Player Matchup

Sun Wukong
Sun Wukong
Babàr
Sun Wukong
Level 21
God Stats
7W - 4L
1,938 SR
Queue Stats
13W - 10L
1,829 Elo+
Solo
Geb
Geb
Bagrub
Geb
Level 15
God Stats
4W - 1L
1,755 SR
Queue Stats
197W - 187L
1,592 Elo+
Party 1
Vulcan
Vulcan
KirmiZ
Vulcan
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 151L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
si7lucky
Guan Yu
Level 27
God Stats
7W - 2L
1,637 SR
Queue Stats
67W - 56L
1,593 Elo+
Solo
Cernunnos
Cernunnos
skaugi
Cernunnos
Level 29
God Stats
15W - 10L
1,755 SR
Queue Stats
193W - 181L
1,592 Elo+
Party 1
Team Averages
Level 24
1,717 SR
1,639 Elo+

VS

Team Averages
Level 7
1,531 SR
1,323 Elo+
Hercules
Hercules
Ahmo2king
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,224 Elo+
Party 2
Ymir
Ymir
VladimirPutin420
Ymir
Level 14
God Stats
0W - 1L
1,743 SR
Queue Stats
6W - 18L
1,234 Elo+
Party 2
Nemesis
Nemesis
musa2king2
Nemesis
Level 4
God Stats
2W - 4L
1,403 SR
Queue Stats
3W - 9L
1,253 Elo+
Party 2
Chiron
Chiron
ramzees2006
Chiron
Level 7
God Stats
4W - 4L
1,512 SR
Queue Stats
9W - 15L
1,298 Elo+
Party 2
Ra
Ra
xJerryLee
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babàr
Sun Wukong
15
5 / 0 / 8
8,868
591
6,819
9,224
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
Bagrub
Geb
11
0 / 1 / 8
7,184
479
3,491
9,145
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
KirmiZ
Vulcan
13
5 / 1 / 3
7,984
532
5,178
3,607
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
si7lucky
Guan Yu
14
5 / 0 / 5
8,238
549
8,781
11,152
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
skaugi
Cernunnos
12
1 / 2 / 3
7,063
471
7,458
6,451
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ahmo2king
Hercules
10
0 / 4 / 0
5,928
395
4,490
10,266
7,917
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 0
6,308
421
3,027
10,703
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
musa2king2
Nemesis
11
0 / 3 / 2
6,649
443
1,905
9,673
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
10
1 / 1 / 1
6,011
401
4,878
5,579
1,352
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
2 / 5 / 1
7,806
520
5,142
7,907
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ahmo2king
Hercules
0
4
0
0
W
Sun Wukong
Babàr
Sun Wukong
5
0
8
9
W
Geb
Bagrub
Geb
0
1
8
4
W
Vulcan
KirmiZ
Vulcan
5
1
3
6.5
L
1
3
0
0.33
L
Nemesis
musa2king2
Nemesis
0
3
2
0.33
L
Chiron
1
1
1
1.5
W
Guan Yu
si7lucky
Guan Yu
5
0
5
7.5
W
Cernunnos
skaugi
Cernunnos
1
2
3
1.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,727
Damage
19,442
39,579
Taken
44,128
29,033
Mitigated
18,455
17,642
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ahmo2king
Hercules
4,490
617
0
1,627
10,266
7,917
0
1,368
8,426
0
18,903
W
Sun Wukong
Babàr
Sun Wukong
6,819
2,050
0
3,265
9,224
5,711
712
1,322
7,710
0
52,207
W
Geb
Bagrub
Geb
3,491
1,101
0
2,498
9,145
5,276
658
2,343
6,649
9,555
0
W
Vulcan
KirmiZ
Vulcan
5,178
1,899
0
268
3,607
1,222
1,552
1,275
2,200
30,955
0
L
3,027
160
0
1,382
10,703
3,883
0
2,700
7,891
17,850
0
L
Nemesis
musa2king2
Nemesis
1,905
372
0
3,562
9,673
2,780
0
1,130
8,475
0
40,440
L
Chiron
4,878
1,914
820
1,945
5,579
1,352
502
1,647
3,916
0
17,862
W
Guan Yu
si7lucky
Guan Yu
8,781
453
1,975
6,668
11,152
14,886
303
931
9,851
0
34,374
W
Cernunnos
skaugi
Cernunnos
7,458
4,105
0
2,968
6,451
1,938
423
1,808
4,625
0
39,824
L
5,142
230
365
1,779
7,907
2,523
970
1,566
6,151
49,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
32,702
319
Minions Killed
267
0
Camps Cleared
0
1,365,224
Distance Traveled
1,363,643
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,928
395
27
2
0
247,594
0
W
Sun Wukong
8,868
591
109
7
0
306,991
1
W
Geb
7,184
479
3
0
0
252,783
6
W
Vulcan
7,984
532
66
4
0
266,909
0
L
Ymir
6,308
421
30
2
0
274,561
3
L
Nemesis
6,649
443
75
5
0
295,045
1
L
Chiron
6,011
401
33
2
0
259,617
1
W
Guan Yu
8,238
549
46
3
0
312,059
1
W
Cernunnos
7,063
471
95
6
0
226,482
4
L
Ra
7,806
520
102
7
0
286,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role