4
16
3.5
W
Skadi
HORUS790
Skadi
16
5
12
4.4
W
Cthulhu
MekaMark
Cthulhu
4
3
20
4.67
L
Izanami
SunnySkyy
Izanami
2
4
8
1.5
L
Baron Samedi
ndnfeather
Baron Samedi
3
5
11
1.7
L
Thanatos
7
16
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,616
Damage
120,276
126,032
Taken
99,912
107,392
Mitigated
103,407
36,111
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BB33NN
Persephone
22,173
1,264
0
1,135
19,380
8,283
0
8,988
9,982
52,214
0
L
Hercules
Fawstur
Hercules
13,418
3,463
0
6,653
23,983
38,201
0
11,455
11,816
326
30,090
W
Ao Kuang
Geniusofnoah
Ao Kuang
1,218
108
0
518
6,441
2,706
0
2,533
3,908
4,167
0
W
Nu Wa
GodemisGG
Nu Wa
38,300
6,949
538
2,297
16,082
6,810
0
7,378
8,507
62,226
0
W
21,212
3,606
805
9,124
27,151
35,801
0
11,515
15,290
0
54,111
W
Skadi
HORUS790
Skadi
40,278
25,036
0
938
21,024
7,301
0
6,654
13,243
0
64,664
W
Cthulhu
MekaMark
Cthulhu
19,268
817
3,408
1,032
29,214
50,789
0
12,880
15,901
47,766
0
L
Izanami
SunnySkyy
Izanami
14,238
10,336
0
3,691
24,715
10,508
0
12,694
11,549
0
58,090
L
Baron Samedi
ndnfeather
Baron Samedi
19,514
1,360
8,033
6,910
24,550
33,920
0
10,509
13,474
51,813
0
L
Thanatos
25,273
6,912
0
9,689
33,404
16,480
0
13,230
19,692
0
47,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,467
Gold Earned
75,402
311
Minions Killed
277
13
Camps Cleared
7
1,440,225
Distance Traveled
1,294,942
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,003
934
65
4
1
306,362
0
L
Hercules
13,310
887
37
2
1
286,763
0
W
Ao Kuang
12,469
831
4
0
0
116,525
2
W
Nu Wa
16,140
1,076
58
4
2
271,091
2
W
Chaac
14,983
999
73
5
0
325,644
0
W
Skadi
17,050
1,137
64
4
3
267,519
0
W
Cthulhu
14,760
984
78
5
2
314,163
0
L
Izanami
13,240
883
97
6
0
295,921
0
L
Baron Samedi
14,550
970
84
6
2
266,235
1
L
Thanatos
15,364
1,024
28
2
9
284,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role