Player Matchup

Cerberus
Cerberus
DistortionSleep
Cerberus
Level 17
God Stats
5W - 8L
1,454 SR
Queue Stats
24W - 20L
1,565 Elo+
Solo
Artemis
Artemis
FaustãoPescador
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
LuccaSant
Scylla
Level 17
God Stats
21W - 6L
1,799 SR
Queue Stats
59W - 52L
1,458 Elo+
Solo
Ra
Ra
Sanjy_ANS_-
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo
Loki
Loki
pelicano123
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,551 SR
1,496 Elo+

VS

Team Averages
Level 16
1,609 SR
1,469 Elo+
Fenrir
Fenrir
EricFrostEric
Fenrir
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Odin
Odin
JPMZOLI
Odin
Level 24
God Stats
3W - 1L
1,382 SR
Queue Stats
108W - 112L
1,281 Elo+
Party 1
Scylla
Scylla
Yatogami4
Scylla
Level 17
God Stats
4W - 0L
1,760 SR
Queue Stats
64W - 37L
1,698 Elo+
Solo
Susano
Susano
capivarense
Susano
Level 22
God Stats
6W - 4L
1,901 SR
Queue Stats
101W - 99L
1,365 Elo+
Party 1
Medusa
Medusa
kingerlander
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 2 / 0
5,381
538
3,549
8,047
4,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 0
5,235
524
2,512
5,871
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
LuccaSant
Scylla
9
1 / 5 / 0
5,285
529
2,047
6,837
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,028
503
2,571
6,004
1,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 3 / 0
3,927
393
141
5,349
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 3
5,042
504
2,555
4,465
1,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
JPMZOLI
Odin
10
2 / 2 / 1
5,776
578
4,662
6,716
3,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Yatogami4
Scylla
12
5 / 1 / 2
7,309
731
5,652
3,430
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
9
2 / 0 / 0
5,546
555
1,630
5,300
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
10
3 / 1 / 3
5,567
557
4,598
3,371
992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
5
Kills
15
16
Deaths
5
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
2
0
1
W
3
1
3
4.5
L
2
4
0
0.5
W
Odin
JPMZOLI
Odin
2
2
1
1.25
L
Scylla
LuccaSant
Scylla
1
5
0
0.2
L
0
2
0
0
W
Scylla
Yatogami4
Scylla
5
1
2
6
W
Susano
2
0
0
2
W
Medusa
3
1
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,820
Damage
19,097
32,108
Taken
23,282
11,029
Mitigated
8,137
9,282
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,549
594
0
2,505
8,047
4,647
0
1,939
5,777
20,187
0
W
2,555
974
0
198
4,465
1,364
104
1,298
3,167
0
8,228
L
2,512
884
0
1,090
5,871
1,668
180
0
5,871
0
13,197
W
Odin
JPMZOLI
Odin
4,662
1,829
0
1,070
6,716
3,285
284
2,410
4,306
0
20,473
L
Scylla
LuccaSant
Scylla
2,047
223
0
1,523
6,837
1,991
48
3,081
3,505
20,071
0
L
2,571
293
287
2,147
6,004
1,760
124
77
5,927
34,366
0
W
Scylla
Yatogami4
Scylla
5,652
1,295
0
406
3,430
1,013
94
1,998
1,228
39,968
0
W
Susano
1,630
256
0
1,886
5,300
1,483
0
1,105
4,157
0
22,013
W
Medusa
4,598
2,208
0
440
3,371
992
370
1,114
2,257
0
22,196
L
141
0
0
1,730
5,349
963
0
315
5,026
0
9,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
29,240
197
Minions Killed
222
0
Camps Cleared
0
906,964
Distance Traveled
1,007,339
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,381
538
43
4
0
176,687
3
W
Fenrir
5,042
504
15
2
0
210,225
0
L
Artemis
5,235
524
33
3
0
174,996
1
W
Odin
5,776
578
40
4
0
207,393
2
L
Scylla
5,285
529
45
5
0
179,474
0
L
Ra
5,028
503
58
6
0
186,566
0
W
Scylla
7,309
731
89
9
0
169,748
2
W
Susano
5,546
555
45
5
0
220,426
2
W
Medusa
5,567
557
33
3
0
199,547
0
L
Loki
3,927
393
18
2
0
189,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role