Player Matchup

Cthulhu
Cthulhu
BIGjoeV
Cthulhu
Level 28
God Stats
4W - 1L
1,386 SR
Queue Stats
13W - 12L
1,470 Elo+
Party 1
Achilles
Achilles
Mr Hulk Hogan
Achilles
Level 114
God Stats
4W - 8L
1,500 SR
Queue Stats
44W - 50L
1,574 Elo+
Party 1
Discordia
Discordia
Slime401
Discordia
Level 62
God Stats
2W - 1L
1,455 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 1
Team Averages
Level 68
1,447 SR
1,516 Elo+

VS

Team Averages
Level 12
1,291 SR
1,450 Elo+
Fenrir
Fenrir
Drew peacocc807
Fenrir
Level 5
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
TheGamingSlate
Artemis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 42L
1,350 Elo+
Solo
Sol
Sol
malikithegreat_3
Sol
Level 4
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGjoeV
Cthulhu
14
4 / 3 / 13
10,347
796
10,555
14,340
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Mr Hulk Hogan
Achilles
11
4 / 1 / 9
9,932
764
4,163
5,228
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Slime401
Discordia
13
11 / 1 / 5
10,660
820
10,418
7,579
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
8,556
658
1,315
10,969
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 6 / 1
8,172
629
7,867
12,270
4,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 3
8,100
623
6,257
11,825
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
5
5
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIGjoeV
Cthulhu
4
3
13
3.5
L
2
8
2
0.38
W
Achilles
Mr Hulk Hogan
Achilles
4
1
9
8.5
W
Discordia
Slime401
Discordia
11
1
5
13.5
L
2
6
1
0.42
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
15,439
27,147
Taken
35,064
14,631
Mitigated
12,239
10,822
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIGjoeV
Cthulhu
10,555
727
1,118
5,154
14,340
8,212
605
3,444
10,896
37,228
0
L
1,315
301
0
239
10,969
4,616
0
5,617
5,123
0
4,666
W
Achilles
Mr Hulk Hogan
Achilles
4,163
1,603
0
1,218
5,228
3,864
500
1,441
3,787
0
15,554
W
Discordia
Slime401
Discordia
10,418
1,230
0
3,332
7,579
2,555
1,408
1,451
6,128
48,193
0
L
7,867
3,287
0
0
12,270
4,279
585
8,686
3,265
0
23,854
L
6,257
2,131
0
2,556
11,825
3,344
196
6,020
5,687
24,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,828
143
Minions Killed
65
0
Camps Cleared
0
708,826
Distance Traveled
576,966
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,347
796
67
5
0
236,205
0
L
Fenrir
8,556
658
5
0
0
177,263
1
W
Achilles
9,932
764
19
1
0
237,476
0
W
Discordia
10,660
820
57
4
0
235,145
0
L
Artemis
8,172
629
36
3
0
187,694
0
L
Sol
8,100
623
24
2
0
212,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role