Player Matchup

Ra
Ra
Borchbercio
Ra
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 26L
1,258 Elo+
Party 2
Fenrir
Fenrir
pavor-bufalo
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
918 Elo+
Party 2
Cthulhu
Cthulhu
yoloboy21022003
Cthulhu
Level 20
God Stats
1W - 4L
1,536 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,225 Elo+

VS

Team Averages
Level 55
1,452 SR
1,361 Elo+
Cerberus
Cerberus
GreenSteak5770
Cerberus
Level 18
God Stats
33W - 25L
1,613 SR
Queue Stats
94W - 92L
1,403 Elo+
Party 1
Fenrir
Fenrir
jfitzy10
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,584 Elo+
Party 1
Agni
Agni
mito036
Agni
Level 19
God Stats
1W - 0L
1,242 SR
Queue Stats
1W - 1L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 3
10,734
631
8,232
11,476
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
4 / 9 / 1
10,940
644
5,303
15,140
5,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
2 / 6 / 2
9,720
572
5,213
21,488
16,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 2 / 17
11,068
651
6,307
15,175
12,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fenrir
jfitzy10
Fenrir
16
20 / 4 / 3
13,782
811
20,481
14,247
11,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
mito036
Agni
15
4 / 2 / 12
11,527
678
9,816
11,230
7,522
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
24
24
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Cerberus
0
2
17
4.25
W
Fenrir
jfitzy10
Fenrir
20
4
3
5.38
W
Agni
mito036
Agni
4
2
12
5
L
Fenrir
4
9
1
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,748
Damage
36,604
48,104
Taken
40,652
24,456
Mitigated
31,033
2,941
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,232
202
691
369
11,476
3,263
0
3,579
7,897
42,294
0
W
Cerberus
6,307
808
726
3,811
15,175
12,263
592
4,603
10,572
49,382
0
W
Fenrir
jfitzy10
Fenrir
20,481
5,443
1,476
2,831
14,247
11,248
585
3,758
10,489
0
60,442
W
Agni
mito036
Agni
9,816
1,101
0
2,255
11,230
7,522
1,360
5,651
5,579
42,188
0
L
Fenrir
5,303
1,095
15
1,518
15,140
5,168
0
5,077
10,063
0
16,974
L
5,213
526
0
348
21,488
16,025
0
8,171
13,317
15,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
36,377
118
Minions Killed
221
0
Camps Cleared
0
764,167
Distance Traveled
907,579
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,734
631
75
4
0
245,204
4
W
Cerberus
11,068
651
118
7
0
300,382
0
W
Fenrir
13,782
811
38
2
0
319,308
0
W
Agni
11,527
678
65
4
0
287,889
1
L
Fenrir
10,940
644
31
2
0
244,207
2
L
Cthulhu
9,720
572
12
1
0
274,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role