Player Matchup

Anubis
Anubis
PrinceLestat252
Anubis
Level 30
God Stats
4W - 1L
1,885 SR
Queue Stats
99W - 94L
1,531 Elo+
Solo
Odin
Odin
Rónìn
Odin
Level 16
God Stats
2W - 1L
1,542 SR
Queue Stats
15W - 16L
1,505 Elo+
Solo
Danzaburou
Danzaburou
TRUmajestic
Danzaburou
Level 27
God Stats
15W - 9L
1,530 SR
Queue Stats
63W - 52L
1,467 Elo+
Solo
Yemoja
Yemoja
aceliah
Yemoja
Level 24
God Stats
2W - 10L
1,176 SR
Queue Stats
201W - 165L
1,520 Elo+
Party 2
Vulcan
Vulcan
prvsmatiq
Vulcan
Level 26
God Stats
5W - 9L
1,674 SR
Queue Stats
6W - 12L
1,520 Elo+
Party 2
Team Averages
Level 25
1,561 SR
1,508 Elo+

VS

Team Averages
Level 26
1,545 SR
1,571 Elo+
Artemis
Artemis
HtrDK
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Agni
Agni
Kongenoveralle
Agni
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ShiftyVickers
Baron Samedi
Level 10
God Stats
16W - 7L
1,724 SR
Queue Stats
81W - 75L
1,857 Elo+
Solo
Ah Puch
Ah Puch
jsillasen
Ah Puch
Level 70
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 1
Odin
Odin
sebastian8331
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 24
11,382
1,138
13,367
8,151
4,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Rónìn
Odin
19
9 / 1 / 32
11,993
1,199
22,236
14,612
18,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TRUmajestic
Danzaburou
19
19 / 0 / 17
12,669
1,267
24,420
12,601
6,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
aceliah
Yemoja
18
4 / 1 / 32
12,231
1,223
7,717
9,159
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
prvsmatiq
Vulcan
18
7 / 1 / 25
11,190
1,119
14,832
5,708
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HtrDK
Artemis
15
1 / 11 / 2
9,285
929
12,087
22,420
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 13 / 4
8,935
894
6,826
15,869
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
ShiftyVickers
Baron Samedi
15
1 / 7 / 2
9,084
908
8,022
13,941
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
jsillasen
Ah Puch
15
1 / 5 / 2
9,323
932
10,694
13,427
4,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 10 / 3
9,257
926
7,664
22,541
13,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
17
46
Kills
4
4
Deaths
46
130
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
HtrDK
Artemis
1
11
2
0.18
L
0
13
4
0.15
W
7
1
24
19
W
Odin
Rónìn
Odin
9
1
32
25
L
Baron Samedi
ShiftyVickers
Baron Samedi
1
7
2
0.29
W
Danzaburou
TRUmajestic
Danzaburou
19
0
17
27.5
W
Yemoja
aceliah
Yemoja
4
1
32
20
L
Ah Puch
jsillasen
Ah Puch
1
5
2
0.4
W
Vulcan
prvsmatiq
Vulcan
7
1
25
19.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,572
Damage
45,293
50,231
Taken
88,198
43,540
Mitigated
39,304
23,162
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HtrDK
Artemis
12,087
5,542
0
2,726
22,420
8,668
0
9,933
12,262
0
24,950
L
6,826
1,203
0
0
15,869
6,021
0
4,440
11,304
17,967
0
W
13,367
453
0
3,781
8,151
4,728
0
5,028
3,123
39,786
0
W
Odin
Rónìn
Odin
22,236
5,970
0
481
14,612
18,230
0
6,067
8,504
232
25,569
L
Baron Samedi
ShiftyVickers
Baron Samedi
8,022
910
2,264
2,463
13,941
6,042
0
5,667
8,224
24,873
0
W
Danzaburou
TRUmajestic
Danzaburou
24,420
15,535
0
8,578
12,601
6,634
0
6,221
6,380
0
41,862
W
Yemoja
aceliah
Yemoja
7,717
1,453
7,545
2,777
9,159
11,440
0
5,194
3,965
19,313
0
L
Ah Puch
jsillasen
Ah Puch
10,694
715
1,305
1,728
13,427
4,889
0
6,089
7,238
47,004
0
W
Vulcan
prvsmatiq
Vulcan
14,832
2,238
0
0
5,708
2,508
0
3,032
2,676
39,891
0
L
7,664
2,890
672
577
22,541
13,684
0
9,971
12,420
0
17,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,465
Gold Earned
45,884
232
Minions Killed
201
6
Camps Cleared
3
925,813
Distance Traveled
769,667
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,285
929
21
2
0
148,845
1
L
Agni
8,935
894
24
2
1
136,019
1
W
Anubis
11,382
1,138
73
7
0
153,470
0
W
Odin
11,993
1,199
13
1
1
194,509
0
L
Baron Samedi
9,084
908
38
4
1
139,610
0
W
Danzaburou
12,669
1,267
48
5
1
192,947
0
W
Yemoja
12,231
1,223
25
3
3
164,710
4
L
Ah Puch
9,323
932
94
9
0
155,247
3
W
Vulcan
11,190
1,119
73
7
1
220,177
1
L
Odin
9,257
926
24
2
1
189,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role