Player Matchup

Heimdallr
Heimdallr
Restart Prodigy
Heimdallr
Level 83
God Stats
8W - 10L
1,320 SR
Queue Stats
111W - 88L
1,459 Elo+
Party 1
Ra
Ra
SYMORE DEATH
Ra
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,620 Elo+
Party 1
Mulan
Mulan
Unnoted Prodigy
Mulan
Level 98
God Stats
6W - 4L
1,500 SR
Queue Stats
166W - 160L
1,506 Elo+
Party 1
Team Averages
Level 99
1,440 SR
1,528 Elo+

VS

Team Averages
Level 82
1,571 SR
1,547 Elo+
Hercules
Hercules
Blaring Drip549
Hercules
Level 128
God Stats
38W - 47L
1,714 SR
Queue Stats
374W - 410L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
ELchins
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GAYUM
The Morrigan
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 144L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Restart Prodigy
Heimdallr
17
6 / 1 / 9
12,691
668
11,040
10,212
4,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 4 / 11
12,222
643
13,321
9,026
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 3 / 10
13,396
705
17,668
17,780
21,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 5 / 4
11,009
579
11,306
21,924
13,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ELchins
Danzaburou
14
1 / 9 / 5
11,451
603
8,738
18,564
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
GAYUM
The Morrigan
15
3 / 4 / 4
11,905
627
5,206
10,008
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
7
8
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
4
1
L
Danzaburou
ELchins
Danzaburou
1
9
5
0.39
L
The Morrigan
GAYUM
The Morrigan
3
4
4
1.25
W
Heimdallr
Restart Prodigy
Heimdallr
6
1
9
10.5
W
4
4
11
2.38
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,029
Damage
25,250
37,018
Taken
50,496
33,036
Mitigated
25,019
13,148
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,306
4,277
0
6,989
21,924
13,579
0
6,117
15,807
0
41,779
L
Danzaburou
ELchins
Danzaburou
8,738
4,357
0
2,860
18,564
7,428
398
4,361
14,203
0
45,153
L
The Morrigan
GAYUM
The Morrigan
5,206
816
0
1,194
10,008
4,012
149
3,209
6,799
53,591
3,699
W
Heimdallr
Restart Prodigy
Heimdallr
11,040
2,149
0
4,549
10,212
4,291
1,840
1,148
8,944
0
69,372
W
13,321
995
3,049
3,459
9,026
6,762
192
1,199
7,713
51,850
0
W
17,668
3,372
0
2,091
17,780
21,983
260
1,957
15,617
0
41,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
34,365
208
Minions Killed
207
0
Camps Cleared
0
982,448
Distance Traveled
896,796
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,009
579
45
2
0
344,602
4
L
Danzaburou
11,451
603
61
3
0
257,552
6
L
The Morrigan
11,905
627
101
5
0
294,642
3
W
Heimdallr
12,691
668
108
6
0
333,382
3
W
Ra
12,222
643
60
3
0
321,010
3
W
Mulan
13,396
705
40
2
0
328,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role