Player Matchup

Fenrir
Fenrir
FaZeNACH0101
Fenrir
Level 16
God Stats
6W - 6L
1,552 SR
Queue Stats
25W - 31L
1,473 Elo+
Solo
Fafnir
Fafnir
Itsyayboi
Fafnir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,327 Elo+
Solo
Chaac
Chaac
KatanaGGS
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 114L
1,529 Elo+
Solo
Skadi
Skadi
Pres10hong
Skadi
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Kukulkan
Kukulkan
gobthechicken
Kukulkan
Level 14
God Stats
1W - 3L
1,123 SR
Queue Stats
53W - 54L
1,537 Elo+
Solo
Team Averages
Level 22
1,435 SR
1,473 Elo+

VS

Team Averages
Level 18
1,623 SR
1,489 Elo+
Neith
Neith
Dydimos
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Pele
Pele
ORxIxON
Pele
Level 26
God Stats
13W - 12L
1,525 SR
Queue Stats
245W - 276L
1,540 Elo+
Solo
Poseidon
Poseidon
SuNsEtBaLLiN
Poseidon
Level 17
God Stats
3W - 3L
1,821 SR
Queue Stats
18W - 18L
1,299 Elo+
Solo
Athena
Athena
ThorNuts
Athena
Level 26
God Stats
10W - 7L
1,830 SR
Queue Stats
76W - 56L
1,604 Elo+
Solo
Hercules
Hercules
cl33ofdc
Hercules
Level 18
God Stats
1W - 0L
1,440 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 11 / 2
8,355
440
3,319
15,939
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Itsyayboi
Fafnir
15
5 / 6 / 1
9,134
481
5,488
19,434
23,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
KatanaGGS
Chaac
15
1 / 9 / 3
9,126
480
9,004
17,770
14,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
7
1 / 2 / 3
6,406
337
4,645
3,195
794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
gobthechicken
Kukulkan
15
2 / 9 / 0
9,467
498
8,985
14,670
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dydimos
Neith
15
1 / 2 / 7
10,151
534
8,232
11,914
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
ORxIxON
Pele
18
9 / 2 / 9
11,777
620
11,156
13,502
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
SuNsEtBaLLiN
Poseidon
20
15 / 2 / 6
13,327
701
17,761
11,816
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ThorNuts
Athena
15
5 / 5 / 5
10,564
556
6,002
12,591
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
cl33ofdc
Hercules
15
6 / 1 / 5
10,494
552
9,915
16,812
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
36
37
Deaths
12
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Dydimos
Neith
1
2
7
2.25
L
Fenrir
2
11
2
0.27
L
Fafnir
Itsyayboi
Fafnir
5
6
1
0.92
L
Chaac
KatanaGGS
Chaac
1
9
3
0.28
W
Pele
ORxIxON
Pele
9
2
9
6.75
L
Skadi
1
2
3
1.25
W
Poseidon
SuNsEtBaLLiN
Poseidon
15
2
6
9
W
Athena
ThorNuts
Athena
5
5
5
1.5
W
Hercules
cl33ofdc
Hercules
6
1
5
8.5
L
Kukulkan
gobthechicken
Kukulkan
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
53,066
71,008
Taken
66,635
49,978
Mitigated
34,322
11,381
Healing
26,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dydimos
Neith
8,232
4,489
0
7,757
11,914
4,318
3,533
3,019
8,895
0
53,126
L
Fenrir
3,319
817
155
3,496
15,939
6,449
0
5,148
10,716
0
32,888
L
Fafnir
Itsyayboi
Fafnir
5,488
930
0
2,514
19,434
23,015
55
7,132
12,277
36,400
0
L
Chaac
KatanaGGS
Chaac
9,004
3,053
0
3,891
17,770
14,296
0
3,232
14,287
69
50,689
W
Pele
ORxIxON
Pele
11,156
2,438
0
7,918
13,502
5,424
1,313
2,483
10,919
0
76,434
L
Skadi
4,645
3,095
0
0
3,195
794
125
675
2,520
0
13,988
W
Poseidon
SuNsEtBaLLiN
Poseidon
17,761
3,516
0
1,866
11,816
4,331
2,388
3,760
8,006
94,330
0
W
Athena
ThorNuts
Athena
6,002
2,713
0
1,016
12,591
7,392
0
2,549
10,042
55,901
0
W
Hercules
cl33ofdc
Hercules
9,915
4,484
0
7,958
16,812
12,857
1,396
2,731
13,681
0
52,966
L
Kukulkan
gobthechicken
Kukulkan
8,985
1,000
0
1,325
14,670
5,424
235
7,576
7,044
45,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
56,313
323
Minions Killed
527
0
Camps Cleared
0
1,466,336
Distance Traveled
1,687,260
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,151
534
85
4
0
241,960
3
L
Fenrir
8,355
440
61
3
0
324,839
5
L
Fafnir
9,134
481
46
2
0
322,914
0
L
Chaac
9,126
480
99
5
0
342,627
1
W
Pele
11,777
620
116
6
0
403,020
0
L
Skadi
6,406
337
27
1
0
157,617
0
W
Poseidon
13,327
701
168
9
0
372,877
0
W
Athena
10,564
556
79
4
0
351,240
1
W
Hercules
10,494
552
79
4
0
318,163
2
L
Kukulkan
9,467
498
90
5
0
318,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role