Player Matchup

Janus
Janus
DoctorMentiras
Janus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 117L
1,890 Elo+
Party 1
Chaac
Chaac
Gaia27
Chaac
Level 17
God Stats
35W - 24L
1,666 SR
Queue Stats
42W - 35L
1,672 Elo+
Party 1
Aphrodite
Aphrodite
Oupiers
Aphrodite
Level 23
God Stats
62W - 34L
1,702 SR
Queue Stats
72W - 49L
1,658 Elo+
Party 1
Poseidon
Poseidon
RagnarHeavyDK
Poseidon
Level 28
God Stats
1W - 10L
1,110 SR
Queue Stats
115W - 84L
1,683 Elo+
Party 1
Neith
Neith
Yaghombre
Neith
Level 28
God Stats
4W - 7L
1,858 SR
Queue Stats
90W - 64L
1,762 Elo+
Party 1
Team Averages
Level 22
1,567 SR
1,733 Elo+

VS

Team Averages
Level 16
1,561 SR
1,616 Elo+
Ao Kuang
Ao Kuang
BlueRanked
Ao Kuang
Level 15
God Stats
20W - 7L
1,749 SR
Queue Stats
67W - 27L
1,710 Elo+
Party 2
Serqet
Serqet
TheOwlController
Serqet
Level 25
God Stats
5W - 6L
1,105 SR
Queue Stats
452W - 470L
1,543 Elo+
Solo
Neith
Neith
grafo33423
Neith
Level 27
God Stats
7W - 5L
1,703 SR
Queue Stats
28W - 28L
1,529 Elo+
Solo
Ra
Ra
tuva-lover
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,586 Elo+
Solo
Scylla
Scylla
xXYoRHaXx
Scylla
Level 3
God Stats
3W - 0L
1,749 SR
Queue Stats
20W - 5L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 2
10,646
532
7,528
15,027
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Gaia27
Chaac
12
0 / 7 / 0
7,878
394
4,784
13,904
7,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Oupiers
Aphrodite
13
1 / 3 / 1
8,298
415
3,125
10,083
5,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
RagnarHeavyDK
Poseidon
15
3 / 6 / 2
9,485
474
6,693
12,315
4,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Yaghombre
Neith
15
2 / 3 / 3
9,586
479
6,467
12,213
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlueRanked
Ao Kuang
20
9 / 0 / 4
12,888
644
12,852
9,396
7,219
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 3 / 7
9,466
473
4,660
16,978
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
16
4 / 4 / 2
10,056
503
6,186
9,514
4,394
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 3
8,928
446
4,633
9,322
4,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
xXYoRHaXx
Scylla
17
10 / 1 / 8
11,204
560
20,148
8,683
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
23
23
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BlueRanked
Ao Kuang
9
0
4
11
L
6
4
2
1.75
L
Chaac
Gaia27
Chaac
0
7
0
0
L
Aphrodite
Oupiers
Aphrodite
1
3
1
0.5
L
Poseidon
RagnarHeavyDK
Poseidon
3
6
2
0.67
W
0
3
7
1.17
L
Neith
Yaghombre
Neith
2
3
3
1.17
W
Neith
4
4
2
1.25
W
0
4
3
0.38
W
Scylla
xXYoRHaXx
Scylla
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
48,479
63,542
Taken
53,893
27,112
Mitigated
25,480
19,205
Healing
20,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BlueRanked
Ao Kuang
12,852
3,133
0
6,109
9,396
7,219
1,378
959
8,437
90,086
7,822
L
7,528
903
0
4,431
15,027
5,483
0
7,806
6,724
86,591
0
L
Chaac
Gaia27
Chaac
4,784
1,030
0
1,508
13,904
7,235
0
10,852
2,942
0
34,399
L
Aphrodite
Oupiers
Aphrodite
3,125
193
2,565
4,268
10,083
5,506
22
7,118
2,280
25,324
0
L
Poseidon
RagnarHeavyDK
Poseidon
6,693
1,435
0
2,370
12,315
4,671
399
3,854
7,722
57,240
0
W
4,660
823
0
7,903
16,978
6,386
144
2,380
14,598
0
71,986
L
Neith
Yaghombre
Neith
6,467
985
0
4,063
12,213
4,217
432
6,557
4,951
0
67,743
W
Neith
6,186
2,990
0
1,692
9,514
4,394
902
6,641
2,873
0
52,054
W
4,633
316
668
1,375
9,322
4,271
713
4,641
4,681
44,722
0
W
Scylla
xXYoRHaXx
Scylla
20,148
1,404
0
2,874
8,683
3,210
49
2,725
5,958
48,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
52,542
502
Minions Killed
541
0
Camps Cleared
0
1,685,495
Distance Traveled
1,785,649
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,888
644
178
9
0
409,304
4
L
Janus
10,646
532
144
7
0
392,917
1
L
Chaac
7,878
394
73
4
0
255,897
0
L
Aphrodite
8,298
415
38
2
0
361,178
2
L
Poseidon
9,485
474
118
6
0
315,415
0
W
Serqet
9,466
473
110
6
0
366,755
0
L
Neith
9,586
479
129
6
0
360,088
0
W
Neith
10,056
503
103
5
0
284,024
0
W
Ra
8,928
446
81
4
0
321,940
2
W
Scylla
11,204
560
69
3
0
403,626
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role