Player Matchup

Olorun
Olorun
Bahedir
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 75L
1,388 Elo+
Solo
Arachne
Arachne
Nasty9xx
Arachne
Level 26
God Stats
18W - 10L
1,711 SR
Queue Stats
66W - 78L
1,470 Elo+
Solo
Ares
Ares
Sykail
Ares
Level 28
God Stats
23W - 11L
1,500 SR
Queue Stats
158W - 220L
1,329 Elo+
Party 1
King Arthur
King Arthur
TPV_Joex2203
King Arthur
Level 21
God Stats
2W - 4L
1,279 SR
Queue Stats
40W - 69L
1,321 Elo+
Solo
Cupid
Cupid
mkvPebbles
Cupid
Level 26
God Stats
21W - 39L
1,424 SR
Queue Stats
172W - 282L
1,317 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,365 Elo+

VS

Team Averages
Level 14
1,490 SR
1,393 Elo+
Danzaburou
Danzaburou
Alexander34z
Danzaburou
Level 5
God Stats
8W - 8L
1,500 SR
Queue Stats
155W - 141L
1,446 Elo+
Solo
Arachne
Arachne
Crawford4u
Arachne
Level 29
God Stats
8W - 14L
1,811 SR
Queue Stats
96W - 97L
1,531 Elo+
Solo
Medusa
Medusa
Daemons13
Medusa
Level 18
God Stats
3W - 15L
1,160 SR
Queue Stats
3W - 16L
1,175 Elo+
Solo
Rama
Rama
Drogenark
Rama
Level 10
God Stats
7W - 11L
1,471 SR
Queue Stats
7W - 12L
1,406 Elo+
Party 2
Fafnir
Fafnir
cHARLIebOY46
Fafnir
Level 7
God Stats
7W - 11L
1,508 SR
Queue Stats
10W - 14L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bahedir
Olorun
20
11 / 2 / 4
15,858
610
22,813
21,974
11,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Nasty9xx
Arachne
17
1 / 4 / 1
11,017
424
3,500
14,778
10,029
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Sykail
Ares
19
11 / 3 / 7
13,741
529
16,671
21,384
32,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
TPV_Joex2203
King Arthur
18
2 / 7 / 6
12,000
462
8,308
21,035
16,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
17
3 / 2 / 12
11,753
452
8,252
11,556
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexander34z
Danzaburou
19
0 / 5 / 2
12,426
478
6,342
16,854
7,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Crawford4u
Arachne
20
15 / 6 / 0
13,694
527
26,824
23,265
16,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Daemons13
Medusa
14
0 / 5 / 4
9,724
374
10,218
12,624
5,942
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
16
2 / 6 / 3
10,626
409
6,322
19,621
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
1 / 7 / 4
9,726
374
5,818
19,292
19,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
28
Kills
18
18
Deaths
29
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexander34z
Danzaburou
0
5
2
0.2
W
Olorun
Bahedir
Olorun
11
2
4
6.5
L
Arachne
Crawford4u
Arachne
15
6
0
2.5
L
Medusa
Daemons13
Medusa
0
5
4
0.4
L
Rama
2
6
3
0.58
W
Arachne
Nasty9xx
Arachne
1
4
1
0.38
W
Ares
Sykail
Ares
11
3
7
4.83
W
King Arthur
TPV_Joex2203
King Arthur
2
7
6
0.71
L
Fafnir
1
7
4
0.43
W
Cupid
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,544
Damage
55,524
90,727
Taken
91,656
76,328
Mitigated
57,341
26,619
Healing
20,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexander34z
Danzaburou
6,342
2,945
0
4,037
16,854
7,801
1,821
8,977
7,877
0
81,785
W
Olorun
Bahedir
Olorun
22,813
14,142
1,153
14,858
21,974
11,691
2,651
459
21,515
142,512
0
L
Arachne
Crawford4u
Arachne
26,824
17,068
0
6,331
23,265
16,128
66
7,140
16,125
0
122,617
L
Medusa
Daemons13
Medusa
10,218
4,460
0
1,915
12,624
5,942
57
7,145
5,479
0
45,981
L
Rama
6,322
4,223
0
5,534
19,621
7,615
578
7,565
12,056
0
65,105
W
Arachne
Nasty9xx
Arachne
3,500
2,967
0
1,865
14,778
10,029
0
0
14,778
0
68,408
W
Ares
Sykail
Ares
16,671
1,808
0
2,695
21,384
32,992
1,434
2,742
18,642
30,469
0
W
King Arthur
TPV_Joex2203
King Arthur
8,308
1,187
0
2,084
21,035
16,017
819
1,682
19,353
0
65,474
L
Fafnir
5,818
2,229
243
1,980
19,292
19,855
16
8,657
10,635
28,537
0
W
Cupid
8,252
3,588
339
3,625
11,556
5,599
6,173
935
10,621
0
59,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,369
Gold Earned
56,196
553
Minions Killed
546
0
Camps Cleared
0
2,168,069
Distance Traveled
2,097,611
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,426
478
175
7
0
399,338
1
W
Olorun
15,858
610
227
9
0
428,895
2
L
Arachne
13,694
527
144
6
0
492,397
0
L
Medusa
9,724
374
74
3
0
466,948
1
L
Rama
10,626
409
109
4
0
321,169
1
W
Arachne
11,017
424
98
4
0
388,716
2
W
Ares
13,741
529
27
1
0
449,080
4
W
King Arthur
12,000
462
98
4
0
484,858
0
L
Fafnir
9,726
374
44
2
0
417,759
5
W
Cupid
11,753
452
103
4
0
416,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role