Player Matchup

Neith
Neith
LA9021
Neith
Level 11
God Stats
17W - 15L
1,180 SR
Queue Stats
19W - 17L
1,150 Elo+
Party 2
Hel
Hel
Lydia49
Hel
Level 20
God Stats
99W - 89L
1,362 SR
Queue Stats
151W - 150L
1,332 Elo+
Party 1
Ra
Ra
Wildboi norm
Ra
Level 19
God Stats
11W - 5L
1,674 SR
Queue Stats
31W - 27L
1,750 Elo+
Solo
Bacchus
Bacchus
fatefighter1024
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 121L
1,439 Elo+
Party 1
Hades
Hades
jimbuck420
Hades
Level 14
God Stats
18W - 12L
1,500 SR
Queue Stats
21W - 20L
1,157 Elo+
Party 2
Team Averages
Level 18
1,443 SR
1,366 Elo+

VS

Team Averages
Level 14
1,390 SR
1,300 Elo+
Xing Tian
Xing Tian
EGBScorpio
Xing Tian
Level 7
God Stats
0W - 2L
1,162 SR
Queue Stats
5W - 13L
1,234 Elo+
Solo
Discordia
Discordia
NineInchBoog
Discordia
Level 7
God Stats
23W - 16L
1,493 SR
Queue Stats
86W - 94L
1,234 Elo+
Solo
Skadi
Skadi
ScoredBooch5260
Skadi
Level 18
God Stats
12W - 16L
1,354 SR
Queue Stats
16W - 18L
1,274 Elo+
Solo
Da Ji
Da Ji
xxLucciano513xx
Da Ji
Level 22
God Stats
2W - 2L
1,678 SR
Queue Stats
41W - 51L
1,361 Elo+
Solo
Agni
Agni
zProDiLLi L
Agni
Level 16
God Stats
4W - 6L
1,263 SR
Queue Stats
33W - 30L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LA9021
Neith
20
1 / 2 / 9
14,119
941
7,645
6,975
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
20
1 / 5 / 9
13,467
898
11,231
20,943
7,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 6
13,368
891
13,848
9,168
3,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
5 / 6 / 4
14,393
960
13,722
28,706
23,317
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
20
5 / 6 / 8
14,315
954
24,533
26,440
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EGBScorpio
Xing Tian
20
5 / 4 / 10
15,601
1,040
18,337
27,124
39,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
NineInchBoog
Discordia
20
2 / 2 / 10
14,235
949
25,850
20,212
11,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 3 / 8
12,761
851
4,601
9,116
3,684
20
12 / 4 / 6
16,026
1,068
34,944
22,541
9,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 0
11,137
742
0
666
223
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
14
Kills
20
21
Deaths
14
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
EGBScorpio
Xing Tian
5
4
10
2.5
W
Neith
LA9021
Neith
1
2
9
2.75
W
Hel
1
5
9
1.1
L
Discordia
NineInchBoog
Discordia
2
2
10
3.5
L
1
3
8
1.67
W
2
2
6
2.5
W
5
6
4
1.17
W
Hades
5
6
8
1.5
L
12
4
6
3.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,979
Damage
83,732
92,232
Taken
79,659
51,847
Mitigated
64,754
35,073
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
EGBScorpio
Xing Tian
18,337
1,429
0
1,103
27,124
39,888
0
19,466
7,317
48,926
0
W
Neith
LA9021
Neith
7,645
3,080
0
2,134
6,975
2,618
0
3,086
3,889
0
49,634
W
Hel
11,231
1,608
9,196
8,503
20,943
7,099
0
11,004
9,939
41,110
0
L
Discordia
NineInchBoog
Discordia
25,850
4,775
0
2,557
20,212
11,436
0
16,105
3,807
59,560
0
L
4,601
1,849
0
0
9,116
3,684
0
7,269
1,797
0
16,845
W
13,848
1,944
1,711
9
9,168
3,395
0
5,744
3,424
32,878
0
W
13,722
2,949
0
6,325
28,706
23,317
0
12,188
16,518
23,700
0
W
Hades
24,533
4,543
558
6,637
26,440
15,418
0
12,165
14,275
41,949
0
L
34,944
8,972
0
984
22,541
9,523
0
18,937
3,404
0
48,830
L
0
0
0
0
666
223
0
666
0
1,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,662
Gold Earned
69,760
279
Minions Killed
181
5
Camps Cleared
3
1,344,262
Distance Traveled
1,047,654
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,601
1,040
51
3
0
319,799
2
W
Neith
14,119
941
76
5
0
222,345
0
W
Hel
13,467
898
93
6
0
313,813
0
L
Discordia
14,235
949
63
4
1
250,436
0
L
Skadi
12,761
851
31
2
0
166,512
5
W
Ra
13,368
891
41
3
0
301,185
0
W
Bacchus
14,393
960
22
1
3
245,934
0
W
Hades
14,315
954
47
3
2
260,985
0
L
Da Ji
16,026
1,068
34
2
2
289,338
0
L
Agni
11,137
742
2
0
0
21,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role