Player Matchup

Danzaburou
Danzaburou
KesseritZibee
Danzaburou
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,567 Elo+
Party 2
Osiris
Osiris
KiraKiraKiira
Osiris
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 100L
1,585 Elo+
Party 2
Thoth
Thoth
PipoVasquez
Thoth
Level 128
God Stats
1W - 4L
1,247 SR
Queue Stats
69W - 76L
1,527 Elo+
Solo
Mercury
Mercury
UchihaKyu
Mercury
Level 155
God Stats
8W - 15L
1,429 SR
Queue Stats
480W - 412L
1,536 Elo+
Solo
Discordia
Discordia
fran241302
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 173L
1,535 Elo+
Solo
Team Averages
Level 137
1,435 SR
1,550 Elo+

VS

Team Averages
Level 148
1,847 SR
1,874 Elo+
Guan Yu
Guan Yu
Hrasman
Guan Yu
Level 156
God Stats
50W - 9L
1,746 SR
Queue Stats
795W - 187L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Love Missing
Aphrodite
Level 147
God Stats
568W - 27L
2,210 SR
Queue Stats
1,220W - 95L
2,043 Elo+
Party 1
Medusa
Medusa
SAD15TIC
Medusa
Level 160
God Stats
43W - 10L
1,553 SR
Queue Stats
2,173W - 499L
1,921 Elo+
Party 1
Chang'e
Chang'e
SKYFAT
Chang'e
Level 116
God Stats
2W - 0L
1,738 SR
Queue Stats
58W - 42L
1,666 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zexiylo
Kumbhakarna
Level 160
God Stats
204W - 14L
1,988 SR
Queue Stats
3,723W - 208L
2,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KesseritZibee
Danzaburou
16
4 / 6 / 5
10,715
1,072
16,384
15,637
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 7 / 6
8,904
890
8,085
16,761
23,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 5
9,064
906
18,236
9,337
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
UchihaKyu
Mercury
15
3 / 7 / 3
9,961
996
8,355
18,510
6,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
fran241302
Discordia
16
2 / 4 / 4
10,128
1,013
14,396
9,867
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

168

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hrasman
Guan Yu
17
9 / 2 / 13
11,816
1,182
16,370
19,127
28,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Love Missing
Aphrodite
17
6 / 1 / 18
11,100
1,110
13,978
13,125
10,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
SAD15TIC
Medusa
15
7 / 3 / 6
10,283
1,028
15,287
12,757
5,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
SKYFAT
Chang'e
16
4 / 4 / 6
10,824
1,082
12,821
11,873
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Zexiylo
Kumbhakarna
17
0 / 0 / 22
10,783
1,078
7,725
16,840
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
10
Kills
26
26
Deaths
10
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hrasman
Guan Yu
9
2
13
7.75
L
Danzaburou
KesseritZibee
Danzaburou
4
6
5
1.08
L
0
7
6
0.43
W
Aphrodite
Love Missing
Aphrodite
6
1
18
15
L
1
2
5
1.75
W
Medusa
SAD15TIC
Medusa
7
3
6
3.33
W
Chang'e
SKYFAT
Chang'e
4
4
6
1.75
L
Mercury
UchihaKyu
Mercury
3
7
3
0.64
W
Kumbhakarna
Zexiylo
Kumbhakarna
0
0
22
11
L
Discordia
fran241302
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,456
Damage
66,181
70,112
Taken
73,722
40,822
Mitigated
71,184
1,867
Healing
35,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hrasman
Guan Yu
16,370
3,749
4,520
4,330
19,127
28,289
0
7,603
10,613
0
24,776
L
Danzaburou
KesseritZibee
Danzaburou
16,384
7,914
0
1,138
15,637
4,941
0
7,779
7,758
0
34,803
L
8,085
2,002
0
0
16,761
23,662
0
9,820
6,846
0
14,319
W
Aphrodite
Love Missing
Aphrodite
13,978
866
9,633
8,244
13,125
10,843
0
6,692
5,877
27,936
0
L
18,236
920
0
0
9,337
2,954
0
3,850
5,410
27,556
0
W
Medusa
SAD15TIC
Medusa
15,287
9,288
0
0
12,757
5,585
0
5,173
7,170
0
35,787
W
Chang'e
SKYFAT
Chang'e
12,821
1,810
2,654
4,064
11,873
4,657
0
5,243
6,238
42,913
0
L
Mercury
UchihaKyu
Mercury
8,355
2,184
0
0
18,510
6,287
0
8,217
10,193
0
20,392
W
Kumbhakarna
Zexiylo
Kumbhakarna
7,725
1,285
0
1,751
16,840
21,810
0
5,239
11,001
14,634
0
L
Discordia
fran241302
Discordia
14,396
1,689
100
629
9,867
2,978
0
4,858
4,807
40,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
54,806
173
Minions Killed
179
4
Camps Cleared
12
941,266
Distance Traveled
995,192
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,816
1,182
18
2
1
214,024
3
L
Danzaburou
10,715
1,072
38
4
0
166,487
0
L
Osiris
8,904
890
7
1
0
175,137
0
W
Aphrodite
11,100
1,110
34
3
0
193,361
0
L
Thoth
9,064
906
21
2
2
186,700
0
W
Medusa
10,283
1,028
36
4
1
184,795
1
W
Chang'e
10,824
1,082
85
9
10
179,405
3
L
Mercury
9,961
996
19
2
2
218,882
0
W
Kumbhakarna
10,783
1,078
6
1
0
223,607
0
L
Discordia
10,128
1,013
88
9
0
194,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role