Player Matchup

Merlin
Merlin
BekoKobe35
Merlin
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 10L
1,743 Elo+
Party 1
Ganesha
Ganesha
Desmond1084553
Ganesha
Level 21
God Stats
3W - 2L
1,614 SR
Queue Stats
31W - 29L
1,467 Elo+
Party 1
Ullr
Ullr
Psycho2630
Ullr
Level 18
God Stats
2W - 0L
1,677 SR
Queue Stats
31W - 29L
1,467 Elo+
Party 1
Fenrir
Fenrir
QuaRTzTR
Fenrir
Level 20
God Stats
5W - 1L
1,703 SR
Queue Stats
31W - 29L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
magicaflox
Tsukuyomi
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 194L
1,151 Elo+
Solo
Team Averages
Level 15
1,599 SR
1,459 Elo+

VS

Team Averages
Level 14
1,467 SR
1,416 Elo+
King Arthur
King Arthur
AHeightman
King Arthur
Level 6
God Stats
2W - 1L
1,851 SR
Queue Stats
3W - 4L
1,540 Elo+
Solo
Achilles
Achilles
KCBirch
Achilles
Level 4
God Stats
14W - 12L
1,348 SR
Queue Stats
44W - 42L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
Level 27
God Stats
35W - 44L
1,456 SR
Queue Stats
530W - 561L
1,429 Elo+
Solo
Guan Yu
Guan Yu
aLexjjs22
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,391 Elo+
Solo
Ra
Ra
nikitron-
Ra
Level 27
God Stats
1W - 5L
1,180 SR
Queue Stats
11W - 21L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BekoKobe35
Merlin
16
5 / 5 / 13
11,152
446
16,288
9,581
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 18
11,053
442
8,336
17,441
15,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 5 / 9
11,292
452
11,910
15,116
6,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
QuaRTzTR
Fenrir
17
9 / 6 / 8
11,777
471
15,409
20,016
15,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
magicaflox
Tsukuyomi
16
3 / 11 / 4
10,494
420
4,840
17,418
6,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AHeightman
King Arthur
17
4 / 3 / 6
11,472
459
14,257
19,896
19,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
KCBirch
Achilles
15
9 / 7 / 3
11,026
441
16,529
19,957
20,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Nicer Dicer7656
Tsukuyomi
18
10 / 5 / 8
12,617
505
17,162
20,129
9,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
aLexjjs22
Guan Yu
14
1 / 5 / 6
10,048
402
3,923
18,152
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 5 / 3
9,844
394
8,199
10,700
3,624
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
25
Kills
27
27
Deaths
25
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AHeightman
King Arthur
4
3
6
2.33
W
Merlin
BekoKobe35
Merlin
5
5
13
2.3
W
1
0
18
10
L
Achilles
KCBirch
Achilles
9
7
3
1.5
L
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
10
5
8
2.8
W
7
5
9
2.3
W
Fenrir
QuaRTzTR
Fenrir
9
6
8
2.17
L
Guan Yu
aLexjjs22
Guan Yu
1
5
6
0.8
W
Tsukuyomi
magicaflox
Tsukuyomi
3
11
4
0.45
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,783
Damage
60,070
79,572
Taken
88,834
48,243
Mitigated
71,060
14,536
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AHeightman
King Arthur
14,257
1,703
0
6,794
19,896
19,515
140
6,910
12,986
335
65,394
W
Merlin
BekoKobe35
Merlin
16,288
2,089
0
1,253
9,581
4,331
481
1,864
7,617
49,356
0
W
8,336
708
0
4,180
17,441
15,618
677
265
16,601
22,437
0
L
Achilles
KCBirch
Achilles
16,529
5,058
0
1,196
19,957
20,924
0
8,352
11,605
0
43,800
L
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
17,162
3,574
0
6,692
20,129
9,394
0
2,942
17,187
0
97,453
W
11,910
8,228
0
3,238
15,116
6,723
3,694
793
14,023
0
39,071
W
Fenrir
QuaRTzTR
Fenrir
15,409
4,574
896
3,766
20,016
15,395
1,424
2,644
16,879
0
59,523
L
Guan Yu
aLexjjs22
Guan Yu
3,923
949
707
2,179
18,152
17,603
694
4,304
13,848
0
36,426
W
Tsukuyomi
magicaflox
Tsukuyomi
4,840
1,221
0
1,203
17,418
6,176
232
2,792
14,407
0
38,159
L
8,199
1,287
1,127
3,501
10,700
3,624
794
2,116
8,584
43,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,768
Gold Earned
55,007
282
Minions Killed
391
0
Camps Cleared
0
2,230,322
Distance Traveled
2,133,520
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,472
459
93
4
0
410,852
0
W
Merlin
11,152
446
71
3
0
427,252
0
W
Ganesha
11,053
442
2
0
0
506,673
3
L
Achilles
11,026
441
46
2
0
491,602
1
L
Tsukuyomi
12,617
505
131
5
0
494,182
5
W
Ullr
11,292
452
70
3
0
438,805
1
W
Fenrir
11,777
471
78
3
0
451,846
1
L
Guan Yu
10,048
402
54
2
0
484,416
0
W
Tsukuyomi
10,494
420
61
2
0
405,746
1
L
Ra
9,844
394
67
3
0
252,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role