Player Matchup

Ganesha
Ganesha
Christoffsky
Ganesha
Level 29
God Stats
44W - 27L
1,626 SR
Queue Stats
110W - 117L
1,507 Elo+
Party 1
Neith
Neith
Eoufig
Neith
Level 23
God Stats
15W - 19L
1,497 SR
Queue Stats
146W - 138L
1,429 Elo+
Solo
Bastet
Bastet
MasterRay3695
Bastet
Level 19
God Stats
1W - 1L
1,684 SR
Queue Stats
21W - 24L
1,525 Elo+
Party 1
Anubis
Anubis
Reckles327
Anubis
Level 7
God Stats
2W - 7L
1,211 SR
Queue Stats
2W - 7L
1,203 Elo+
Solo
Janus
Janus
doubletrouble224
Janus
Level 22
God Stats
8W - 19L
1,500 SR
Queue Stats
1,201W - 1,208L
1,409 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,415 Elo+

VS

Team Averages
Level 23
1,583 SR
1,490 Elo+
Bellona
Bellona
Galaxy-Flash2
Bellona
Level 38
God Stats
28W - 30L
1,538 SR
Queue Stats
77W - 91L
1,503 Elo+
Party 2
Apollo
Apollo
LaMaiinDuDiiable
Apollo
Level 13
God Stats
63W - 31L
1,784 SR
Queue Stats
77W - 45L
1,698 Elo+
Solo
Zeus
Zeus
PSG BULLETSTORM
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,366 Elo+
Solo
Loki
Loki
XCanari043veRX
Loki
Level 18
God Stats
9W - 3L
1,552 SR
Queue Stats
184W - 212L
1,415 Elo+
Solo
Thor
Thor
ziiziiis77
Thor
Level 16
God Stats
21W - 24L
1,541 SR
Queue Stats
67W - 84L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Christoffsky
Ganesha
10
0 / 1 / 2
5,302
408
261
5,807
2,857
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Eoufig
Neith
9
1 / 6 / 1
5,757
443
2,692
6,781
2,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 2
6,487
499
4,718
9,281
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Reckles327
Anubis
9
0 / 8 / 0
5,484
422
1,464
7,639
3,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
5,738
441
3,760
5,388
1,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
3 / 1 / 3
6,918
532
3,187
4,809
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 0 / 1
9,459
728
6,884
5,665
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 3
7,974
613
10,764
5,495
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
6,915
532
3,114
6,316
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
6,074
467
683
7,732
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
20
20
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Christoffsky
Ganesha
0
1
2
1
L
Neith
Eoufig
Neith
1
6
1
0.25
W
Bellona
3
1
3
4.5
W
10
0
1
10.5
L
3
3
2
1.33
W
4
0
3
5.5
L
Anubis
Reckles327
Anubis
0
8
0
0
W
3
1
2
4
L
2
2
1
1.25
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,895
Damage
24,632
34,896
Taken
30,017
11,933
Mitigated
12,603
6,574
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Christoffsky
Ganesha
261
0
267
1,280
5,807
2,857
0
3,198
2,361
19,463
0
L
Neith
Eoufig
Neith
2,692
564
0
900
6,781
2,038
365
0
6,631
0
22,794
W
Bellona
3,187
792
0
364
4,809
3,516
347
50
4,759
0
32,209
W
6,884
4,159
0
3,196
5,665
3,595
4,728
638
4,891
0
56,977
L
4,718
1,958
0
2,284
9,281
2,697
0
1,749
7,416
0
34,686
W
10,764
534
0
3,097
5,495
1,408
905
2,056
3,397
46,132
0
L
Anubis
Reckles327
Anubis
1,464
50
0
621
7,639
3,033
224
3,517
3,887
21,835
0
W
3,114
731
0
2,098
6,316
1,699
0
989
5,235
0
32,417
L
3,760
203
0
1,222
5,388
1,308
0
1,684
3,612
22,352
0
W
683
246
0
594
7,732
2,385
372
1,398
6,250
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,768
Gold Earned
37,340
251
Minions Killed
372
0
Camps Cleared
0
1,074,534
Distance Traveled
1,131,467
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,302
408
15
1
0
230,075
2
L
Neith
5,757
443
54
4
0
213,394
1
W
Bellona
6,918
532
64
5
0
181,225
0
W
Apollo
9,459
728
120
9
0
242,584
2
L
Bastet
6,487
499
77
6
0
222,617
1
W
Zeus
7,974
613
83
6
0
223,877
0
L
Anubis
5,484
422
68
5
0
215,725
0
W
Loki
6,915
532
62
5
0
261,267
0
L
Janus
5,738
441
37
3
0
192,723
0
W
Thor
6,074
467
43
3
0
222,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role