Player Matchup

Chang'e
Chang'e
Gold I
HelloImarca
Chang'e
Gold I
Level 154
God Stats
30W - 21L
1,919 SR
Queue Stats
310W - 306L
1,686 MMR
Party 1
Sobek
Sobek
Platinum V
MikeFoos
Sobek
Platinum V
Level 157
God Stats
34W - 26L
1,945 SR
Queue Stats
347W - 340L
1,690 MMR
Solo
Osiris
Osiris
Gold V
SirFathands
Osiris
Gold V
Level 119
God Stats
4W - 4L
1,741 SR
Queue Stats
65W - 43L
1,742 MMR
Party 1
Loki
Loki
Gold V
iPawd
Loki
Gold V
Level 139
God Stats
11W - 6L
1,588 SR
Queue Stats
50W - 42L
1,689 MMR
Solo
Izanami
Izanami
Gold I
teobonilha
Izanami
Gold I
Level 127
God Stats
15W - 15L
1,564 SR
Queue Stats
219W - 227L
1,689 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,751 SR
1,699 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,498 SR
1,618 MMR
Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Alberca777
Achilles
Gold III
Level 98
God Stats
24W - 29L
1,356 SR
Queue Stats
218W - 224L
1,688 MMR
Solo
Apollo
Apollo
Silver I
Get BoAKa
Apollo
Silver I
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 66L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
M7z PaPi Pablo
Fenrir
Gold I
Level 149
God Stats
15W - 16L
1,634 SR
Queue Stats
575W - 550L
1,681 MMR
Solo
Cthulhu
Cthulhu
Gold III
MysT-AgaiN
Cthulhu
Gold III
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 310L
1,720 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HelloImarca
Chang'e
7
2 / 0 / 2
4,318
864
1,180
1,219
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
MikeFoos
Sobek
5
0 / 0 / 2
3,500
700
549
2,702
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
7
2 / 0 / 0
4,027
805
1,551
2,564
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
iPawd
Loki
6
2 / 0 / 0
3,731
746
743
2,373
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
teobonilha
Izanami
6
2 / 0 / 0
3,689
738
1,642
2,354
553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ScyllaSetDanzaburouNemesisTsukuyomi

VS

Bans
Cu ChulainnKing ArthurNu WaHun BatzAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
3
0 / 3 / 0
2,786
557
1,143
1,993
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Alberca777
Achilles
3
0 / 2 / 0
2,737
547
1,015
2,520
1,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Get BoAKa
Apollo
4
0 / 1 / 0
2,890
578
1,117
2,320
346
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,164
633
333
2,110
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
MysT-AgaiN
Cthulhu
3
0 / 1 / 0
2,809
562
913
1,582
408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
0
0
L
Achilles
Alberca777
Achilles
0
2
0
0
L
Apollo
Get BoAKa
Apollo
0
1
0
0
W
Chang'e
HelloImarca
Chang'e
2
0
2
3
L
0
1
0
0
W
Sobek
MikeFoos
Sobek
0
0
2
1
L
Cthulhu
MysT-AgaiN
Cthulhu
0
1
0
0
W
Osiris
2
0
0
2
W
Loki
iPawd
Loki
2
0
0
2
W
Izanami
teobonilha
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,665
Damage
4,521
11,212
Taken
10,525
4,253
Mitigated
2,725
7,265
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,143
147
0
185
1,993
420
0
705
1,212
6,911
0
L
Achilles
Alberca777
Achilles
1,015
388
0
633
2,520
1,019
0
0
2,520
0
4,940
L
Apollo
Get BoAKa
Apollo
1,117
1,031
0
764
2,320
346
0
263
2,057
0
9,614
W
Chang'e
HelloImarca
Chang'e
1,180
148
270
1,002
1,219
305
336
642
479
16,260
0
L
333
133
0
82
2,110
532
0
443
1,645
0
11,288
W
Sobek
MikeFoos
Sobek
549
100
0
1,842
2,702
1,022
0
365
2,337
6,484
0
L
Cthulhu
MysT-AgaiN
Cthulhu
913
76
0
643
1,582
408
0
220
1,362
5,354
0
W
Osiris
1,551
536
0
1,466
2,564
1,829
690
0
2,432
0
17,538
W
Loki
iPawd
Loki
743
212
0
1,124
2,373
544
0
361
1,970
0
12,373
W
Izanami
teobonilha
Izanami
1,642
1,408
0
1,561
2,354
553
81
548
1,806
0
19,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,265
Gold Earned
14,386
174
Minions Killed
85
0
Camps Cleared
0
480,054
Distance Traveled
355,304
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
2,786
557
12
2
0
57,776
0
L
Achilles
2,737
547
8
2
0
40,521
0
L
Apollo
2,890
578
24
5
0
86,349
0
W
Chang'e
4,318
864
41
8
0
95,063
1
L
Fenrir
3,164
633
35
7
0
79,883
0
W
Sobek
3,500
700
7
1
0
99,928
1
L
Cthulhu
2,809
562
6
1
0
90,775
2
W
Osiris
4,027
805
38
8
0
102,889
1
W
Loki
3,731
746
36
7
0
105,933
1
W
Izanami
3,689
738
52
10
0
76,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role