Player Matchup

Ares
Ares
CasualFlamer
Ares
Level 8
God Stats
9W - 2L
1,848 SR
Queue Stats
26W - 10L
1,898 Elo+
Party 1
Nox
Nox
Darksis9
Nox
Level 121
God Stats
12W - 1L
1,994 SR
Queue Stats
27W - 17L
1,732 Elo+
Party 1
Medusa
Medusa
Handa69
Medusa
Level 19
God Stats
7W - 0L
1,878 SR
Queue Stats
47W - 8L
1,927 Elo+
Party 1
Poseidon
Poseidon
ParfumulDinGaoz
Poseidon
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 1L
1,808 Elo+
Party 1
Guan Yu
Guan Yu
scheggia88
Guan Yu
Level 69
God Stats
5W - 3L
1,244 SR
Queue Stats
86W - 48L
1,582 Elo+
Party 1
Team Averages
Level 45
1,693 SR
1,789 Elo+

VS

Team Averages
Level 22
1,390 SR
1,377 Elo+
Merlin
Merlin
Eridwyn
Merlin
Level 7
God Stats
0W - 1L
1,206 SR
Queue Stats
21W - 22L
1,375 Elo+
Party 2
Chaac
Chaac
Jean-Moule99
Chaac
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 33L
1,375 Elo+
Party 2
Da Ji
Da Ji
MazuMazuKi
Da Ji
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,426 Elo+
Solo
Thanatos
Thanatos
SeigneurPastabox
Thanatos
Level 4
God Stats
2W - 4L
1,291 SR
Queue Stats
11W - 8L
1,278 Elo+
Party 2
Ganesha
Ganesha
shadow72800
Ganesha
Level 25
God Stats
1W - 2L
1,456 SR
Queue Stats
62W - 55L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 28
11,026
1,378
11,041
10,357
11,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 28
9,337
1,167
7,070
2,636
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Handa69
Medusa
16
10 / 0 / 32
9,568
1,196
25,834
5,991
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
16
13 / 0 / 24
10,315
1,289
18,318
4,548
2,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
scheggia88
Guan Yu
16
7 / 0 / 31
9,255
1,157
7,725
5,268
4,862
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

393

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eridwyn
Merlin
12
0 / 10 / 0
7,230
904
4,665
14,476
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 9 / 0
7,006
876
7,670
16,596
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
12
0 / 8 / 0
6,826
853
3,900
10,754
3,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 12 / 0
7,027
878
3,984
15,356
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
shadow72800
Ganesha
12
0 / 6 / 0
7,661
958
2,753
15,851
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
0
45
Kills
0
0
Deaths
45
143
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
28
23
W
6
0
28
20
L
Merlin
Eridwyn
Merlin
0
10
0
0
W
Medusa
Handa69
Medusa
10
0
32
26
L
0
9
0
0
L
Da Ji
0
8
0
0
W
Poseidon
13
0
24
25
L
0
12
0
0
W
Guan Yu
scheggia88
Guan Yu
7
0
31
22.5
L
Ganesha
shadow72800
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,988
Damage
22,972
28,800
Taken
73,033
23,063
Mitigated
35,159
6,898
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,041
890
0
1,200
10,357
11,953
0
3,495
6,637
18,925
0
W
7,070
593
0
29
2,636
1,238
0
549
2,037
23,437
0
L
Merlin
Eridwyn
Merlin
4,665
331
0
28
14,476
4,841
0
8,217
6,259
22,877
0
W
Medusa
Handa69
Medusa
25,834
13,773
0
1,073
5,991
2,998
0
1,292
4,624
0
39,863
L
7,670
1,165
0
2,029
16,596
10,703
0
10,407
6,189
0
18,267
L
Da Ji
3,900
692
0
0
10,754
3,624
0
3,761
6,993
0
5,317
W
Poseidon
18,318
2,095
0
0
4,548
2,012
0
670
3,878
32,033
0
L
3,984
1,185
0
2,012
15,356
5,118
0
6,212
9,144
0
13,506
W
Guan Yu
scheggia88
Guan Yu
7,725
752
3,390
1,206
5,268
4,862
0
1,412
3,359
0
13,979
L
Ganesha
shadow72800
Ganesha
2,753
250
0
529
15,851
10,873
0
7,832
8,019
6,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
35,750
152
Minions Killed
102
5
Camps Cleared
3
854,953
Distance Traveled
671,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,026
1,378
13
2
0
175,549
1
W
Nox
9,337
1,167
54
7
1
166,930
0
L
Merlin
7,230
904
52
7
0
133,568
0
W
Medusa
9,568
1,196
34
4
1
168,811
0
L
Chaac
7,006
876
22
3
0
142,560
0
L
Da Ji
6,826
853
2
0
2
90,853
0
W
Poseidon
10,315
1,289
36
5
2
178,217
0
L
Thanatos
7,027
878
26
3
1
146,068
0
W
Guan Yu
9,255
1,157
15
2
1
165,446
0
L
Ganesha
7,661
958
0
0
0
158,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role