Player Matchup

Olorun
Olorun
AlexEdge01
Olorun
Level 109
God Stats
1W - 2L
1,275 SR
Queue Stats
42W - 43L
1,535 Elo+
Party 2
Horus
Horus
OlliePartridge69
Horus
Level 38
God Stats
12W - 13L
1,528 SR
Queue Stats
18W - 32L
1,450 Elo+
Party 2
Thanatos
Thanatos
SamV2
Thanatos
Level 41
God Stats
9W - 12L
1,375 SR
Queue Stats
14W - 21L
1,425 Elo+
Party 2
Scylla
Scylla
SuperMorris
Scylla
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 35L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
alf12323
Jormungandr
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 43L
1,489 Elo+
Solo
Team Averages
Level 61
1,435 SR
1,498 Elo+

VS

Team Averages
Level 77
1,664 SR
1,700 Elo+
Cu Chulainn
Cu Chulainn
Alexitor
Cu Chulainn
Level 111
God Stats
3W - 2L
1,685 SR
Queue Stats
27W - 10L
1,775 Elo+
Party 1
Cerberus
Cerberus
Daniolas
Cerberus
Level 47
God Stats
6W - 1L
1,896 SR
Queue Stats
48W - 24L
1,687 Elo+
Party 1
Mercury
Mercury
NegroApp
Mercury
Level 60
God Stats
2W - 1L
1,513 SR
Queue Stats
25W - 10L
1,708 Elo+
Party 1
Olorun
Olorun
SeDeQ
Olorun
Level 45
God Stats
11W - 8L
1,414 SR
Queue Stats
514W - 514L
1,468 Elo+
Solo
Danzaburou
Danzaburou
YoYoRuShEr
Danzaburou
Level 120
God Stats
5W - 0L
1,810 SR
Queue Stats
28W - 8L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlexEdge01
Olorun
14
1 / 4 / 2
9,178
459
7,944
14,188
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 3
7,837
392
2,298
12,985
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SamV2
Thanatos
15
6 / 7 / 6
9,885
494
9,479
15,468
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
2 / 4 / 2
9,281
464
6,143
7,841
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
alf12323
Jormungandr
17
3 / 1 / 2
10,246
512
17,251
17,833
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alexitor
Cu Chulainn
18
1 / 2 / 5
11,138
557
13,270
21,503
14,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Daniolas
Cerberus
16
3 / 3 / 10
11,061
553
8,210
15,453
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
NegroApp
Mercury
17
5 / 6 / 5
10,858
543
6,579
16,440
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SeDeQ
Olorun
16
0 / 2 / 5
10,397
520
5,872
11,064
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
YoYoRuShEr
Danzaburou
20
10 / 0 / 3
13,468
673
16,143
9,429
3,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
13
Kills
19
19
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlexEdge01
Olorun
1
4
2
0.5
W
Cu Chulainn
Alexitor
Cu Chulainn
1
2
5
1.75
W
Cerberus
Daniolas
Cerberus
3
3
10
2.67
W
Mercury
NegroApp
Mercury
5
6
5
1.25
L
1
3
3
0.83
L
Thanatos
SamV2
Thanatos
6
7
6
1.29
W
Olorun
SeDeQ
Olorun
0
2
5
1.25
L
Scylla
2
4
2
0.75
W
Danzaburou
YoYoRuShEr
Danzaburou
10
0
3
11.5
L
Jormungandr
alf12323
Jormungandr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
50,074
68,315
Taken
73,889
38,581
Mitigated
43,406
30,553
Healing
30,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlexEdge01
Olorun
7,944
4,859
340
4,549
14,188
4,429
0
3,986
10,202
71,572
0
W
Cu Chulainn
Alexitor
Cu Chulainn
13,270
4,039
0
6,298
21,503
14,831
1,123
13,032
7,840
1,586
73,787
W
Cerberus
Daniolas
Cerberus
8,210
469
0
3,456
15,453
14,332
1,144
4,783
10,551
32,144
0
W
Mercury
NegroApp
Mercury
6,579
3,377
0
5,520
16,440
6,094
140
4,380
11,964
0
76,125
L
2,298
1,234
1,514
3,894
12,985
9,008
0
2,174
10,811
0
13,174
L
Thanatos
SamV2
Thanatos
9,479
2,117
0
12,054
15,468
5,990
110
2,724
12,744
0
54,629
W
Olorun
SeDeQ
Olorun
5,872
3,449
384
6,861
11,064
4,315
2,038
4,887
5,930
63,333
0
L
Scylla
6,143
804
0
500
7,841
2,770
0
2,042
5,799
53,282
0
W
Danzaburou
YoYoRuShEr
Danzaburou
16,143
8,816
0
7,806
9,429
3,834
6,871
3,138
6,266
0
109,178
L
Jormungandr
alf12323
Jormungandr
17,251
3,838
0
7,702
17,833
16,384
357
3,466
14,367
77,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
56,922
497
Minions Killed
599
0
Camps Cleared
0
1,723,741
Distance Traveled
1,906,232
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,178
459
126
6
0
313,154
8
W
Cu Chulainn
11,138
557
138
7
0
385,150
1
W
Cerberus
11,061
553
35
2
0
390,064
1
W
Mercury
10,858
543
110
6
0
367,150
2
L
Horus
7,837
392
28
1
0
388,587
1
L
Thanatos
9,885
494
87
4
0
334,625
3
W
Olorun
10,397
520
123
6
0
371,754
5
L
Scylla
9,281
464
104
5
0
343,592
6
W
Danzaburou
13,468
673
193
10
0
392,114
1
L
Jormungandr
10,246
512
152
8
0
343,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role