Player Matchup

Thor
Thor
Iankauer
Thor
Level 5
God Stats
2W - 1L
1,697 SR
Queue Stats
3W - 6L
1,242 Elo+
Solo
Ullr
Ullr
SmileySamuri12
Ullr
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 17L
1,332 Elo+
Solo
Ganesha
Ganesha
SupPlaya72
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,400 Elo+
Solo
Nemesis
Nemesis
Wardog_Raider
Nemesis
Level 25
God Stats
2W - 3L
1,451 SR
Queue Stats
24W - 14L
1,465 Elo+
Solo
Bellona
Bellona
liam_supr3me232
Bellona
Level 9
God Stats
28W - 29L
1,371 SR
Queue Stats
31W - 36L
1,187 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,325 Elo+

VS

Team Averages
Level 18
1,469 SR
1,340 Elo+
Kali
Kali
PitoDeUnicornio
Kali
Level 27
God Stats
6W - 4L
1,606 SR
Queue Stats
404W - 502L
1,345 Elo+
Solo
Loki
Loki
TechNinja24
Loki
Level 29
God Stats
1W - 2L
1,603 SR
Queue Stats
27W - 24L
1,249 Elo+
Solo
Olorun
Olorun
XGN BeArSbOy
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 256L
1,658 Elo+
Solo
Fenrir
Fenrir
cata07157
Fenrir
Level 13
God Stats
5W - 4L
1,278 SR
Queue Stats
19W - 45L
1,168 Elo+
Solo
Hercules
Hercules
sorete_680
Hercules
Level 6
God Stats
2W - 4L
1,358 SR
Queue Stats
31W - 27L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 2 / 11
15,213
1,014
15,864
16,222
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 7 / 5
13,482
899
11,040
13,621
10,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SupPlaya72
Ganesha
20
0 / 2 / 20
13,618
908
11,937
11,577
11,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Nemesis
20
11 / 2 / 14
15,938
1,063
33,453
20,525
13,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 1 / 14
15,281
1,019
22,102
16,108
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
11,169
745
247
828
194
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 9 / 3
15,833
1,056
33,935
33,000
11,967
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
18
3 / 15 / 2
13,295
886
12,165
31,253
11,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
cata07157
Fenrir
16
0 / 2 / 1
11,301
753
338
3,264
1,144
Hercules
sorete_680
Hercules
20
1 / 4 / 7
13,886
926
14,394
35,405
40,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
31
Kills
14
14
Deaths
31
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
3
2
11
4.25
L
0
1
1
0.5
W
8
7
5
1.5
W
Ganesha
SupPlaya72
Ganesha
0
2
20
5
L
10
9
3
1.28
W
Nemesis
11
2
14
9
L
Olorun
3
15
2
0.27
L
Fenrir
cata07157
Fenrir
0
2
1
0.25
W
9
1
14
16
L
Hercules
sorete_680
Hercules
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,396
Damage
61,079
78,053
Taken
103,750
63,971
Mitigated
65,571
10,992
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,864
3,355
0
2,440
16,222
8,387
0
2,519
13,578
0
61,876
L
247
189
0
84
828
194
0
0
803
0
583
W
11,040
6,046
0
281
13,621
10,413
0
3,142
10,154
0
21,875
W
Ganesha
SupPlaya72
Ganesha
11,937
1,171
0
0
11,577
11,493
0
945
10,484
22,371
0
L
33,935
12,369
476
5,360
33,000
11,967
0
2,800
29,955
0
71,376
W
Nemesis
33,453
22,261
0
6,787
20,525
13,826
0
3,301
17,074
0
51,043
L
Olorun
12,165
3,211
1,212
2,828
31,253
11,769
0
4,514
26,464
18,987
0
L
Fenrir
cata07157
Fenrir
338
251
0
91
3,264
1,144
0
318
2,846
0
2,555
W
22,102
8,118
0
1,484
16,108
19,852
0
2,258
13,606
0
44,131
L
Hercules
sorete_680
Hercules
14,394
4,203
0
5,412
35,405
40,497
0
4,305
30,734
0
34,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,532
Gold Earned
65,484
234
Minions Killed
146
18
Camps Cleared
2
1,460,545
Distance Traveled
865,993
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,213
1,014
93
6
16
255,755
1
L
Kali
11,169
745
0
0
0
11,123
0
W
Ullr
13,482
899
26
2
0
171,013
0
W
Ganesha
13,618
908
0
0
0
330,410
0
L
Loki
15,833
1,056
79
5
1
276,374
0
W
Nemesis
15,938
1,063
57
4
1
350,600
1
L
Olorun
13,295
886
13
1
0
224,963
0
L
Fenrir
11,301
753
3
0
1
80,987
0
W
Bellona
15,281
1,019
58
4
1
352,767
1
L
Hercules
13,886
926
51
3
0
272,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role