Player Matchup

Ymir
Ymir
Chaalzz
Ymir
Level 122
God Stats
3W - 1L
1,945 SR
Queue Stats
140W - 142L
1,604 Elo+
Party 2
Olorun
Olorun
Ghost Nappa P4k
Olorun
Level 128
God Stats
3W - 2L
1,834 SR
Queue Stats
95W - 88L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
ShadowHacker21
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
andreacc
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
vFALL3Nv
Zeus
Level 128
God Stats
7W - 3L
1,681 SR
Queue Stats
185W - 197L
1,572 Elo+
Party 2
Team Averages
Level 113
1,692 SR
1,561 Elo+

VS

Team Averages
Level 82
1,543 SR
1,505 Elo+
Sun Wukong
Sun Wukong
DeathOfCaine532
Sun Wukong
Level 84
God Stats
1W - 2L
1,715 SR
Queue Stats
83W - 90L
1,490 Elo+
Party 1
Achilles
Achilles
Glizzatron3000
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Habaskadoodler
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
JosephTheDad
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
unkashii
Cernunnos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chaalzz
Ymir
16
4 / 2 / 23
10,185
926
7,668
18,760
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 2 / 17
10,193
927
12,559
12,845
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
ShadowHacker21
Cernunnos
16
5 / 3 / 14
9,456
860
9,118
11,514
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
andreacc
Cthulhu
16
1 / 3 / 24
9,719
884
10,603
17,038
16,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
17
15 / 2 / 12
10,932
994
23,250
6,794
3,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathOfCaine532
Sun Wukong
12
2 / 7 / 4
7,683
698
4,506
12,472
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
14
2 / 9 / 3
8,093
736
5,958
14,978
9,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 6
7,586
690
8,170
15,634
8,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
JosephTheDad
Jormungandr
17
2 / 6 / 7
9,226
839
15,755
18,429
13,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
unkashii
Cernunnos
15
4 / 6 / 3
8,885
808
13,109
10,325
4,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
33
Kills
12
12
Deaths
33
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chaalzz
Ymir
4
2
23
7.75
L
Sun Wukong
DeathOfCaine532
Sun Wukong
2
7
4
0.57
W
8
2
17
8.25
L
Achilles
2
9
3
0.39
L
2
5
6
1
L
Jormungandr
JosephTheDad
Jormungandr
2
6
7
0.92
W
Cernunnos
ShadowHacker21
Cernunnos
5
3
14
4
W
Cthulhu
andreacc
Cthulhu
1
3
24
4.33
L
Cernunnos
unkashii
Cernunnos
4
6
3
0.92
W
Zeus
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,198
Damage
47,498
66,951
Taken
71,838
50,808
Mitigated
41,535
26,360
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chaalzz
Ymir
7,668
1,205
1,457
5,051
18,760
16,619
418
3,659
15,101
14,473
0
L
Sun Wukong
DeathOfCaine532
Sun Wukong
4,506
834
318
839
12,472
6,632
0
10,183
2,225
0
10,040
W
12,559
6,237
3,457
6,481
12,845
7,186
2,343
3,908
8,937
27,557
0
L
Achilles
5,958
820
752
1,555
14,978
9,345
0
11,872
3,031
0
10,282
L
8,170
627
1,669
3,463
15,634
8,285
0
10,794
4,653
0
12,170
L
Jormungandr
JosephTheDad
Jormungandr
15,755
3,276
1,454
6,211
18,429
13,193
0
12,556
5,623
34,554
0
W
Cernunnos
ShadowHacker21
Cernunnos
9,118
3,616
0
722
11,514
7,005
1,216
2,895
8,619
0
15,411
W
Cthulhu
andreacc
Cthulhu
10,603
517
2,383
3,902
17,038
16,753
346
3,559
13,479
29,810
0
L
Cernunnos
unkashii
Cernunnos
13,109
3,924
189
320
10,325
4,080
0
8,675
1,575
0
23,574
W
Zeus
23,250
938
1,985
922
6,794
3,245
1,356
1,734
5,060
35,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,485
Gold Earned
41,473
117
Minions Killed
75
0
Camps Cleared
0
1,007,528
Distance Traveled
860,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,185
926
9
1
0
193,433
0
L
Sun Wukong
7,683
698
7
1
0
122,666
0
W
Olorun
10,193
927
42
4
0
201,928
0
L
Achilles
8,093
736
5
0
0
153,281
0
L
Mulan
7,586
690
4
0
0
202,338
1
L
Jormungandr
9,226
839
41
4
0
201,716
0
W
Cernunnos
9,456
860
11
1
0
197,947
0
W
Cthulhu
9,719
884
25
2
0
227,142
0
L
Cernunnos
8,885
808
18
2
0
180,550
0
W
Zeus
10,932
994
30
3
0
187,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role