Player Matchup

Vamana
Vamana
Gold III
SnappleFactBot
Vamana
Gold III
Level 58
God Stats
4W - 4L
1,515 SR
Queue Stats
47W - 39L
1,570 MMR
Solo
Danzaburou
Danzaburou
Gold III
TheeDespair
Danzaburou
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Trucein
Nu Wa
Gold II
Level 133
God Stats
1W - 4L
1,587 SR
Queue Stats
59W - 51L
1,600 MMR
Solo
Bastet
Bastet
Gold V
Yospi
Bastet
Gold V
Level 152
God Stats
6W - 4L
1,788 SR
Queue Stats
78W - 57L
1,602 MMR
Solo
Sobek
Sobek
Gold III
hectorino626
Sobek
Gold III
Level 155
God Stats
5W - 7L
1,859 SR
Queue Stats
171W - 159L
1,570 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,650 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,610 SR
1,574 MMR
Sylvanus
Sylvanus
Silver II
Eggmiestah
Sylvanus
Silver II
Level 147
God Stats
8W - 7L
1,509 SR
Queue Stats
291W - 276L
1,529 MMR
Party 1
Janus
Janus
Gold I
LargeLoo
Janus
Gold I
Level 118
God Stats
0W - 1L
1,284 SR
Queue Stats
43W - 42L
1,613 MMR
Party 2
Cupid
Cupid
Gold III
PERFECMAN
Cupid
Gold III
Level 129
God Stats
9W - 4L
1,778 SR
Queue Stats
401W - 409L
1,549 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Sìlenće
Sun Wukong
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver I
player52620
Nemesis
Silver I
Level 48
God Stats
2W - 1L
1,979 SR
Queue Stats
26W - 19L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 3
15,023
751
9,223
14,843
15,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TheeDespair
Danzaburou
19
10 / 1 / 4
13,855
693
19,942
14,142
6,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Trucein
Nu Wa
18
6 / 1 / 7
12,401
620
10,720
6,563
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Yospi
Bastet
16
6 / 3 / 6
11,401
570
9,617
13,078
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 13
10,764
538
5,795
18,439
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Cu ChulainnSetCthulhuTsukuyomi

VS

Bans
AwilixScyllaApolloYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eggmiestah
Sylvanus
12
1 / 8 / 2
7,525
376
10,032
17,225
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
LargeLoo
Janus
16
2 / 6 / 1
9,556
478
5,551
11,512
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
PERFECMAN
Cupid
15
0 / 6 / 1
8,754
438
5,243
14,352
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sìlenće
Sun Wukong
14
0 / 3 / 0
8,311
416
2,702
14,649
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
player52620
Nemesis
13
3 / 4 / 2
8,590
430
9,488
14,596
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
27
Kills
6
6
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Eggmiestah
Sylvanus
1
8
2
0.25
L
Janus
LargeLoo
Janus
2
6
1
0.42
L
Cupid
PERFECMAN
Cupid
0
6
1
0.08
W
4
0
3
5.5
L
Sun Wukong
Sìlenće
Sun Wukong
0
3
0
0
W
Danzaburou
TheeDespair
Danzaburou
10
1
4
12
W
Nu Wa
Trucein
Nu Wa
6
1
7
9.5
W
Bastet
Yospi
Bastet
6
3
6
3
W
1
1
13
7.5
L
Nemesis
player52620
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,297
Damage
33,016
67,065
Taken
72,334
47,302
Mitigated
38,173
28,778
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Eggmiestah
Sylvanus
10,032
1,710
1,727
3,131
17,225
11,005
0
5,606
11,455
23,111
4,276
L
Janus
LargeLoo
Janus
5,551
130
0
620
11,512
3,871
814
2,231
9,103
72,469
0
L
Cupid
PERFECMAN
Cupid
5,243
2,133
74
2,478
14,352
6,141
1,457
2,362
11,874
0
59,173
W
9,223
3,695
0
8,150
14,843
15,330
1,238
1,258
13,331
3,545
98,192
L
Sun Wukong
Sìlenće
Sun Wukong
2,702
388
0
4,696
14,649
10,909
0
2,091
12,440
0
47,154
W
Danzaburou
TheeDespair
Danzaburou
19,942
13,657
0
8,419
14,142
6,229
11,250
4,046
10,027
0
96,166
W
Nu Wa
Trucein
Nu Wa
10,720
1,384
0
1,677
6,563
2,272
3,230
2,785
3,689
91,849
0
W
Bastet
Yospi
Bastet
9,617
2,483
0
4,660
13,078
4,927
1,562
3,574
9,403
0
57,433
W
5,795
630
0
5,872
18,439
18,544
491
4,686
13,654
23,019
0
L
Nemesis
player52620
Nemesis
9,488
1,709
0
4,334
14,596
6,247
0
4,789
9,649
0
46,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,444
Gold Earned
42,736
582
Minions Killed
498
0
Camps Cleared
0
1,965,189
Distance Traveled
1,757,565
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,525
376
39
2
0
360,475
2
L
Janus
9,556
478
145
7
0
325,334
3
L
Cupid
8,754
438
119
6
0
308,667
3
W
Vamana
15,023
751
203
10
0
401,526
0
L
Sun Wukong
8,311
416
107
5
0
370,729
7
W
Danzaburou
13,855
693
140
7
0
353,182
4
W
Nu Wa
12,401
620
156
8
0
383,072
8
W
Bastet
11,401
570
66
3
0
422,127
3
W
Sobek
10,764
538
17
1
0
405,282
2
L
Nemesis
8,590
430
88
4
0
392,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role