Player Matchup

Artemis
Artemis
Georgix3
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chaac
Chaac
PATILOL10
Chaac
Level 7
God Stats
4W - 3L
1,740 SR
Queue Stats
60W - 76L
1,344 Elo+
Party 2
Hades
Hades
XxpatroyetxX
Hades
Level 15
God Stats
0W - 2L
1,748 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
benjahl
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,749 Elo+
Solo
Chang'e
Chang'e
naruto_tyront
Chang'e
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 193L
1,530 Elo+
Party 2
Team Averages
Level 14
1,597 SR
1,525 Elo+

VS

Team Averages
Level 20
1,428 SR
1,350 Elo+
Cthulhu
Cthulhu
Bass TBW5308
Cthulhu
Level 14
God Stats
10W - 7L
1,175 SR
Queue Stats
373W - 503L
1,232 Elo+
Party 3
Danzaburou
Danzaburou
JPMZOLI
Danzaburou
Level 24
God Stats
5W - 4L
1,312 SR
Queue Stats
108W - 112L
1,263 Elo+
Party 1
Olorun
Olorun
KNGdoctorTBW
Olorun
Level 36
God Stats
1W - 1L
1,313 SR
Queue Stats
300W - 425L
1,406 Elo+
Party 3
Bellona
Bellona
SillyFlame45669
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Susano
Susano
capivarense
Susano
Level 22
God Stats
6W - 4L
1,841 SR
Queue Stats
101W - 99L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Georgix3
Artemis
8
1 / 4 / 0
5,306
408
2,063
6,673
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
PATILOL10
Chaac
9
0 / 4 / 0
5,341
411
3,300
8,537
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 7 / 1
5,284
406
3,950
11,152
6,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
benjahl
Danzaburou
10
1 / 4 / 1
6,124
471
4,223
6,685
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
9
0 / 5 / 0
5,322
409
3,641
8,512
2,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bass TBW5308
Cthulhu
11
2 / 1 / 1
7,014
540
2,916
6,423
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
JPMZOLI
Danzaburou
10
3 / 1 / 2
6,649
511
4,533
6,663
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
14
10 / 0 / 6
8,508
654
11,093
7,284
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 3
5,933
456
2,260
4,642
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
12
9 / 0 / 4
7,588
584
5,757
7,389
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
24
24
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bass TBW5308
Cthulhu
2
1
1
2.5
L
Artemis
Georgix3
Artemis
1
4
0
0.25
W
Danzaburou
JPMZOLI
Danzaburou
3
1
2
4
W
Olorun
10
0
6
13
L
Chaac
PATILOL10
Chaac
0
4
0
0
W
0
0
3
1.5
L
0
7
1
0.07
L
Danzaburou
benjahl
Danzaburou
1
4
1
0.38
W
Susano
9
0
4
11
L
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,177
Damage
26,559
41,559
Taken
32,401
18,022
Mitigated
14,631
8,863
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bass TBW5308
Cthulhu
2,916
231
0
1,338
6,423
4,405
449
568
5,855
20,454
0
L
Artemis
Georgix3
Artemis
2,063
871
0
1,503
6,673
1,764
204
578
6,070
0
12,228
W
Danzaburou
JPMZOLI
Danzaburou
4,533
1,125
0
2,959
6,663
2,154
767
122
6,541
0
30,534
W
Olorun
11,093
4,718
243
3,615
7,284
2,728
1,804
5,013
2,271
51,472
0
L
Chaac
PATILOL10
Chaac
3,300
296
0
1,474
8,537
5,472
416
1,231
7,156
0
20,165
W
2,260
500
0
310
4,642
2,981
389
0
4,367
0
16,435
L
3,950
1,517
309
2,027
11,152
6,009
177
5,948
5,204
19,370
0
L
Danzaburou
benjahl
Danzaburou
4,223
1,934
0
891
6,685
2,084
0
1,567
5,118
0
23,186
W
Susano
5,757
1,878
0
2,203
7,389
2,363
0
1,888
5,476
0
29,407
L
Chang'e
3,641
502
903
1,756
8,512
2,693
167
4,685
3,827
23,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
35,692
185
Minions Killed
268
0
Camps Cleared
0
1,021,043
Distance Traveled
1,287,215
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,014
540
38
3
0
261,836
1
L
Artemis
5,306
408
30
2
0
194,652
3
W
Danzaburou
6,649
511
61
5
0
229,419
2
W
Olorun
8,508
654
84
6
0
220,284
1
L
Chaac
5,341
411
34
3
0
229,141
1
W
Bellona
5,933
456
36
3
0
299,151
0
L
Hades
5,284
406
36
3
0
172,688
1
L
Danzaburou
6,124
471
45
3
0
200,609
1
W
Susano
7,588
584
49
4
0
276,525
3
L
Chang'e
5,322
409
40
3
0
223,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role